Player Matchup

Ne Zha
Ne Zha
Nardom
Ne Zha
Level 69
God Stats
0W - 5L
1,259 SR
Queue Stats
14W - 57L
1,044 Elo+
Party 2
Janus
Janus
Strikejester
Janus
Level 64
God Stats
0W - 5L
1,500 SR
Queue Stats
9W - 45L
1,075 Elo+
Party 2
Anhur
Anhur
Thomsan
Anhur
Level 62
God Stats
6W - 15L
1,297 SR
Queue Stats
19W - 54L
1,089 Elo+
Party 2
Team Averages
Level 65
1,352 SR
1,069 Elo+

VS

Team Averages
Level 47
1,373 SR
1,262 Elo+
Erlang Shen
Erlang Shen
Rεaρer
Erlang Shen
Level 42
God Stats
2W - 7L
1,278 SR
Queue Stats
44W - 86L
1,192 Elo+
Party 1
Tiamat
Tiamat
SkyBacca
Tiamat
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,425 Elo+
Solo
Aphrodite
Aphrodite
Βanshee
Aphrodite
Level 41
God Stats
13W - 15L
1,340 SR
Queue Stats
39W - 76L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Nardom
Ne Zha
17
2 / 6 / 14
12,640
665
11,652
28,931
24,128
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
4 / 5 / 13
13,434
707
19,992
14,411
6,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Thomsan
Anhur
19
15 / 7 / 5
15,095
794
32,193
23,564
10,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Rεaρer
Erlang Shen
19
8 / 6 / 8
14,016
738
22,629
29,210
16,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
SkyBacca
Tiamat
16
3 / 12 / 7
12,703
669
14,683
25,343
13,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Βanshee
Aphrodite
20
6 / 3 / 11
14,477
762
13,022
19,312
14,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
43
21
Kills
17
18
Deaths
21
32
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Nardom
Ne Zha
2
6
14
1.5
W
Erlang Shen
Rεaρer
Erlang Shen
8
6
8
2
W
Tiamat
SkyBacca
Tiamat
3
12
7
0.54
L
4
5
13
2.1
L
Anhur
Thomsan
Anhur
15
7
5
2.5
W
Aphrodite
Βanshee
Aphrodite
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,837
Damage
50,334
66,906
Taken
73,865
41,349
Mitigated
44,590
18,490
Healing
33,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Nardom
Ne Zha
11,652
3,863
0
8,965
28,931
24,128
171
10,335
18,596
0
35,661
W
Erlang Shen
Rεaρer
Erlang Shen
22,629
9,320
765
6,640
29,210
16,717
891
9,698
18,887
0
42,655
W
Tiamat
SkyBacca
Tiamat
14,683
3,800
551
4,385
25,343
13,369
1,147
4,404
20,611
33,474
0
L
19,992
2,090
0
2,863
14,411
6,308
252
7,812
6,599
45,498
0
L
Anhur
Thomsan
Anhur
32,193
16,106
0
6,662
23,564
10,913
1,787
10,567
12,997
0
81,595
W
Aphrodite
Βanshee
Aphrodite
13,022
2,959
9,923
10,998
19,312
14,504
815
4,985
13,938
50,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,169
Gold Earned
41,196
188
Minions Killed
175
7
Camps Cleared
6
890,140
Distance Traveled
863,341
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,640
665
20
1
2
294,163
3
W
Erlang Shen
14,016
738
49
3
5
324,504
0
W
Tiamat
12,703
669
31
2
0
248,908
2
L
Janus
13,434
707
88
5
1
321,189
3
L
Anhur
15,095
794
80
4
4
274,788
2
W
Aphrodite
14,477
762
95
5
1
289,929
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role