Player Matchup

Neith
Neith
 
Neith
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Jzoknz
Ao Kuang
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 89L
1,291 Elo+
Solo
Horus
Horus
ransel-1
Horus
Level 109
God Stats
3W - 4L
1,431 SR
Queue Stats
38W - 46L
1,250 Elo+
Solo
Team Averages
Level 80
1,477 SR
1,347 Elo+

VS

Team Averages
Level 70
1,598 SR
1,483 Elo+
Artemis
Artemis
CuDjD
Artemis
Level 11
God Stats
0W - 1L
1,547 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
idkgeez
Tiamat
Level 138
God Stats
14W - 23L
1,444 SR
Queue Stats
127W - 159L
1,384 Elo+
Solo
Gilgamesh
Gilgamesh
uvz
Gilgamesh
Level 62
God Stats
6W - 4L
1,803 SR
Queue Stats
121W - 96L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 9
6,973
697
6,990
6,603
2,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Jzoknz
Ao Kuang
11
5 / 1 / 4
7,518
752
5,675
9,285
3,964
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
ransel-1
Horus
12
6 / 1 / 4
7,780
778
8,362
8,914
6,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CuDjD
Artemis
10
1 / 6 / 0
6,446
645
4,564
8,257
3,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
idkgeez
Tiamat
11
0 / 2 / 1
6,304
630
7,404
4,873
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
uvz
Gilgamesh
9
1 / 4 / 0
6,145
615
7,192
12,528
8,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
12
Kills
2
2
Deaths
12
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
9
5.5
L
Artemis
CuDjD
Artemis
1
6
0
0.17
W
Ao Kuang
Jzoknz
Ao Kuang
5
1
4
7
L
Tiamat
idkgeez
Tiamat
0
2
1
0.25
W
Horus
ransel-1
Horus
6
1
4
8
L
Gilgamesh
uvz
Gilgamesh
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,027
Damage
19,160
24,802
Taken
25,658
13,392
Mitigated
15,775
8,323
Healing
1,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,990
3,919
0
2,869
6,603
2,749
78
2,427
3,767
0
20,906
L
Artemis
CuDjD
Artemis
4,564
2,404
0
373
8,257
3,023
0
1,414
6,666
0
12,391
W
Ao Kuang
Jzoknz
Ao Kuang
5,675
1,798
0
2,152
9,285
3,964
0
2,056
6,959
12,118
0
L
Tiamat
idkgeez
Tiamat
7,404
307
0
619
4,873
3,823
0
1,713
3,077
20,173
0
W
Horus
ransel-1
Horus
8,362
4,229
698
2,604
8,914
6,679
0
2,466
5,850
0
18,349
L
Gilgamesh
uvz
Gilgamesh
7,192
2,383
0
826
12,528
8,929
0
3,391
8,751
0
15,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,271
Gold Earned
18,895
83
Minions Killed
80
3
Camps Cleared
6
551,370
Distance Traveled
504,936
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,973
697
36
4
2
175,923
3
L
Artemis
6,446
645
20
2
0
157,854
0
W
Ao Kuang
7,518
752
18
2
1
188,351
1
L
Tiamat
6,304
630
40
4
5
149,814
0
W
Horus
7,780
778
29
3
0
187,096
1
L
Gilgamesh
6,145
615
20
2
1
197,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role