Player Matchup

Cu Chulainn
Cu Chulainn
GeneralAokiji
Cu Chulainn
Level 44
God Stats
12W - 11L
1,629 SR
Queue Stats
556W - 514L
1,583 Elo+
Party 2
Thor
Thor
Mahsluof
Thor
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 39L
1,318 Elo+
Solo
Charybdis
Charybdis
YourNext_Line_Is
Charybdis
Level 69
God Stats
5W - 2L
1,754 SR
Queue Stats
173W - 101L
1,723 Elo+
Party 2
He Bo
He Bo
justdragon123456
He Bo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 23L
1,632 Elo+
Party 2
Xing Tian
Xing Tian
son_of_Bandit
Xing Tian
Level 129
God Stats
1W - 3L
1,170 SR
Queue Stats
242W - 176L
1,643 Elo+
Party 2
Team Averages
Level 72
1,511 SR
1,580 Elo+

VS

Team Averages
Level 114
1,600 SR
1,591 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Destromayo
Nu Wa
Level 106
God Stats
2W - 0L
1,838 SR
Queue Stats
12W - 15L
1,476 Elo+
Solo
King Arthur
King Arthur
FDSx Zepho
King Arthur
Level 107
God Stats
12W - 8L
1,596 SR
Queue Stats
58W - 41L
1,534 Elo+
Solo
Poseidon
Poseidon
GurudoTokuSentai
Poseidon
Level 44
God Stats
17W - 6L
1,500 SR
Queue Stats
367W - 99L
1,771 Elo+
Party 1
Susano
Susano
XzDestructioN
Susano
Level 155
God Stats
26W - 15L
1,567 SR
Queue Stats
1,161W - 733L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GeneralAokiji
Cu Chulainn
15
2 / 3 / 1
9,999
1,000
15,507
18,714
21,753
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thor
15
2 / 9 / 2
10,244
1,024
12,300
19,792
10,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
15
0 / 1 / 3
10,118
1,012
5,517
8,857
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 12 / 2
9,142
914
5,993
19,451
8,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
son_of_Bandit
Xing Tian
16
1 / 0 / 3
11,353
1,135
5,021
13,857
19,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

132

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
7 / 0 / 16
12,599
1,260
12,830
7,077
4,166
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
17
2 / 1 / 13
11,137
1,114
10,967
5,348
2,157
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
FDSx Zepho
King Arthur
17
1 / 3 / 9
10,332
1,033
8,601
12,674
17,155
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
5 / 1 / 12
10,513
1,051
17,306
10,398
4,119
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
10 / 0 / 13
11,879
1,188
26,604
12,109
7,189
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
88
5
Kills
25
25
Deaths
5
11
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
7
0
16
15
W
Nu Wa
2
1
13
8.5
W
King Arthur
FDSx Zepho
King Arthur
1
3
9
1.83
L
Cu Chulainn
GeneralAokiji
Cu Chulainn
2
3
1
0.83
W
5
1
12
11
L
Thor
2
9
2
0.33
W
10
0
13
16.5
L
Charybdis
0
1
3
1.5
L
0
12
2
0.08
L
Xing Tian
son_of_Bandit
Xing Tian
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,338
Damage
76,308
80,671
Taken
47,606
64,567
Mitigated
34,786
8,736
Healing
14,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
12,830
617
5,872
4,391
7,077
4,166
0
832
6,245
33,953
0
W
Nu Wa
10,967
3,638
487
687
5,348
2,157
0
109
5,239
38,336
0
W
King Arthur
FDSx Zepho
King Arthur
8,601
924
0
806
12,674
17,155
0
3,144
9,530
0
20,433
L
Cu Chulainn
GeneralAokiji
Cu Chulainn
15,507
2,687
0
1,187
18,714
21,753
0
9,096
9,618
0
37,741
W
17,306
5,297
0
2,169
10,398
4,119
0
3,095
7,303
30,909
0
L
Thor
12,300
2,291
0
544
19,792
10,213
0
11,194
8,598
0
27,441
W
26,604
5,747
0
264
12,109
7,189
0
3,834
8,275
0
32,886
L
Charybdis
5,517
2,964
0
2,673
8,857
4,577
0
3,937
4,920
0
51,465
L
5,993
96
0
392
19,451
8,451
0
8,677
10,774
9,408
0
L
Xing Tian
son_of_Bandit
Xing Tian
5,021
178
0
3,940
13,857
19,573
0
8,199
5,658
12,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,856
Gold Earned
56,460
202
Minions Killed
193
7
Camps Cleared
10
1,011,401
Distance Traveled
1,059,389
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,599
1,260
47
5
2
230,346
2
W
Nu Wa
11,137
1,114
79
8
1
154,405
2
W
King Arthur
10,332
1,033
30
3
0
216,690
1
L
Cu Chulainn
9,999
1,000
50
5
1
214,026
0
W
Poseidon
10,513
1,051
24
2
3
220,194
1
L
Thor
10,244
1,024
28
3
3
198,119
3
W
Susano
11,879
1,188
13
1
4
237,754
1
L
Charybdis
10,118
1,012
114
11
2
201,638
2
L
He Bo
9,142
914
6
1
1
175,604
0
L
Xing Tian
11,353
1,135
4
0
0
222,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role