Player Matchup

Olorun
Olorun
 
Olorun
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DriftingWig96
Awilix
Level 115
God Stats
26W - 25L
1,641 SR
Queue Stats
53W - 57L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
Gunner B88
Sun Wukong
Level 129
God Stats
2W - 0L
1,706 SR
Queue Stats
53W - 69L
1,403 Elo+
Solo
Jing Wei
Jing Wei
SupremexFB
Jing Wei
Level 139
God Stats
6W - 1L
1,500 SR
Queue Stats
451W - 394L
1,536 Elo+
Solo
Fenrir
Fenrir
SyDVortex
Fenrir
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 11L
1,560 Elo+
Solo
Team Averages
Level 129
1,569 SR
1,501 Elo+

VS

Team Averages
Level 92
1,560 SR
1,501 Elo+
Chaac
Chaac
BigJagerbombs
Chaac
Level 103
God Stats
2W - 1L
1,766 SR
Queue Stats
120W - 109L
1,528 Elo+
Solo
Geb
Geb
Icy Reaper4630
Geb
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
263W - 275L
1,467 Elo+
Solo
Awilix
Awilix
ItzFluffy No TP
Awilix
Level 121
God Stats
36W - 18L
1,602 SR
Queue Stats
214W - 182L
1,493 Elo+
Solo
Cernunnos
Cernunnos
golemgalactico
Cernunnos
Level 92
God Stats
1W - 4L
1,288 SR
Queue Stats
69W - 69L
1,542 Elo+
Solo
Hades
Hades
zHyperVenom
Hades
Level 66
God Stats
36W - 18L
1,642 SR
Queue Stats
122W - 104L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
1 / 1 / 0
4,697
671
2,533
3,677
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

7
1 / 0 / 1
4,448
635
3,344
4,739
1,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Gunner B88
Sun Wukong
6
0 / 0 / 1
4,008
573
1,302
3,398
2,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
SupremexFB
Jing Wei
7
0 / 0 / 0
4,140
591
2,249
3,357
894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
SyDVortex
Fenrir
9
1 / 1 / 0
4,675
668
2,483
5,389
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,793
685
2,773
5,928
2,936
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 0 / 0
4,171
596
1,928
4,795
2,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 1 / 0
3,007
430
395
1,271
324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cernunnos
golemgalactico
Cernunnos
7
0 / 0 / 0
3,986
569
2,337
3,784
1,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 1 / 0
4,953
708
3,063
5,156
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
2
2
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
1
0
1
L
1
1
0
1
W
1
0
1
1.5
W
Sun Wukong
Gunner B88
Sun Wukong
0
0
1
0.5
L
0
0
0
0
L
0
1
0
0
W
Jing Wei
SupremexFB
Jing Wei
0
0
0
0
W
Fenrir
SyDVortex
Fenrir
1
1
0
1
L
Cernunnos
golemgalactico
Cernunnos
0
0
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,911
Damage
10,496
20,560
Taken
20,934
7,995
Mitigated
9,130
9,424
Healing
8,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
2,533
1,588
44
1,206
3,677
1,425
0
2,468
1,209
33,299
0
L
2,773
620
0
2,149
5,928
2,936
342
0
5,928
0
27,187
W
3,344
1,383
0
2,214
4,739
1,528
0
635
4,104
0
26,660
W
Sun Wukong
Gunner B88
Sun Wukong
1,302
293
0
724
3,398
2,212
0
1,183
2,215
0
7,305
L
1,928
279
0
2,006
4,795
2,162
0
186
4,609
11,716
0
L
395
231
0
360
1,271
324
0
249
1,022
0
1,979
W
Jing Wei
SupremexFB
Jing Wei
2,249
2,117
0
2,321
3,357
894
0
705
2,652
0
27,901
W
Fenrir
SyDVortex
Fenrir
2,483
562
0
2,915
5,389
1,936
0
0
5,389
0
26,101
L
Cernunnos
golemgalactico
Cernunnos
2,337
1,407
0
1,303
3,784
1,162
0
0
3,784
0
23,748
L
3,063
378
143
2,488
5,156
2,546
0
2,098
3,058
37,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,968
Gold Earned
20,910
236
Minions Killed
193
0
Camps Cleared
0
722,326
Distance Traveled
575,132
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
4,697
671
63
9
0
136,401
2
L
Chaac
4,793
685
52
7
0
126,596
0
W
Awilix
4,448
635
52
7
0
165,076
1
W
Sun Wukong
4,008
573
8
1
0
147,769
3
L
Geb
4,171
596
11
2
0
155,261
2
L
Awilix
3,007
430
2
0
0
34,009
0
W
Jing Wei
4,140
591
51
7
0
118,629
1
W
Fenrir
4,675
668
62
9
0
154,451
0
L
Cernunnos
3,986
569
49
7
0
126,909
0
L
Hades
4,953
708
79
11
0
132,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role