Player Matchup

Kukulkan
Kukulkan
Bloxzombie
Kukulkan
Level 78
God Stats
3W - 1L
1,500 SR
Queue Stats
142W - 152L
1,462 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrMeecees
Tsukuyomi
Level 40
God Stats
47W - 47L
1,505 SR
Queue Stats
184W - 245L
1,373 Elo+
Solo
Shiva
Shiva
ThisIsPolak
Shiva
Level 58
God Stats
5W - 9L
1,409 SR
Queue Stats
64W - 112L
1,344 Elo+
Solo
Team Averages
Level 59
1,471 SR
1,393 Elo+

VS

Team Averages
Level 84
1,409 SR
1,271 Elo+
Cthulhu
Cthulhu
AWOLxEva001
Cthulhu
Level 82
God Stats
18W - 26L
1,345 SR
Queue Stats
118W - 193L
1,270 Elo+
Party 1
Hera
Hera
Lilmoomoo7549
Hera
Level 62
God Stats
2W - 11L
1,390 SR
Queue Stats
82W - 133L
1,251 Elo+
Party 1
Artemis
Artemis
MajeslcMoose
Artemis
Level 107
God Stats
26W - 36L
1,492 SR
Queue Stats
439W - 552L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bloxzombie
Kukulkan
20
6 / 1 / 6
13,105
728
18,290
10,217
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
MrMeecees
Tsukuyomi
18
4 / 1 / 8
12,113
673
14,890
14,326
7,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 9
12,859
714
11,192
14,924
16,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AWOLxEva001
Cthulhu
15
2 / 5 / 1
11,343
630
11,288
21,943
25,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
0 / 3 / 1
9,645
536
6,269
11,405
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MajeslcMoose
Artemis
16
1 / 6 / 2
10,869
604
10,787
16,174
7,057
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
14
Kills
3
3
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AWOLxEva001
Cthulhu
2
5
1
0.5
W
Kukulkan
Bloxzombie
Kukulkan
6
1
6
9
L
0
3
1
0.17
L
Artemis
MajeslcMoose
Artemis
1
6
2
0.33
W
Tsukuyomi
MrMeecees
Tsukuyomi
4
1
8
8
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,372
Damage
28,344
39,467
Taken
49,522
28,940
Mitigated
37,188
10,094
Healing
6,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AWOLxEva001
Cthulhu
11,288
548
1,481
2,734
21,943
25,596
0
9,921
12,022
31,350
0
W
Kukulkan
Bloxzombie
Kukulkan
18,290
1,688
0
2,045
10,217
5,712
1,007
4,962
5,255
82,719
0
L
6,269
1,717
740
1,103
11,405
4,535
176
3,618
7,787
30,000
0
L
Artemis
MajeslcMoose
Artemis
10,787
5,059
0
656
16,174
7,057
0
4,795
11,379
0
37,828
W
Tsukuyomi
MrMeecees
Tsukuyomi
14,890
2,668
974
3,929
14,326
7,123
139
7,314
7,012
0
56,985
W
11,192
2,376
82
3,064
14,924
16,105
958
5,940
8,984
0
34,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,077
Gold Earned
31,857
236
Minions Killed
162
13
Camps Cleared
3
988,922
Distance Traveled
909,200
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,343
630
54
3
0
334,292
2
W
Kukulkan
13,105
728
129
7
9
336,690
0
L
Hera
9,645
536
57
3
2
301,843
5
L
Artemis
10,869
604
51
3
1
273,065
4
W
Tsukuyomi
12,113
673
71
4
3
373,714
2
W
Shiva
12,859
714
36
2
1
278,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role