Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AggroTrend
Ah Muzen Cab
Level 87
God Stats
3W - 3L
1,665 SR
Queue Stats
57W - 56L
1,395 Elo+
Party 3
Ao Kuang
Ao Kuang
Jake Edward
Ao Kuang
Level 158
God Stats
6W - 5L
1,454 SR
Queue Stats
322W - 335L
1,490 Elo+
Party 3
Amaterasu
Amaterasu
King Claret
Amaterasu
Level 109
God Stats
13W - 5L
1,417 SR
Queue Stats
36W - 27L
1,488 Elo+
Party 3
Geb
Geb
Leviathan3715
Geb
Level 118
God Stats
3W - 3L
1,349 SR
Queue Stats
432W - 414L
1,521 Elo+
Party 3
Artemis
Artemis
WD x Doof
Artemis
Level 29
God Stats
9W - 7L
1,749 SR
Queue Stats
98W - 92L
1,420 Elo+
Party 3
Team Averages
Level 100
1,527 SR
1,463 Elo+

VS

Team Averages
Level 63
1,500 SR
1,403 Elo+
Susano
Susano
 
Susano
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Blackout-Trap
Sylvanus
Level 20
God Stats
4W - 7L
1,448 SR
Queue Stats
7W - 17L
1,316 Elo+
Party 1
Nu Wa
Nu Wa
Blackout-lolhlul
Nu Wa
Level 48
God Stats
5W - 3L
1,731 SR
Queue Stats
46W - 62L
1,404 Elo+
Party 1
Neith
Neith
Skullpsyche
Neith
Level 120
God Stats
17W - 28L
1,423 SR
Queue Stats
609W - 730L
1,386 Elo+
Party 1
Lancelot
Lancelot
Tibi1701
Lancelot
Level 39
God Stats
15W - 23L
1,396 SR
Queue Stats
52W - 71L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AggroTrend
Ah Muzen Cab
20
8 / 3 / 6
16,847
581
30,966
22,525
13,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
Jake Edward
Ao Kuang
20
10 / 1 / 7
15,686
541
16,284
39,442
20,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
King Claret
Amaterasu
20
6 / 1 / 9
16,552
571
29,372
44,296
46,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 0 / 12
14,701
507
17,675
33,918
52,274
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
WD x Doof
Artemis
20
4 / 5 / 10
13,834
477
20,748
26,717
14,643
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
4 / 7 / 1
12,785
441
24,280
31,548
15,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Blackout-Trap
Sylvanus
17
1 / 6 / 3
10,542
364
12,289
32,563
31,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
0 / 7 / 3
11,029
380
13,061
23,376
11,189
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 3 / 3
13,235
456
32,689
23,856
11,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Tibi1701
Lancelot
18
1 / 7 / 1
12,491
431
21,176
30,744
42,864
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
30
Kills
10
10
Deaths
30
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
7
1
0.64
W
Ah Muzen Cab
AggroTrend
Ah Muzen Cab
8
3
6
3.67
L
Sylvanus
Blackout-Trap
Sylvanus
1
6
3
0.42
L
0
7
3
0.21
W
Ao Kuang
Jake Edward
Ao Kuang
10
1
7
13.5
W
Amaterasu
King Claret
Amaterasu
6
1
9
10.5
W
2
0
12
8
L
4
3
3
1.83
L
Lancelot
Tibi1701
Lancelot
1
7
1
0.21
W
Artemis
WD x Doof
Artemis
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,045
Damage
103,495
166,898
Taken
142,087
146,965
Mitigated
112,118
84,323
Healing
41,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
24,280
8,200
0
3,958
31,548
15,164
0
4,670
26,878
0
130,403
W
Ah Muzen Cab
AggroTrend
Ah Muzen Cab
30,966
12,059
0
6,975
22,525
13,377
12,982
2,171
20,354
0
174,875
L
Sylvanus
Blackout-Trap
Sylvanus
12,289
2,284
6,365
13,176
32,563
31,540
169
12,124
20,439
41,454
11,402
L
13,061
2,400
225
8,052
23,376
11,189
1,002
7,367
16,009
78,207
0
W
Ao Kuang
Jake Edward
Ao Kuang
16,284
3,662
0
30,038
39,442
20,073
2,772
5,744
33,698
130,171
0
W
Amaterasu
King Claret
Amaterasu
29,372
16,779
0
27,091
44,296
46,598
1,224
4,318
39,978
0
148,967
W
17,675
1,545
0
8,418
33,918
52,274
153
7,854
24,264
63,367
0
L
32,689
11,705
1,532
7,927
23,856
11,361
1,050
5,612
18,244
0
121,743
L
Lancelot
Tibi1701
Lancelot
21,176
4,095
0
350
30,744
42,864
522
4,186
26,558
0
95,200
W
Artemis
WD x Doof
Artemis
20,748
10,519
0
11,801
26,717
14,643
1,800
6,037
20,680
0
93,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,620
Gold Earned
60,082
785
Minions Killed
731
0
Camps Cleared
0
2,842,576
Distance Traveled
2,416,063
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,785
441
175
6
0
578,664
5
W
Ah Muzen Cab
16,847
581
224
8
0
516,691
5
L
Sylvanus
10,542
364
96
3
0
441,127
1
L
Nu Wa
11,029
380
125
4
0
379,940
5
W
Ao Kuang
15,686
541
158
5
0
607,612
2
W
Amaterasu
16,552
571
222
8
0
601,810
2
W
Geb
14,701
507
56
2
0
616,063
4
L
Neith
13,235
456
176
6
0
466,245
6
L
Lancelot
12,491
431
159
5
0
550,087
1
W
Artemis
13,834
477
125
4
0
500,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role