Player Matchup

Charybdis
Charybdis
BIRD_MAN19_95
Charybdis
Level 25
God Stats
0W - 1L
1,297 SR
Queue Stats
7W - 7L
1,361 Elo+
Solo
Sobek
Sobek
Duesdawg
Sobek
Level 107
God Stats
5W - 4L
1,453 SR
Queue Stats
675W - 687L
1,489 Elo+
Solo
King Arthur
King Arthur
Im so Frxsty
King Arthur
Level 115
God Stats
0W - 1L
1,237 SR
Queue Stats
4W - 3L
1,707 Elo+
Party 2
Achilles
Achilles
PureXvll
Achilles
Level 154
God Stats
0W - 2L
1,604 SR
Queue Stats
147W - 119L
1,571 Elo+
Party 2
Aphrodite
Aphrodite
SpCas9
Aphrodite
Level 123
God Stats
2W - 3L
1,598 SR
Queue Stats
153W - 126L
1,563 Elo+
Party 2
Team Averages
Level 105
1,438 SR
1,538 Elo+

VS

Team Averages
Level 96
1,597 SR
1,458 Elo+
Nike
Nike
Alcoholtism
Nike
Level 77
God Stats
8W - 3L
1,632 SR
Queue Stats
234W - 226L
1,479 Elo+
Solo
Yemoja
Yemoja
Deathvizor
Yemoja
Level 141
God Stats
15W - 3L
1,576 SR
Queue Stats
283W - 262L
1,528 Elo+
Solo
Charybdis
Charybdis
Dyna244
Charybdis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 68L
1,519 Elo+
Solo
Bacchus
Bacchus
LegibleToast
Bacchus
Level 88
God Stats
1W - 0L
1,603 SR
Queue Stats
14W - 11L
1,505 Elo+
Party 1
Janus
Janus
chancesr1
Janus
Level 16
God Stats
1W - 0L
1,672 SR
Queue Stats
5W - 1L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BIRD_MAN19_95
Charybdis
18
4 / 11 / 9
12,011
667
15,257
22,360
14,503
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
Duesdawg
Sobek
20
5 / 6 / 11
13,997
778
21,152
44,025
53,106
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

King Arthur
Im so Frxsty
King Arthur
19
4 / 8 / 9
12,360
687
20,239
36,221
42,897
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
PureXvll
Achilles
20
7 / 5 / 8
13,277
738
21,003
31,661
38,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
SpCas9
Aphrodite
18
2 / 7 / 13
11,540
641
18,552
24,440
22,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 16
14,105
784
29,452
27,635
40,200
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Deathvizor
Yemoja
19
0 / 4 / 22
11,500
639
3,869
20,420
22,588
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Dyna244
Charybdis
20
8 / 4 / 21
13,787
766
40,970
26,811
15,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
LegibleToast
Bacchus
20
5 / 4 / 25
13,078
727
19,289
35,094
56,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Janus
chancesr1
Janus
20
11 / 4 / 15
13,572
754
42,709
22,841
13,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
135
22
Kills
36
37
Deaths
22
50
Assists
99
Player
Kills
Deaths
Assists
KDA
W
12
6
16
3.33
L
Charybdis
BIRD_MAN19_95
Charybdis
4
11
9
0.77
W
Yemoja
Deathvizor
Yemoja
0
4
22
2.75
L
Sobek
Duesdawg
Sobek
5
6
11
1.75
W
Charybdis
Dyna244
Charybdis
8
4
21
4.63
L
King Arthur
Im so Frxsty
King Arthur
4
8
9
1.06
W
Bacchus
LegibleToast
Bacchus
5
4
25
4.38
L
Achilles
PureXvll
Achilles
7
5
8
2.2
L
Aphrodite
SpCas9
Aphrodite
2
7
13
1.21
W
Janus
chancesr1
Janus
11
4
15
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,203
Damage
136,289
158,707
Taken
132,801
171,167
Mitigated
147,869
64,466
Healing
59,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,452
899
2,038
1,292
27,635
40,200
887
6,720
20,769
0
50,616
L
Charybdis
BIRD_MAN19_95
Charybdis
15,257
8,102
0
1,011
22,360
14,503
2,571
10,603
11,757
0
31,488
W
Yemoja
Deathvizor
Yemoja
3,869
2,427
28,185
6,783
20,420
22,588
814
9,055
11,024
8,912
0
L
Sobek
Duesdawg
Sobek
21,152
557
1,725
17,100
44,025
53,106
135
17,448
26,577
44,225
0
W
Charybdis
Dyna244
Charybdis
40,970
15,761
1,353
6,545
26,811
15,771
4,616
8,434
18,217
0
78,415
L
King Arthur
Im so Frxsty
King Arthur
20,239
1,113
882
7,840
36,221
42,897
374
13,335
22,886
549
34,164
W
Bacchus
LegibleToast
Bacchus
19,289
2,904
2,722
5,995
35,094
56,131
319
9,421
25,137
30,682
0
L
Achilles
PureXvll
Achilles
21,003
5,680
1,119
13,068
31,661
38,035
775
12,020
19,641
0
32,048
L
Aphrodite
SpCas9
Aphrodite
18,552
764
10,345
11,376
24,440
22,626
1,102
12,461
11,979
33,532
0
W
Janus
chancesr1
Janus
42,709
4,609
2,080
2,306
22,841
13,179
1,260
6,501
16,204
68,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,185
Gold Earned
66,042
175
Minions Killed
186
0
Camps Cleared
0
1,505,721
Distance Traveled
1,676,445
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,105
784
34
2
0
343,373
1
L
Charybdis
12,011
667
30
2
0
236,324
0
W
Yemoja
11,500
639
5
0
0
296,869
1
L
Sobek
13,997
778
52
3
0
336,891
0
W
Charybdis
13,787
766
63
4
0
298,812
4
L
King Arthur
12,360
687
27
2
0
292,833
0
W
Bacchus
13,078
727
28
2
0
377,070
6
L
Achilles
13,277
738
28
2
0
340,253
0
L
Aphrodite
11,540
641
38
2
0
299,420
0
W
Janus
13,572
754
56
3
0
360,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role