Player Matchup

Ao Kuang
Ao Kuang
Incogcheeto
Ao Kuang
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
372W - 356L
1,506 Elo+
Party 2
Sylvanus
Sylvanus
Lanfi
Sylvanus
Level 19
God Stats
0W - 4L
1,210 SR
Queue Stats
6W - 10L
1,453 Elo+
Party 1
Zhong Kui
Zhong Kui
Nmity
Zhong Kui
Level 43
God Stats
1W - 3L
1,820 SR
Queue Stats
63W - 75L
1,509 Elo+
Solo
Medusa
Medusa
llkoolkyle1
Medusa
Level 141
God Stats
35W - 28L
1,744 SR
Queue Stats
184W - 122L
1,616 Elo+
Party 1
Cu Chulainn
Cu Chulainn
winterM107
Cu Chulainn
Level 101
God Stats
20W - 36L
1,160 SR
Queue Stats
361W - 347L
1,519 Elo+
Party 2
Team Averages
Level 92
1,487 SR
1,521 Elo+

VS

Team Averages
Level 96
1,597 SR
1,571 Elo+
Fafnir
Fafnir
 
Fafnir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BigTony849
Zhong Kui
Level 85
God Stats
20W - 15L
1,659 SR
Queue Stats
195W - 224L
1,462 Elo+
Party 3
Gilgamesh
Gilgamesh
BlueBallBandit
Gilgamesh
Level 121
God Stats
2W - 1L
1,597 SR
Queue Stats
312W - 312L
1,599 Elo+
Party 3
Cupid
Cupid
DeputyDoubleDs
Cupid
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 14L
1,721 Elo+
Party 3
Da Ji
Da Ji
The4skinKnight
Da Ji
Level 147
God Stats
11W - 8L
1,729 SR
Queue Stats
196W - 210L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Incogcheeto
Ao Kuang
11
4 / 0 / 0
6,202
620
3,752
8,738
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Lanfi
Sylvanus
9
0 / 2 / 1
5,345
535
2,114
6,846
4,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
Nmity
Zhong Kui
1
0 / 0 / 0
3,390
339
0
0
0
Medusa
9
1 / 1 / 0
5,088
509
4,836
6,308
2,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
winterM107
Cu Chulainn
10
1 / 2 / 2
5,812
581
4,539
7,870
5,999
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
1 / 0 / 1
5,832
583
1,853
7,086
5,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
BigTony849
Zhong Kui
10
0 / 1 / 1
5,829
583
2,433
4,574
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
BlueBallBandit
Gilgamesh
9
2 / 1 / 0
5,551
555
3,855
7,793
3,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 1
5,702
570
4,234
5,336
1,620
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 1
6,358
636
5,406
7,599
4,390
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
6
Kills
5
5
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
1
1.5
W
Zhong Kui
BigTony849
Zhong Kui
0
1
1
0.5
W
Gilgamesh
BlueBallBandit
Gilgamesh
2
1
0
2
W
1
1
1
1.5
L
Ao Kuang
Incogcheeto
Ao Kuang
4
0
0
4
L
Sylvanus
Lanfi
Sylvanus
0
2
1
0.25
L
Zhong Kui
Nmity
Zhong Kui
0
0
0
0
W
1
3
1
0.5
L
Medusa
1
1
0
1
L
Cu Chulainn
winterM107
Cu Chulainn
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,241
Damage
17,781
29,762
Taken
32,388
15,715
Mitigated
17,780
7,576
Healing
12,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
1,853
383
198
2,932
7,086
5,354
217
1,231
5,855
11,272
0
W
Zhong Kui
BigTony849
Zhong Kui
2,433
526
0
2,692
4,574
3,150
696
1,727
2,847
39,069
0
W
Gilgamesh
BlueBallBandit
Gilgamesh
3,855
1,668
0
1,768
7,793
3,266
0
2,003
5,790
0
36,595
W
4,234
1,946
246
2,375
5,336
1,620
0
168
5,168
0
40,450
L
Ao Kuang
Incogcheeto
Ao Kuang
3,752
894
0
3,006
8,738
3,283
0
1,367
7,235
42,508
0
L
Sylvanus
Lanfi
Sylvanus
2,114
980
495
1,651
6,846
4,201
108
2,046
4,712
21,952
0
L
Zhong Kui
Nmity
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
5,406
1,967
0
2,680
7,599
4,390
636
737
6,862
0
39,527
L
Medusa
4,836
2,521
0
1,556
6,308
2,232
0
293
6,015
0
40,817
L
Cu Chulainn
winterM107
Cu Chulainn
4,539
909
0
868
7,870
5,999
0
356
7,514
0
36,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,837
Gold Earned
29,272
234
Minions Killed
343
0
Camps Cleared
0
710,996
Distance Traveled
960,556
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,832
583
20
2
0
200,744
0
W
Zhong Kui
5,829
583
86
9
0
197,018
2
W
Gilgamesh
5,551
555
64
6
0
207,733
3
W
Cupid
5,702
570
80
8
0
180,912
3
L
Ao Kuang
6,202
620
74
7
0
205,919
0
L
Sylvanus
5,345
535
49
5
0
135,346
3
L
Zhong Kui
3,390
339
0
0
0
0
0
W
Da Ji
6,358
636
93
9
0
174,149
1
L
Medusa
5,088
509
52
5
0
191,444
3
L
Cu Chulainn
5,812
581
59
6
0
178,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role