Player Matchup

Heimdallr
Heimdallr
BaroteX
Heimdallr
Level 126
God Stats
1W - 2L
1,668 SR
Queue Stats
125W - 128L
1,534 Elo+
Party 2
Awilix
Awilix
Traffic95
Awilix
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 41L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
miniocolin
Ah Puch
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 57L
1,573 Elo+
Party 2
Team Averages
Level 144
1,556 SR
1,536 Elo+

VS

Team Averages
Level 36
1,326 SR
1,416 Elo+
Merlin
Merlin
FooWeer
Merlin
Level 64
God Stats
1W - 1L
1,370 SR
Queue Stats
18W - 23L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
Markocorp
Cthulhu
Level 21
God Stats
1W - 2L
1,453 SR
Queue Stats
1W - 3L
1,393 Elo+
Party 1
Heimdallr
Heimdallr
RONGL
Heimdallr
Level 24
God Stats
0W - 2L
1,154 SR
Queue Stats
1W - 4L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BaroteX
Heimdallr
15
2 / 5 / 16
10,120
723
10,288
12,372
5,689
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Awilix
Traffic95
Awilix
14
7 / 4 / 11
10,560
754
12,202
13,385
6,342
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
miniocolin
Ah Puch
18
12 / 0 / 7
12,239
874
19,836
9,884
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FooWeer
Merlin
13
4 / 5 / 4
9,300
664
13,311
11,401
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Markocorp
Cthulhu
14
5 / 6 / 3
10,321
737
7,940
19,414
23,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
RONGL
Heimdallr
13
0 / 10 / 5
8,401
600
6,352
16,120
7,567
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
21
Kills
9
9
Deaths
21
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BaroteX
Heimdallr
2
5
16
2
L
Merlin
FooWeer
Merlin
4
5
4
1.2
L
Cthulhu
Markocorp
Cthulhu
5
6
3
1.08
L
Heimdallr
RONGL
Heimdallr
0
10
5
0.25
W
Awilix
Traffic95
Awilix
7
4
11
3.13
W
Ah Puch
miniocolin
Ah Puch
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,326
Damage
27,603
35,641
Taken
46,935
16,969
Mitigated
35,115
10,722
Healing
3,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BaroteX
Heimdallr
10,288
4,641
0
2,032
12,372
5,689
1,145
7,241
5,131
0
32,780
L
Merlin
FooWeer
Merlin
13,311
784
0
366
11,401
4,522
0
3,901
7,498
31,510
0
L
Cthulhu
Markocorp
Cthulhu
7,940
1,385
290
1,598
19,414
23,026
0
8,707
10,707
18,679
0
L
Heimdallr
RONGL
Heimdallr
6,352
3,611
0
1,160
16,120
7,567
0
7,546
8,574
0
27,829
W
Awilix
Traffic95
Awilix
12,202
4,915
0
986
13,385
6,342
47
8,961
4,424
0
27,480
W
Ah Puch
miniocolin
Ah Puch
19,836
1,415
0
7,704
9,884
4,938
1,067
5,287
4,597
50,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,919
Gold Earned
28,022
162
Minions Killed
129
7
Camps Cleared
5
820,587
Distance Traveled
753,869
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,120
723
37
3
1
249,573
5
L
Merlin
9,300
664
49
4
3
311,780
1
L
Cthulhu
10,321
737
25
2
1
207,241
0
L
Heimdallr
8,401
600
55
4
1
234,848
0
W
Awilix
10,560
754
29
2
4
294,962
0
W
Ah Puch
12,239
874
96
7
2
276,052
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role