Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CE0ofMemes
Ah Muzen Cab
Level 57
God Stats
1W - 1L
1,728 SR
Queue Stats
39W - 37L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
Freeforest
Baron Samedi
Level 66
God Stats
2W - 3L
1,568 SR
Queue Stats
4W - 16L
1,235 Elo+
Party 1
Hercules
Hercules
MrMemi
Hercules
Level 65
God Stats
3W - 8L
1,247 SR
Queue Stats
32W - 43L
1,555 Elo+
Party 1
Team Averages
Level 63
1,515 SR
1,455 Elo+

VS

Team Averages
Level 130
1,450 SR
1,569 Elo+
Nu Wa
Nu Wa
LISLAYERII
Nu Wa
Level 128
God Stats
14W - 7L
1,572 SR
Queue Stats
250W - 158L
1,703 Elo+
Party 2
Charybdis
Charybdis
Nintwarr
Charybdis
Level 140
God Stats
3W - 5L
1,454 SR
Queue Stats
65W - 73L
1,453 Elo+
Solo
Lancelot
Lancelot
PapiiYG
Lancelot
Level 122
God Stats
1W - 1L
1,324 SR
Queue Stats
281W - 288L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CE0ofMemes
Ah Muzen Cab
15
4 / 5 / 3
10,380
692
13,645
13,649
4,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Freeforest
Baron Samedi
14
2 / 7 / 4
9,832
655
5,938
13,800
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Hercules
MrMemi
Hercules
13
2 / 6 / 5
9,626
642
10,519
20,989
24,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
2 / 2 / 14
11,002
733
14,107
10,939
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Nintwarr
Charybdis
15
2 / 2 / 7
10,180
679
8,021
9,594
4,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lancelot
PapiiYG
Lancelot
18
14 / 4 / 4
13,301
887
22,005
16,551
8,508
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
8
Kills
18
18
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CE0ofMemes
Ah Muzen Cab
4
5
3
1.1
L
Baron Samedi
Freeforest
Baron Samedi
2
7
4
0.57
W
Nu Wa
2
2
14
4.5
L
Hercules
MrMemi
Hercules
2
6
5
0.75
W
Charybdis
Nintwarr
Charybdis
2
2
7
2.75
W
Lancelot
PapiiYG
Lancelot
14
4
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,102
Damage
44,133
48,438
Taken
37,084
34,216
Mitigated
17,228
8,748
Healing
8,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CE0ofMemes
Ah Muzen Cab
13,645
5,525
0
2,730
13,649
4,665
0
2,760
10,889
0
49,032
L
Baron Samedi
Freeforest
Baron Samedi
5,938
84
558
1,862
13,800
5,366
0
4,891
8,909
29,075
0
W
Nu Wa
14,107
3,020
1
3,811
10,939
4,065
1,558
1,698
9,241
42,967
0
L
Hercules
MrMemi
Hercules
10,519
2,774
183
3,415
20,989
24,185
0
6,917
14,072
498
25,901
W
Charybdis
Nintwarr
Charybdis
8,021
4,285
0
3,086
9,594
4,655
696
1,802
7,792
0
40,770
W
Lancelot
PapiiYG
Lancelot
22,005
5,345
0
1,482
16,551
8,508
832
3,271
13,280
0
45,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,838
Gold Earned
34,483
162
Minions Killed
208
6
Camps Cleared
8
767,369
Distance Traveled
806,125
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,380
692
84
6
1
250,100
0
L
Baron Samedi
9,832
655
45
3
2
243,252
2
W
Nu Wa
11,002
733
70
5
0
258,215
1
L
Hercules
9,626
642
33
2
3
274,017
4
W
Charybdis
10,180
679
80
5
6
241,534
4
W
Lancelot
13,301
887
58
4
2
306,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role