Player Matchup

Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
A_MCR02
Thoth
Level 88
God Stats
26W - 23L
1,627 SR
Queue Stats
344W - 317L
1,585 Elo+
Party 2
King Arthur
King Arthur
CWP_69_
King Arthur
Level 145
God Stats
2W - 6L
1,449 SR
Queue Stats
110W - 116L
1,593 Elo+
Solo
Ares
Ares
dejef2
Ares
Level 108
God Stats
2W - 2L
1,568 SR
Queue Stats
189W - 174L
1,492 Elo+
Solo
Heimdallr
Heimdallr
wsrabh5tui
Heimdallr
Level 146
God Stats
9W - 10L
1,579 SR
Queue Stats
244W - 216L
1,640 Elo+
Party 2
Team Averages
Level 123
1,545 SR
1,562 Elo+

VS

Team Averages
Level 134
1,765 SR
1,623 Elo+
Fafnir
Fafnir
Aldo-Apache2
Fafnir
Level 160
God Stats
20W - 19L
1,756 SR
Queue Stats
1,008W - 734L
1,667 Elo+
Party 1
Ra
Ra
Insecateub
Ra
Level 160
God Stats
41W - 21L
1,715 SR
Queue Stats
325W - 174L
1,682 Elo+
Party 1
Mulan
Mulan
Shadows0f_Life
Mulan
Level 117
God Stats
17W - 8L
1,670 SR
Queue Stats
417W - 425L
1,558 Elo+
Party 3
Chiron
Chiron
TheKn1ghtSlayer
Chiron
Level 88
God Stats
6W - 4L
1,723 SR
Queue Stats
188W - 168L
1,534 Elo+
Party 3
Thanatos
Thanatos
sword934
Thanatos
Level 146
God Stats
7W - 0L
1,960 SR
Queue Stats
122W - 74L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
0 / 0 / 0
3,791
542
1,179
4,603
2,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
A_MCR02
Thoth
7
0 / 1 / 0
4,179
597
1,452
2,182
678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
CWP_69_
King Arthur
5
0 / 2 / 0
3,811
544
1,434
5,147
1,924
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
dejef2
Ares
6
0 / 1 / 0
3,819
546
2,431
4,974
3,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
wsrabh5tui
Heimdallr
7
0 / 1 / 0
3,949
564
3,427
4,701
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
7
1 / 0 / 1
4,666
667
2,279
5,097
3,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 1
4,592
656
1,128
2,369
772
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 0 / 1
4,793
685
3,797
4,153
3,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
1 / 0 / 1
4,101
586
2,337
3,900
1,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
sword934
Thanatos
7
2 / 0 / 2
4,578
654
3,023
4,754
1,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
5
5
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
L
Thoth
A_MCR02
Thoth
0
1
0
0
W
Fafnir
1
0
1
1.5
L
King Arthur
CWP_69_
King Arthur
0
2
0
0
W
0
0
1
0.5
W
1
0
1
1.5
W
1
0
1
1.5
L
Ares
dejef2
Ares
0
1
0
0
W
Thanatos
sword934
Thanatos
2
0
2
3
L
Heimdallr
wsrabh5tui
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,923
Damage
12,564
21,607
Taken
20,273
9,446
Mitigated
10,667
7,492
Healing
12,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,179
80
0
2,025
4,603
2,160
0
499
4,104
0
17,304
L
Thoth
A_MCR02
Thoth
1,452
145
0
240
2,182
678
0
665
1,517
26,722
0
W
Fafnir
2,279
821
0
2,531
5,097
3,390
0
1,238
3,859
6,325
0
L
King Arthur
CWP_69_
King Arthur
1,434
365
0
1,145
5,147
1,924
0
0
5,147
0
17,430
W
1,128
215
241
1,310
2,369
772
0
426
1,839
36,753
0
W
3,797
611
0
1,695
4,153
3,502
0
0
4,153
0
30,434
W
2,337
1,175
151
1,839
3,900
1,146
0
793
3,107
0
25,865
L
Ares
dejef2
Ares
2,431
178
0
1,528
4,974
3,157
0
905
4,069
13,405
0
W
Thanatos
sword934
Thanatos
3,023
1,131
0
4,567
4,754
1,857
0
1,240
3,432
0
24,489
L
Heimdallr
wsrabh5tui
Heimdallr
3,427
2,670
0
2,554
4,701
1,527
0
1,338
3,363
0
27,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,549
Gold Earned
22,730
198
Minions Killed
235
0
Camps Cleared
0
667,674
Distance Traveled
735,087
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,791
542
41
6
0
162,353
3
L
Thoth
4,179
597
52
7
0
133,415
2
W
Fafnir
4,666
667
9
1
0
142,028
3
L
King Arthur
3,811
544
41
6
0
89,718
1
W
Ra
4,592
656
70
10
0
141,312
3
W
Mulan
4,793
685
52
7
0
143,874
3
W
Chiron
4,101
586
51
7
0
138,368
0
L
Ares
3,819
546
19
3
0
156,304
2
W
Thanatos
4,578
654
53
8
0
169,505
1
L
Heimdallr
3,949
564
45
6
0
125,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role