Player Matchup

Aphrodite
Aphrodite
Classi
Aphrodite
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
551W - 57L
2,263 Elo+
Party 1
Nox
Nox
Crymson
Nox
Level 160
God Stats
7W - 0L
1,676 SR
Queue Stats
104W - 7L
2,143 Elo+
Party 1
Cliodhna
Cliodhna
Mymikuu
Cliodhna
Level 160
God Stats
346W - 24L
2,177 SR
Queue Stats
2,544W - 181L
2,238 Elo+
Party 1
Team Averages
Level 116
1,784 SR
2,215 Elo+

VS

Team Averages
Level 104
1,657 SR
1,539 Elo+
Danzaburou
Danzaburou
Coopboogettyy
Danzaburou
Level 120
God Stats
9W - 6L
1,604 SR
Queue Stats
43W - 39L
1,510 Elo+
Party 2
Discordia
Discordia
Pusidan
Discordia
Level 33
God Stats
4W - 2L
1,748 SR
Queue Stats
25W - 18L
1,525 Elo+
Party 2
Bastet
Bastet
holyrex
Bastet
Level 158
God Stats
0W - 2L
1,618 SR
Queue Stats
51W - 59L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Classi
Aphrodite
14
5 / 3 / 15
9,705
809
9,301
12,096
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nox
14
7 / 1 / 13
9,842
820
11,150
11,336
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Mymikuu
Cliodhna
14
10 / 0 / 11
10,363
864
21,781
14,202
6,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Coopboogettyy
Danzaburou
10
0 / 8 / 1
6,653
554
6,029
15,128
5,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Pusidan
Discordia
12
2 / 5 / 0
7,767
647
6,792
13,314
4,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bastet
holyrex
Bastet
10
2 / 9 / 2
7,565
630
9,477
16,793
8,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
22
Kills
4
4
Deaths
22
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Classi
Aphrodite
5
3
15
4.17
L
Danzaburou
Coopboogettyy
Danzaburou
0
8
1
0.06
W
Nox
7
1
13
13.5
W
Cliodhna
Mymikuu
Cliodhna
10
0
11
15.5
L
Discordia
Pusidan
Discordia
2
5
0
0.4
L
Bastet
holyrex
Bastet
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,232
Damage
22,298
37,634
Taken
45,235
16,956
Mitigated
18,902
20,721
Healing
4,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Classi
Aphrodite
9,301
1,542
7,371
7,079
12,096
4,935
318
2,117
9,511
27,611
0
L
Danzaburou
Coopboogettyy
Danzaburou
6,029
1,563
0
1,803
15,128
5,232
0
3,861
11,002
0
18,164
W
Nox
11,150
893
0
1,661
11,336
5,086
1,366
1,504
9,574
32,442
0
W
Cliodhna
Mymikuu
Cliodhna
21,781
4,076
0
4,610
14,202
6,935
538
2,701
11,149
0
48,152
L
Discordia
Pusidan
Discordia
6,792
54
0
750
13,314
4,763
0
7,711
5,327
22,241
0
L
Bastet
holyrex
Bastet
9,477
2,513
0
1,458
16,793
8,907
0
8,879
7,733
0
14,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,910
Gold Earned
21,985
144
Minions Killed
86
7
Camps Cleared
2
714,485
Distance Traveled
551,068
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,705
809
41
3
2
210,880
6
L
Danzaburou
6,653
554
25
2
1
189,278
3
W
Nox
9,842
820
69
6
3
225,825
1
W
Cliodhna
10,363
864
34
3
2
277,780
3
L
Discordia
7,767
647
51
4
0
195,507
2
L
Bastet
7,565
630
10
1
1
166,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role