Player Matchup

Ymir
Ymir
Kpgs04
Ymir
Level 57
God Stats
59W - 58L
1,395 SR
Queue Stats
161W - 148L
1,283 Elo+
Party 4
Danzaburou
Danzaburou
Kunanar
Danzaburou
Level 6
God Stats
8W - 4L
1,533 SR
Queue Stats
33W - 37L
1,381 Elo+
Party 2
Ao Kuang
Ao Kuang
VladJoli
Ao Kuang
Level 142
God Stats
9W - 3L
1,560 SR
Queue Stats
752W - 880L
1,332 Elo+
Party 2
Bellona
Bellona
WiZiVie
Bellona
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
157W - 146L
1,297 Elo+
Party 4
Chang'e
Chang'e
kawaiiDi
Chang'e
Level 128
God Stats
31W - 38L
1,363 SR
Queue Stats
574W - 713L
1,331 Elo+
Party 2
Team Averages
Level 70
1,470 SR
1,325 Elo+

VS

Team Averages
Level 77
1,439 SR
1,323 Elo+
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Adelika
Sol
Level 57
God Stats
0W - 3L
1,265 SR
Queue Stats
1W - 6L
1,121 Elo+
Party 3
Hercules
Hercules
BigMassiveSpear
Hercules
Level 141
God Stats
19W - 29L
1,430 SR
Queue Stats
63W - 73L
1,374 Elo+
Party 1
Thor
Thor
КорольШаман
Thor
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,121 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kpgs04
Ymir
11
4 / 1 / 9
8,662
619
4,682
12,905
13,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Kunanar
Danzaburou
12
9 / 0 / 4
9,119
651
9,565
7,062
2,883
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
VladJoli
Ao Kuang
14
4 / 0 / 10
8,673
620
5,973
15,631
6,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
WiZiVie
Bellona
13
7 / 2 / 6
8,833
631
9,537
11,364
10,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
kawaiiDi
Chang'e
13
6 / 2 / 11
8,562
612
13,297
11,582
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 5 / 1
6,438
460
6,454
13,384
5,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
 
Skadi
7
0 / 6 / 0
5,296
378
3,927
8,890
2,993
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
10
1 / 7 / 0
6,134
438
7,658
12,972
5,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
8
1 / 5 / 0
5,299
379
2,337
15,952
8,504
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 7 / 2
6,513
465
3,212
12,033
4,705
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
30
Kills
5
5
Deaths
30
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
5
1
0.5
L
Skadi
 
Skadi
0
6
0
0
L
Sol
1
7
0
0.14
L
Hercules
1
5
0
0.2
W
Ymir
Kpgs04
Ymir
4
1
9
8.5
W
Danzaburou
Kunanar
Danzaburou
9
0
4
11
W
Ao Kuang
VladJoli
Ao Kuang
4
0
10
9
W
Bellona
WiZiVie
Bellona
7
2
6
5
W
Chang'e
kawaiiDi
Chang'e
6
2
11
5.75
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,054
Damage
23,588
58,544
Taken
63,231
38,467
Mitigated
26,994
24,609
Healing
9,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,454
2,106
0
3,682
13,384
5,458
153
4,851
8,533
0
33,872
L
Skadi
 
Skadi
3,927
2,043
0
76
8,890
2,993
0
2,194
6,696
0
24,554
L
Sol
7,658
4,196
0
3,957
12,972
5,334
360
7,857
5,115
40,954
0
L
Hercules
2,337
708
0
1,788
15,952
8,504
0
5,711
10,241
0
15,998
W
Ymir
Kpgs04
Ymir
4,682
1,908
414
1,346
12,905
13,476
480
2,287
10,618
30,016
0
W
Danzaburou
Kunanar
Danzaburou
9,565
5,648
0
3,331
7,062
2,883
4,519
172
6,890
0
47,357
W
Ao Kuang
VladJoli
Ao Kuang
5,973
1,862
0
8,664
15,631
6,272
1,169
1,316
14,315
65,911
0
W
Bellona
WiZiVie
Bellona
9,537
3,462
0
3,953
11,364
10,681
688
384
10,980
0
49,147
W
Chang'e
kawaiiDi
Chang'e
13,297
379
2,268
4,633
11,582
5,155
1,167
4,127
7,455
58,609
0
L
3,212
964
0
0
12,033
4,705
680
3,339
8,694
0
35,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,849
Gold Earned
29,680
369
Minions Killed
219
0
Camps Cleared
0
1,410,508
Distance Traveled
1,264,214
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,438
460
59
4
0
215,031
1
L
Skadi
5,296
378
32
2
0
256,075
0
L
Sol
6,134
438
54
4
0
239,149
0
L
Hercules
5,299
379
23
2
0
285,739
1
W
Ymir
8,662
619
42
3
0
257,968
5
W
Danzaburou
9,119
651
70
5
0
280,807
3
W
Ao Kuang
8,673
620
88
6
0
307,091
4
W
Bellona
8,833
631
93
7
0
300,754
0
W
Chang'e
8,562
612
76
5
0
263,888
3
L
Thor
6,513
465
51
4
0
268,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role