Player Matchup

Tyr
Tyr
AML 4204531
Tyr
Level 125
God Stats
1W - 1L
1,505 SR
Queue Stats
112W - 142L
1,518 Elo+
Party 1
Izanami
Izanami
Mr Wormzy
Izanami
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 44L
1,426 Elo+
Party 1
Sol
Sol
joshfagan4
Sol
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,307 Elo+
Solo
Team Averages
Level 97
1,502 SR
1,417 Elo+

VS

Team Averages
Level 115
1,439 SR
1,339 Elo+
Rama
Rama
Lagerlunda
Rama
Level 125
God Stats
1W - 1L
1,186 SR
Queue Stats
121W - 169L
1,311 Elo+
Solo
Loki
Loki
anime-freak2011
Loki
Level 136
God Stats
17W - 26L
1,455 SR
Queue Stats
134W - 197L
1,393 Elo+
Solo
Baron Samedi
Baron Samedi
anto_capus
Baron Samedi
Level 83
God Stats
16W - 12L
1,677 SR
Queue Stats
171W - 274L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 7
12,743
637
21,979
26,212
26,515
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Mr Wormzy
Izanami
18
5 / 7 / 6
14,092
705
22,857
17,214
8,377
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
7 / 4 / 4
14,653
733
15,230
18,045
8,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 6
13,764
688
16,390
22,618
10,499
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 5 / 7
12,572
629
13,297
20,872
10,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
anto_capus
Baron Samedi
18
6 / 5 / 5
13,669
683
16,384
24,558
15,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
13
Kills
15
15
Deaths
13
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
4
7
1.13
L
6
3
6
3
W
Izanami
Mr Wormzy
Izanami
5
7
6
1.14
L
3
5
7
1.3
L
Baron Samedi
anto_capus
Baron Samedi
6
5
5
1.7
W
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,066
Damage
46,071
61,471
Taken
68,048
43,776
Mitigated
35,803
17,788
Healing
19,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,979
2,407
0
8,912
26,212
26,515
0
6,719
19,493
0
47,253
L
16,390
12,447
0
5,150
22,618
10,499
350
5,379
17,239
0
59,045
W
Izanami
Mr Wormzy
Izanami
22,857
15,753
0
668
17,214
8,377
750
5,633
11,345
0
59,165
L
13,297
2,682
0
925
20,872
10,095
0
4,904
15,968
0
65,825
L
Baron Samedi
anto_capus
Baron Samedi
16,384
553
2,462
10,525
24,558
15,209
0
4,868
19,690
46,015
0
W
15,230
5,203
362
7,846
18,045
8,884
2,570
4,633
13,412
59,680
6,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,488
Gold Earned
40,005
215
Minions Killed
225
6
Camps Cleared
10
971,196
Distance Traveled
1,020,055
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,743
637
39
2
2
371,992
6
L
Rama
13,764
688
84
4
1
328,360
0
W
Izanami
14,092
705
74
4
3
288,838
5
L
Loki
12,572
629
85
4
6
350,814
4
L
Baron Samedi
13,669
683
56
3
3
340,881
3
W
Sol
14,653
733
102
5
1
310,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role