Player Matchup

Hou Yi
Hou Yi
Mixtapezz
Hou Yi
Level 120
God Stats
1W - 2L
1,592 SR
Queue Stats
54W - 54L
1,548 Elo+
Party 1
Bacchus
Bacchus
PowerGazelle
Bacchus
Level 42
God Stats
5W - 3L
1,621 SR
Queue Stats
8W - 10L
1,467 Elo+
Party 1
Olorun
Olorun
Supremacy94
Olorun
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,443 Elo+
Party 1
Team Averages
Level 77
1,571 SR
1,486 Elo+

VS

Team Averages
Level 119
1,682 SR
1,487 Elo+
Arachne
Arachne
BoRnKiNg 4xz
Arachne
Level 112
God Stats
41W - 30L
1,536 SR
Queue Stats
108W - 133L
1,380 Elo+
Solo
Hachiman
Hachiman
ItsFaloki
Hachiman
Level 103
God Stats
1W - 1L
1,884 SR
Queue Stats
43W - 39L
1,506 Elo+
Party 2
Vulcan
Vulcan
ItsGDAWG
Vulcan
Level 142
God Stats
6W - 8L
1,625 SR
Queue Stats
169W - 157L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Mixtapezz
Hou Yi
11
1 / 4 / 1
7,189
719
5,661
11,050
4,622
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
PowerGazelle
Bacchus
9
1 / 3 / 1
6,899
690
6,632
13,788
15,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
9
0 / 5 / 1
6,264
626
2,537
8,707
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BoRnKiNg 4xz
Arachne
10
5 / 1 / 4
8,128
813
4,087
9,085
3,978
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
ItsFaloki
Hachiman
13
4 / 1 / 6
8,153
815
10,158
6,317
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
ItsGDAWG
Vulcan
13
3 / 0 / 8
8,012
801
14,710
6,482
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
12
12
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
BoRnKiNg 4xz
Arachne
5
1
4
7
W
Hachiman
ItsFaloki
Hachiman
4
1
6
7
W
Vulcan
ItsGDAWG
Vulcan
3
0
8
7
L
Hou Yi
Mixtapezz
Hou Yi
1
4
1
0.38
L
Bacchus
PowerGazelle
Bacchus
1
3
1
0.5
L
Olorun
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,830
Damage
28,955
33,545
Taken
21,884
24,048
Mitigated
10,505
7,444
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BoRnKiNg 4xz
Arachne
4,087
3,175
16
4,109
9,085
3,978
858
1,953
7,132
0
16,981
W
Hachiman
ItsFaloki
Hachiman
10,158
4,428
185
646
6,317
3,457
459
3,597
2,720
0
29,566
W
Vulcan
ItsGDAWG
Vulcan
14,710
7,101
361
2,362
6,482
3,070
525
3,470
3,012
33,952
0
L
Hou Yi
Mixtapezz
Hou Yi
5,661
2,014
0
2,243
11,050
4,622
0
4,512
6,538
0
27,880
L
Bacchus
PowerGazelle
Bacchus
6,632
1,110
36
2,384
13,788
15,094
0
4,714
9,074
12,410
0
L
Olorun
2,537
869
854
1,927
8,707
4,332
0
5,796
2,911
17,146
1,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,352
Gold Earned
24,293
108
Minions Killed
111
3
Camps Cleared
6
520,365
Distance Traveled
565,196
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,128
813
13
1
1
174,368
2
W
Hachiman
8,153
815
63
6
2
168,943
2
W
Vulcan
8,012
801
35
4
3
221,885
2
L
Hou Yi
7,189
719
46
5
1
193,207
2
L
Bacchus
6,899
690
14
1
0
199,231
3
L
Olorun
6,264
626
48
5
2
127,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role