Player Matchup

Susano
Susano
NAAACKEN
Susano
Level 94
God Stats
1W - 2L
1,339 SR
Queue Stats
35W - 42L
1,482 Elo+
Party 1
King Arthur
King Arthur
Onclepit
King Arthur
Level 154
God Stats
4W - 8L
1,543 SR
Queue Stats
161W - 153L
1,480 Elo+
Party 2
Athena
Athena
ThaaaFlaash
Athena
Level 29
God Stats
4W - 7L
1,297 SR
Queue Stats
30W - 41L
1,418 Elo+
Party 1
Nox
Nox
TheMindSculptor1
Nox
Level 28
God Stats
14W - 17L
1,487 SR
Queue Stats
143W - 161L
1,424 Elo+
Party 2
Freya
Freya
Zarachthustra
Freya
Level 67
God Stats
24W - 35L
1,614 SR
Queue Stats
410W - 395L
1,447 Elo+
Party 2
Team Averages
Level 74
1,456 SR
1,450 Elo+

VS

Team Averages
Level 68
1,544 SR
1,484 Elo+
Pele
Pele
 
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
AnActualPigeon
Cthulhu
Level 67
God Stats
2W - 2L
1,725 SR
Queue Stats
84W - 88L
1,468 Elo+
Party 3
Hades
Hades
BodyKiller
Hades
Level 73
God Stats
10W - 6L
1,511 SR
Queue Stats
50W - 30L
1,551 Elo+
Solo
Heimdallr
Heimdallr
LASRaphax
Heimdallr
Level 22
God Stats
2W - 2L
1,484 SR
Queue Stats
11W - 13L
1,401 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
NAAACKEN
Susano
13
5 / 3 / 2
8,088
578
11,616
12,622
5,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Onclepit
King Arthur
14
1 / 2 / 1
8,036
574
9,431
16,578
15,649
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
10
0 / 2 / 2
6,419
459
2,131
9,966
8,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 3 / 1
6,709
479
5,725
6,653
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 2
6,524
466
3,455
8,062
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
4 / 1 / 2
8,430
602
8,854
13,059
5,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
 
Neith
14
3 / 2 / 2
7,921
566
6,634
7,483
3,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
1 / 1 / 4
7,903
565
5,451
10,541
7,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
13
2 / 3 / 3
7,749
554
5,309
9,223
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
LASRaphax
Heimdallr
13
2 / 1 / 0
8,077
577
9,418
11,730
5,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
8
Kills
12
12
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
2
5
W
Neith
 
Neith
3
2
2
2
W
1
1
4
3
W
Hades
2
3
3
1.17
W
Heimdallr
LASRaphax
Heimdallr
2
1
0
2
L
Susano
NAAACKEN
Susano
5
3
2
2
L
King Arthur
Onclepit
King Arthur
1
2
1
0.75
L
Athena
0
2
2
0.5
L
1
3
1
0.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,358
Damage
35,666
53,881
Taken
52,036
36,287
Mitigated
26,113
11,237
Healing
19,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,854
3,206
0
6,739
13,059
5,325
773
1,789
11,190
0
65,222
W
Neith
 
Neith
6,634
3,768
0
776
7,483
3,386
3,802
1,672
5,677
0
66,076
W
5,451
517
278
3,018
10,541
7,295
726
3,530
6,105
31,319
0
W
Hades
5,309
836
514
4,317
9,223
4,215
710
3,678
5,505
45,152
0
W
Heimdallr
LASRaphax
Heimdallr
9,418
5,667
0
4,169
11,730
5,892
0
0
11,730
0
54,958
L
Susano
NAAACKEN
Susano
11,616
3,682
0
4,118
12,622
5,812
0
960
11,662
0
60,857
L
King Arthur
Onclepit
King Arthur
9,431
1,143
0
3,230
16,578
15,649
0
709
15,869
0
58,207
L
Athena
2,131
617
70
1,059
9,966
8,641
0
4,120
5,846
14,379
0
L
5,725
128
0
990
6,653
3,152
0
2,639
4,014
38,938
0
L
3,455
992
0
1,770
8,062
3,033
0
2,332
5,730
37,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,776
Gold Earned
40,080
366
Minions Killed
441
0
Camps Cleared
0
1,499,848
Distance Traveled
1,397,365
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,430
602
100
7
0
344,310
1
W
Neith
7,921
566
111
8
0
251,470
4
W
Cthulhu
7,903
565
42
3
0
277,565
1
W
Hades
7,749
554
87
6
0
265,026
0
W
Heimdallr
8,077
577
101
7
0
258,994
1
L
Susano
8,088
578
91
7
0
334,058
0
L
King Arthur
8,036
574
108
8
0
374,172
4
L
Athena
6,419
459
27
2
0
264,480
2
L
Nox
6,709
479
76
5
0
271,316
4
L
Freya
6,524
466
64
5
0
255,822
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role