Player Matchup

Hel
Hel
DockC
Hel
Level 89
God Stats
2W - 6L
1,520 SR
Queue Stats
67W - 93L
1,456 Elo+
Party 1
Jormungandr
Jormungandr
ItchyBolls
Jormungandr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,470 Elo+
Party 1
Neith
Neith
Wokecav
Neith
Level 120
God Stats
5W - 8L
1,255 SR
Queue Stats
61W - 80L
1,599 Elo+
Party 1
Team Averages
Level 86
1,425 SR
1,508 Elo+

VS

Team Averages
Level 116
1,774 SR
2,207 Elo+
Lancelot
Lancelot
Classi
Lancelot
Level 29
God Stats
3W - 0L
1,831 SR
Queue Stats
551W - 57L
2,257 Elo+
Party 2
Hades
Hades
Crymson
Hades
Level 160
God Stats
1W - 0L
1,320 SR
Queue Stats
104W - 7L
2,130 Elo+
Party 2
Cliodhna
Cliodhna
Mymikuu
Cliodhna
Level 160
God Stats
346W - 24L
2,170 SR
Queue Stats
2,544W - 181L
2,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
DockC
Hel
11
2 / 5 / 1
7,254
659
2,412
9,777
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
ItchyBolls
Jormungandr
10
1 / 1 / 2
6,874
625
4,909
12,388
13,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Neith
Wokecav
Neith
11
0 / 2 / 2
6,651
605
8,432
10,010
5,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Classi
Lancelot
12
4 / 1 / 4
8,038
731
6,860
10,650
8,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
Crymson
Hades
12
1 / 2 / 4
7,831
712
10,152
12,093
7,984
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Mymikuu
Cliodhna
12
3 / 1 / 4
8,153
741
13,211
6,968
4,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
8
8
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Classi
Lancelot
4
1
4
6
W
Hades
Crymson
Hades
1
2
4
1.5
L
Hel
DockC
Hel
2
5
1
0.5
L
Jormungandr
ItchyBolls
Jormungandr
1
1
2
2
W
Cliodhna
Mymikuu
Cliodhna
3
1
4
5
L
Neith
Wokecav
Neith
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,753
Damage
30,223
32,175
Taken
29,711
22,899
Mitigated
21,057
9,095
Healing
13,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Classi
Lancelot
6,860
2,237
0
4,013
10,650
8,756
450
1,990
8,660
0
19,386
W
Hades
Crymson
Hades
10,152
1,280
676
6,483
12,093
7,984
1,179
2,995
9,098
37,932
0
L
Hel
DockC
Hel
2,412
121
2,769
2,516
9,777
4,180
0
4,120
5,570
19,683
0
L
Jormungandr
ItchyBolls
Jormungandr
4,909
1,267
0
1,132
12,388
13,649
0
2,991
9,159
10,590
0
W
Cliodhna
Mymikuu
Cliodhna
13,211
2,791
0
2,768
6,968
4,317
38
2,891
4,077
0
30,543
L
Neith
Wokecav
Neith
8,432
3,167
0
2,678
10,010
5,070
0
3,063
6,882
0
20,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,779
Gold Earned
24,022
99
Minions Killed
113
2
Camps Cleared
8
586,317
Distance Traveled
626,061
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,038
731
13
1
1
208,488
5
W
Hades
7,831
712
67
6
2
185,093
3
L
Hel
7,254
659
51
5
1
185,935
2
L
Jormungandr
6,874
625
22
2
0
202,037
2
W
Cliodhna
8,153
741
33
3
5
232,480
1
L
Neith
6,651
605
26
2
1
198,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role