Player Matchup

Arachne
Arachne
ScartoWarrior
Arachne
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 66L
1,432 Elo+
Solo
Cerberus
Cerberus
YngviFrey
Cerberus
Level 85
God Stats
2W - 5L
1,490 SR
Queue Stats
75W - 107L
1,430 Elo+
Party 2
Poseidon
Poseidon
imagichu2
Poseidon
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,347 Elo+
Party 2
Team Averages
Level 73
1,497 SR
1,403 Elo+

VS

Team Averages
Level 92
1,318 SR
1,426 Elo+
Erlang Shen
Erlang Shen
Gtato
Erlang Shen
Level 155
God Stats
5W - 4L
1,407 SR
Queue Stats
192W - 169L
1,586 Elo+
Party 1
Xbalanque
Xbalanque
amerodemetri
Xbalanque
Level 104
God Stats
22W - 41L
1,335 SR
Queue Stats
178W - 363L
1,395 Elo+
Solo
Hades
Hades
bigBoi6343
Hades
Level 18
God Stats
8W - 12L
1,211 SR
Queue Stats
10W - 15L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
7 / 2 / 2
11,583
681
14,967
24,687
20,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
YngviFrey
Cerberus
16
2 / 3 / 7
12,061
709
11,858
30,103
33,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
imagichu2
Poseidon
14
1 / 12 / 5
10,591
623
9,895
17,280
6,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gtato
Erlang Shen
19
9 / 1 / 7
12,915
760
20,865
18,805
19,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
amerodemetri
Xbalanque
15
4 / 7 / 10
11,873
698
19,890
15,156
6,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
17
4 / 2 / 11
11,753
691
19,957
12,477
7,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
10
Kills
17
17
Deaths
10
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Gtato
Erlang Shen
9
1
7
12.5
L
Arachne
7
2
2
4
L
Cerberus
YngviFrey
Cerberus
2
3
7
1.83
W
Xbalanque
amerodemetri
Xbalanque
4
7
10
1.29
W
Hades
4
2
11
4.75
L
Poseidon
imagichu2
Poseidon
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,720
Damage
60,712
72,070
Taken
46,438
60,904
Mitigated
33,200
16,097
Healing
14,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Gtato
Erlang Shen
20,865
12,204
0
6,267
18,805
19,284
487
7,376
11,429
0
47,785
L
Arachne
14,967
9,772
0
6,841
24,687
20,234
616
5,130
18,914
0
31,468
L
Cerberus
YngviFrey
Cerberus
11,858
1,502
817
8,080
30,103
33,932
91
10,127
19,675
38,214
0
W
Xbalanque
amerodemetri
Xbalanque
19,890
11,062
0
520
15,156
6,702
2,022
7,539
7,617
0
59,331
W
Hades
19,957
3,197
845
6,394
12,477
7,214
635
7,287
5,190
46,987
0
L
Poseidon
imagichu2
Poseidon
9,895
1,789
0
359
17,280
6,738
106
5,790
11,153
36,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,235
Gold Earned
36,541
148
Minions Killed
234
5
Camps Cleared
9
942,256
Distance Traveled
922,167
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,915
760
68
4
4
335,395
4
L
Arachne
11,583
681
23
1
3
384,800
8
L
Cerberus
12,061
709
61
4
1
329,242
3
W
Xbalanque
11,873
698
83
5
3
296,552
5
W
Hades
11,753
691
83
5
2
290,220
0
L
Poseidon
10,591
623
64
4
1
228,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role