Player Matchup

Ah Puch
Ah Puch
AstroPoney
Ah Puch
Level 104
God Stats
3W - 3L
1,385 SR
Queue Stats
69W - 150L
1,225 Elo+
Party 2
Shiva
Shiva
GeckoSensei
Shiva
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 73L
1,178 Elo+
Party 2
Ullr
Ullr
UmiBozuSama
Ullr
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 39L
1,113 Elo+
Party 2
Team Averages
Level 102
1,462 SR
1,172 Elo+

VS

Team Averages
Level 115
1,543 SR
1,390 Elo+
Chaac
Chaac
YhunA-Heartfilia
Chaac
Level 157
God Stats
1W - 1L
1,588 SR
Queue Stats
50W - 82L
1,359 Elo+
Party 1
Neith
Neith
akatoch78
Neith
Level 48
God Stats
1W - 1L
1,567 SR
Queue Stats
6W - 12L
1,421 Elo+
Party 1
Vulcan
Vulcan
motorrad93
Vulcan
Level 140
God Stats
193W - 199L
1,474 SR
Queue Stats
338W - 405L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AstroPoney
Ah Puch
19
1 / 1 / 5
13,926
633
26,974
16,451
8,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 5 / 4
15,289
695
17,297
34,006
40,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 4 / 4
13,759
625
8,343
19,797
10,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 10
12,969
590
17,830
27,676
29,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
akatoch78
Neith
20
7 / 2 / 3
14,559
662
19,384
19,208
9,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
motorrad93
Vulcan
19
3 / 4 / 7
14,131
642
22,977
17,167
8,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
8
Kills
10
10
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AstroPoney
Ah Puch
1
1
5
3.5
W
4
5
4
1.2
W
3
4
4
1.25
L
0
2
10
2.5
L
Neith
akatoch78
Neith
7
2
3
4.25
L
Vulcan
motorrad93
Vulcan
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,614
Damage
60,191
70,254
Taken
64,051
59,227
Mitigated
47,798
13,508
Healing
26,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AstroPoney
Ah Puch
26,974
670
236
4,101
16,451
8,337
1,231
6,005
10,282
78,987
0
W
17,297
2,696
691
6,895
34,006
40,853
397
10,933
22,514
0
46,798
W
8,343
2,720
455
1,130
19,797
10,037
590
6,226
13,041
0
38,452
L
17,830
2,216
0
10,157
27,676
29,642
1,208
11,327
15,554
0
61,614
L
Neith
akatoch78
Neith
19,384
6,458
1,021
8,339
19,208
9,517
2,128
8,695
10,007
0
60,478
L
Vulcan
motorrad93
Vulcan
22,977
8,378
1,514
5,033
17,167
8,639
0
6,141
10,522
68,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,974
Gold Earned
41,659
250
Minions Killed
257
2
Camps Cleared
13
1,157,725
Distance Traveled
1,212,985
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,926
633
126
6
0
397,042
3
W
Shiva
15,289
695
56
3
2
387,731
0
W
Ullr
13,759
625
68
3
0
372,952
1
L
Chaac
12,969
590
63
3
5
401,345
3
L
Neith
14,559
662
80
4
4
417,589
3
L
Vulcan
14,131
642
114
5
4
394,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role