Player Matchup

Kuzenbo
Kuzenbo
Chuchoelroto577
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,285 Elo+
Party 1
Bastet
Bastet
JohnBabaYaga
Bastet
Level 33
God Stats
1W - 0L
1,688 SR
Queue Stats
13W - 16L
1,269 Elo+
Party 1
Yu Huang
Yu Huang
TachyonicGravy1
Yu Huang
Level 69
God Stats
1W - 0L
1,798 SR
Queue Stats
13W - 16L
1,269 Elo+
Party 1
Team Averages
Level 43
1,662 SR
1,274 Elo+

VS

Team Averages
Level 33
1,362 SR
1,072 Elo+
Ra
Ra
AyeSkinnY-_-
Ra
Level 18
God Stats
0W - 3L
1,177 SR
Queue Stats
6W - 28L
1,023 Elo+
Party 2
Hachiman
Hachiman
KevvLoc412
Hachiman
Level 29
God Stats
6W - 9L
1,500 SR
Queue Stats
39W - 91L
1,085 Elo+
Party 2
Heimdallr
Heimdallr
YoungKamado412
Heimdallr
Level 53
God Stats
5W - 9L
1,408 SR
Queue Stats
69W - 142L
1,108 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 9
8,292
829
5,566
12,040
17,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
12
6 / 1 / 6
8,003
800
9,622
8,271
3,446
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
12
4 / 1 / 9
8,020
802
8,451
5,710
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,908
691
5,228
7,973
3,128
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
KevvLoc412
Hachiman
10
0 / 3 / 1
6,344
634
6,754
9,841
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
YoungKamado412
Heimdallr
10
2 / 6 / 0
6,936
694
5,371
10,533
4,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
13
Kills
2
2
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
3
0
9
7.5
W
Bastet
6
1
6
9
L
Hachiman
KevvLoc412
Hachiman
0
3
1
0.17
W
Yu Huang
4
1
9
8.5
L
Heimdallr
YoungKamado412
Heimdallr
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,639
Damage
17,353
26,021
Taken
28,347
23,379
Mitigated
11,954
2,460
Healing
1,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,228
388
82
517
7,973
3,128
0
3,093
4,880
26,020
0
W
5,566
2,092
0
1,210
12,040
17,429
99
2,763
9,277
14,344
0
W
Bastet
9,622
2,273
0
1,000
8,271
3,446
0
1,509
6,762
0
18,032
L
Hachiman
KevvLoc412
Hachiman
6,754
3,638
0
480
9,841
4,320
0
6,051
3,790
0
18,462
W
Yu Huang
8,451
1,093
0
250
5,710
2,504
0
1,501
4,209
28,859
0
L
Heimdallr
YoungKamado412
Heimdallr
5,371
1,801
0
270
10,533
4,506
0
5,262
5,271
0
19,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,315
Gold Earned
20,188
81
Minions Killed
111
4
Camps Cleared
5
715,907
Distance Traveled
530,912
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,908
691
46
5
1
184,716
2
W
Kuzenbo
8,292
829
13
1
0
240,224
0
W
Bastet
8,003
800
25
3
1
263,743
0
L
Hachiman
6,344
634
28
3
1
181,599
2
W
Yu Huang
8,020
802
43
4
3
211,940
0
L
Heimdallr
6,936
694
37
4
3
164,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role