Player Matchup

King Arthur
King Arthur
Pheraspi
King Arthur
Level 68
God Stats
20W - 21L
1,508 SR
Queue Stats
552W - 557L
1,391 Elo+
Party 2
Hera
Hera
primeers1
Hera
Level 64
God Stats
1W - 1L
1,309 SR
Queue Stats
465W - 465L
1,391 Elo+
Party 2
Atlas
Atlas
tropsimm
Atlas
Level 49
God Stats
3W - 3L
1,559 SR
Queue Stats
320W - 327L
1,386 Elo+
Party 2
Team Averages
Level 60
1,458 SR
1,389 Elo+

VS

Team Averages
Level 88
1,612 SR
1,602 Elo+
Merlin
Merlin
Kumafairy
Merlin
Level 89
God Stats
7W - 1L
1,635 SR
Queue Stats
51W - 38L
1,562 Elo+
Party 1
Apollo
Apollo
SnowmanJr-
Apollo
Level 148
God Stats
8W - 3L
1,761 SR
Queue Stats
106W - 82L
1,696 Elo+
Party 1
Bacchus
Bacchus
Treble_Chef
Bacchus
Level 26
God Stats
4W - 3L
1,441 SR
Queue Stats
36W - 20L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Pheraspi
King Arthur
14
3 / 2 / 0
9,142
609
11,096
18,461
17,628
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hera
12
0 / 6 / 2
8,334
556
7,909
10,323
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
tropsimm
Atlas
13
2 / 3 / 3
9,588
639
5,372
15,826
14,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kumafairy
Merlin
13
1 / 2 / 7
9,323
622
9,938
8,396
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
SnowmanJr-
Apollo
16
6 / 3 / 5
10,699
713
19,986
15,518
8,170
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Treble_Chef
Bacchus
15
4 / 0 / 6
11,037
736
7,483
8,569
12,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
11
11
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
Kumafairy
Merlin
1
2
7
2.25
L
King Arthur
Pheraspi
King Arthur
3
2
0
1.5
W
Apollo
SnowmanJr-
Apollo
6
3
5
2.83
W
Bacchus
Treble_Chef
Bacchus
4
0
6
7
L
Hera
0
6
2
0.17
L
Atlas
tropsimm
Atlas
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,377
Damage
37,407
44,610
Taken
32,483
36,866
Mitigated
24,264
1,413
Healing
6,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Kumafairy
Merlin
9,938
753
0
239
8,396
3,818
0
4,023
4,373
38,026
0
L
King Arthur
Pheraspi
King Arthur
11,096
1,763
0
22
18,461
17,628
0
7,123
11,338
0
28,963
W
Apollo
SnowmanJr-
Apollo
19,986
16,981
0
4,384
15,518
8,170
1,931
6,270
9,248
0
57,131
W
Bacchus
Treble_Chef
Bacchus
7,483
520
0
1,631
8,569
12,276
369
3,414
5,155
13,730
0
L
Hera
7,909
1,242
0
753
10,323
4,291
0
4,272
6,051
28,474
0
L
Atlas
tropsimm
Atlas
5,372
2,151
0
638
15,826
14,947
36
6,544
9,282
18,804
837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,064
Gold Earned
31,059
116
Minions Killed
140
5
Camps Cleared
6
777,702
Distance Traveled
829,883
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,323
622
52
3
3
265,174
3
L
King Arthur
9,142
609
42
3
4
284,019
5
W
Apollo
10,699
713
80
5
3
258,631
2
W
Bacchus
11,037
736
8
1
0
306,078
0
L
Hera
8,334
556
47
3
1
236,219
0
L
Atlas
9,588
639
27
2
0
257,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role