Player Matchup

Zeus
Zeus
GrowerMRG
Zeus
Level 87
God Stats
2W - 2L
1,821 SR
Queue Stats
68W - 71L
1,426 Elo+
Party 1
Cliodhna
Cliodhna
TangoDoesIt
Cliodhna
Level 29
God Stats
2W - 5L
1,256 SR
Queue Stats
7W - 15L
975 Elo+
Party 3
Gilgamesh
Gilgamesh
TheKingGilgamesh
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
975 Elo+
Party 3
Cu Chulainn
Cu Chulainn
hoodscanor
Cu Chulainn
Level 42
God Stats
0W - 4L
1,167 SR
Queue Stats
0W - 14L
970 Elo+
Party 3
Skadi
Skadi
nathiaraangelina
Skadi
Level 125
God Stats
163W - 162L
1,528 SR
Queue Stats
495W - 532L
1,424 Elo+
Party 1
Team Averages
Level 62
1,454 SR
1,154 Elo+

VS

Team Averages
Level 101
1,446 SR
1,399 Elo+
Ymir
Ymir
BertsChili
Ymir
Level 123
God Stats
2W - 1L
1,474 SR
Queue Stats
25W - 22L
1,489 Elo+
Party 2
Pele
Pele
KillaKilla93
Pele
Level 88
God Stats
22W - 23L
1,417 SR
Queue Stats
410W - 437L
1,307 Elo+
Solo
Izanami
Izanami
MBITS3
Izanami
Level 127
God Stats
5W - 2L
1,534 SR
Queue Stats
281W - 327L
1,359 Elo+
Solo
Baron Samedi
Baron Samedi
Rougeninja69
Baron Samedi
Level 65
God Stats
14W - 4L
1,761 SR
Queue Stats
81W - 67L
1,380 Elo+
Solo
Hel
Hel
ST3AMINGWALNUT
Hel
Level 104
God Stats
1W - 2L
1,047 SR
Queue Stats
23W - 20L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
3 / 4 / 1
9,550
478
14,267
12,551
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
TangoDoesIt
Cliodhna
13
3 / 5 / 1
8,934
447
6,841
13,312
5,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
9
0 / 6 / 0
6,127
306
2,032
10,295
3,966
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
hoodscanor
Cu Chulainn
15
2 / 4 / 3
9,200
460
10,967
16,657
15,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 4 / 4
8,463
423
6,990
11,987
4,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 11
10,909
545
10,707
17,471
22,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
7 / 2 / 1
9,979
499
9,584
18,388
7,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
MBITS3
Izanami
17
8 / 2 / 3
10,849
542
10,347
11,697
5,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Rougeninja69
Baron Samedi
16
2 / 3 / 4
10,127
506
9,709
14,953
12,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 0 / 4
11,398
570
6,533
12,779
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
8
Kills
23
23
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
Zeus
3
4
1
0.88
W
7
2
1
3.75
W
Izanami
MBITS3
Izanami
8
2
3
4.75
W
Baron Samedi
Rougeninja69
Baron Samedi
2
3
4
1.33
W
3
0
4
5
L
Cliodhna
TangoDoesIt
Cliodhna
3
5
1
0.7
L
Gilgamesh
0
6
0
0
L
Cu Chulainn
hoodscanor
Cu Chulainn
2
4
3
0.88
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,097
Damage
46,880
64,802
Taken
75,288
34,398
Mitigated
53,881
13,839
Healing
28,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,707
2,998
0
2,424
17,471
22,915
898
5,029
12,442
49,837
0
L
Zeus
14,267
2,249
124
3,004
12,551
4,885
0
5,401
7,150
86,275
0
W
9,584
2,221
0
4,333
18,388
7,782
247
3,496
14,892
0
71,371
W
Izanami
MBITS3
Izanami
10,347
6,072
0
3,853
11,697
5,202
1,093
2,615
9,082
0
98,170
W
Baron Samedi
Rougeninja69
Baron Samedi
9,709
2,024
667
6,004
14,953
12,128
1,459
492
14,461
67,957
0
W
6,533
279
2,471
8,466
12,779
5,854
3,511
3,261
9,518
95,262
0
L
Cliodhna
TangoDoesIt
Cliodhna
6,841
735
0
3,191
13,312
5,093
0
3,724
9,588
0
53,280
L
Gilgamesh
2,032
783
0
728
10,295
3,966
246
4,595
5,700
0
8,567
L
Cu Chulainn
hoodscanor
Cu Chulainn
10,967
1,799
0
4,476
16,657
15,647
1,056
8,684
7,973
1,989
62,820
L
6,990
2,556
0
2,316
11,987
4,807
378
4,545
7,442
0
69,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,274
Gold Earned
53,262
429
Minions Killed
585
0
Camps Cleared
0
1,641,518
Distance Traveled
1,778,913
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,909
545
64
3
0
370,188
7
L
Zeus
9,550
478
129
6
0
306,925
7
W
Pele
9,979
499
97
5
0
357,198
1
W
Izanami
10,849
542
138
7
0
353,043
1
W
Baron Samedi
10,127
506
108
5
0
280,609
1
W
Hel
11,398
570
178
9
0
417,875
4
L
Cliodhna
8,934
447
87
4
0
377,604
5
L
Gilgamesh
6,127
306
15
1
0
244,895
1
L
Cu Chulainn
9,200
460
79
4
0
350,531
1
L
Skadi
8,463
423
119
6
0
361,563
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role