Player Matchup

Ne Zha
Ne Zha
SnovyFranz
Ne Zha
Level 127
God Stats
15W - 1L
1,764 SR
Queue Stats
232W - 81L
1,801 Elo+
Party 2
Baron Samedi
Baron Samedi
UwUPredator
Baron Samedi
Level 99
God Stats
3W - 0L
1,529 SR
Queue Stats
101W - 47L
1,650 Elo+
Party 2
Neith
Neith
XzypherSS
Neith
Level 18
God Stats
26W - 8L
1,754 SR
Queue Stats
39W - 26L
1,619 Elo+
Party 2
Team Averages
Level 81
1,683 SR
1,690 Elo+

VS

Team Averages
Level 59
1,500 SR
1,434 Elo+
Gilgamesh
Gilgamesh
Cynical CF
Gilgamesh
Level 17
God Stats
3W - 3L
1,289 SR
Queue Stats
90W - 74L
1,349 Elo+
Party 1
Zeus
Zeus
JelpOG
Zeus
Level 110
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 77L
1,455 Elo+
Party 1
Hachiman
Hachiman
xessing
Hachiman
Level 49
God Stats
0W - 3L
1,710 SR
Queue Stats
18W - 29L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
SnovyFranz
Ne Zha
14
7 / 0 / 10
10,557
754
17,394
11,529
7,985
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
UwUPredator
Baron Samedi
14
2 / 2 / 13
9,750
696
10,471
9,754
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
XzypherSS
Neith
16
9 / 1 / 7
11,024
787
10,393
8,005
3,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cynical CF
Gilgamesh
11
1 / 5 / 1
8,108
579
4,342
15,028
9,664
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
JelpOG
Zeus
12
2 / 8 / 1
8,635
617
12,162
12,674
4,220
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
xessing
Hachiman
12
0 / 5 / 1
8,127
581
2,711
15,681
7,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
18
Kills
3
3
Deaths
18
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Cynical CF
Gilgamesh
1
5
1
0.3
L
Zeus
JelpOG
Zeus
2
8
1
0.31
W
Ne Zha
SnovyFranz
Ne Zha
7
0
10
12
W
Baron Samedi
UwUPredator
Baron Samedi
2
2
13
4.25
W
Neith
XzypherSS
Neith
9
1
7
12.5
L
Hachiman
xessing
Hachiman
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,258
Damage
19,215
29,288
Taken
43,383
16,000
Mitigated
20,886
11,366
Healing
2,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Cynical CF
Gilgamesh
4,342
1,311
0
45
15,028
9,664
0
2,600
12,428
0
10,231
L
Zeus
JelpOG
Zeus
12,162
1,324
0
1,342
12,674
4,220
0
4,348
8,326
37,397
0
W
Ne Zha
SnovyFranz
Ne Zha
17,394
3,636
0
4,289
11,529
7,985
498
2,902
8,279
0
44,515
W
Baron Samedi
UwUPredator
Baron Samedi
10,471
1,090
1,325
3,090
9,754
4,626
841
6,399
3,355
41,652
0
W
Neith
XzypherSS
Neith
10,393
4,596
0
2,662
8,005
3,389
1,289
3,811
4,194
0
36,361
L
Hachiman
xessing
Hachiman
2,711
1,411
0
744
15,681
7,002
0
3,654
12,027
0
26,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,331
Gold Earned
24,870
165
Minions Killed
126
9
Camps Cleared
3
754,696
Distance Traveled
616,980
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,108
579
19
1
0
251,186
0
L
Zeus
8,635
617
65
5
3
178,267
3
W
Ne Zha
10,557
754
34
2
3
289,744
2
W
Baron Samedi
9,750
696
62
4
4
218,906
3
W
Neith
11,024
787
69
5
2
246,046
5
L
Hachiman
8,127
581
42
3
0
187,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role