Player Matchup

Poseidon
Poseidon
MrHabs
Poseidon
Level 85
God Stats
5W - 8L
1,496 SR
Queue Stats
86W - 76L
1,546 Elo+
Party 2
Loki
Loki
MrPabloPro
Loki
Level 62
God Stats
1W - 3L
1,148 SR
Queue Stats
71W - 71L
1,482 Elo+
Party 2
Chaac
Chaac
azueh
Chaac
Level 7
God Stats
15W - 8L
1,582 SR
Queue Stats
22W - 15L
1,797 Elo+
Party 2
Team Averages
Level 51
1,409 SR
1,608 Elo+

VS

Team Averages
Level 31
1,553 SR
1,438 Elo+
Cthulhu
Cthulhu
Buecho
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Cõpium
Nu Wa
Level 60
God Stats
1W - 1L
1,735 SR
Queue Stats
63W - 77L
1,398 Elo+
Party 1
Erlang Shen
Erlang Shen
ItzYeBoi
Erlang Shen
Level 29
God Stats
1W - 3L
1,425 SR
Queue Stats
46W - 56L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MrHabs
Poseidon
19
6 / 0 / 13
13,035
767
21,820
11,307
4,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 4 / 9
12,026
707
11,377
16,350
7,043
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
azueh
Chaac
18
9 / 2 / 12
12,990
764
21,408
22,980
17,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Buecho
Cthulhu
16
2 / 7 / 2
11,491
676
13,648
23,601
21,634
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Cõpium
Nu Wa
14
1 / 6 / 2
9,718
572
7,295
14,322
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
ItzYeBoi
Erlang Shen
14
3 / 8 / 2
11,501
677
15,135
26,362
22,840
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
21
Kills
6
6
Deaths
21
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Buecho
Cthulhu
2
7
2
0.43
L
Nu Wa
Cõpium
Nu Wa
1
6
2
0.33
L
Erlang Shen
ItzYeBoi
Erlang Shen
3
8
2
0.5
W
Poseidon
MrHabs
Poseidon
6
0
13
12.5
W
6
4
9
2.63
W
Chaac
azueh
Chaac
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,605
Damage
36,078
50,637
Taken
64,285
29,444
Mitigated
49,438
14,917
Healing
7,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Buecho
Cthulhu
13,648
1,408
418
397
23,601
21,634
0
8,464
14,530
42,558
0
L
Nu Wa
Cõpium
Nu Wa
7,295
3,698
0
500
14,322
4,964
0
4,287
9,709
28,661
0
L
Erlang Shen
ItzYeBoi
Erlang Shen
15,135
8,014
947
5,435
26,362
22,840
0
9,069
17,020
0
31,934
W
Poseidon
MrHabs
Poseidon
21,820
3,206
0
4,524
11,307
4,918
988
4,862
6,445
94,385
0
W
11,377
3,544
0
2,084
16,350
7,043
654
6,563
9,787
0
52,326
W
Chaac
azueh
Chaac
21,408
4,007
0
8,309
22,980
17,483
1,264
10,611
12,369
0
45,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,051
Gold Earned
32,710
243
Minions Killed
138
14
Camps Cleared
1
954,425
Distance Traveled
859,542
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,491
676
51
3
0
285,694
1
L
Nu Wa
9,718
572
49
3
1
284,805
4
L
Erlang Shen
11,501
677
38
2
0
289,043
2
W
Poseidon
13,035
767
150
9
8
336,284
2
W
Loki
12,026
707
52
3
6
297,144
0
W
Chaac
12,990
764
41
2
0
320,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role