Player Matchup

Medusa
Medusa
B0shyWashy
Medusa
Level 35
God Stats
1W - 3L
1,452 SR
Queue Stats
49W - 33L
1,673 Elo+
Party 2
Merlin
Merlin
Exaltera
Merlin
Level 41
God Stats
12W - 16L
1,543 SR
Queue Stats
21W - 23L
1,531 Elo+
Solo
Nemesis
Nemesis
Mlnxz
Nemesis
Level 121
God Stats
2W - 1L
1,759 SR
Queue Stats
165W - 160L
1,605 Elo+
Party 2
Cliodhna
Cliodhna
Nixkin
Cliodhna
Level 44
God Stats
2W - 8L
1,364 SR
Queue Stats
111W - 124L
1,375 Elo+
Party 3
Kuzenbo
Kuzenbo
v1perr
Kuzenbo
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
31W - 52L
1,328 Elo+
Party 3
Team Averages
Level 53
1,524 SR
1,502 Elo+

VS

Team Averages
Level 78
1,633 SR
1,622 Elo+
Athena
Athena
Dasklote
Athena
Level 44
God Stats
5W - 2L
1,702 SR
Queue Stats
160W - 102L
1,677 Elo+
Party 1
Anubis
Anubis
Koda2020xxxx
Anubis
Level 50
God Stats
21W - 8L
1,749 SR
Queue Stats
130W - 99L
1,638 Elo+
Solo
Cupid
Cupid
LashedAsp
Cupid
Level 125
God Stats
2W - 2L
1,285 SR
Queue Stats
233W - 183L
1,654 Elo+
Party 1
Kali
Kali
MagicTurtle42
Kali
Level 120
God Stats
4W - 1L
1,830 SR
Queue Stats
333W - 271L
1,641 Elo+
Party 1
Guan Yu
Guan Yu
Nat2727
Guan Yu
Level 49
God Stats
7W - 7L
1,600 SR
Queue Stats
197W - 232L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B0shyWashy
Medusa
20
3 / 4 / 2
14,971
554
20,648
23,049
12,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Exaltera
Merlin
19
2 / 9 / 4
12,554
465
21,587
22,755
9,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Mlnxz
Nemesis
20
4 / 7 / 2
13,834
512
15,825
26,862
15,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Nixkin
Cliodhna
17
1 / 11 / 5
11,176
414
16,078
31,386
16,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
v1perr
Kuzenbo
15
4 / 8 / 7
11,347
420
14,518
36,068
42,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dasklote
Athena
20
4 / 2 / 22
15,799
585
12,112
31,718
42,397
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
20
10 / 7 / 8
14,951
554
27,573
28,407
17,779
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
LashedAsp
Cupid
20
9 / 2 / 7
17,422
645
28,802
26,548
14,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 2 / 13
16,654
617
24,274
29,485
16,358
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Guan Yu
Nat2727
Guan Yu
20
4 / 1 / 13
15,659
580
16,371
29,798
46,858
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
102
14
Kills
39
39
Deaths
14
20
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Medusa
B0shyWashy
Medusa
3
4
2
1
W
Athena
Dasklote
Athena
4
2
22
7.5
L
Merlin
Exaltera
Merlin
2
9
4
0.44
W
Anubis
10
7
8
2
W
Cupid
LashedAsp
Cupid
9
2
7
6.25
W
12
2
13
9.25
L
Nemesis
Mlnxz
Nemesis
4
7
2
0.71
W
Guan Yu
Nat2727
Guan Yu
4
1
13
10.5
L
Cliodhna
Nixkin
Cliodhna
1
11
5
0.32
L
Kuzenbo
v1perr
Kuzenbo
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,656
Damage
109,132
140,120
Taken
145,956
97,054
Mitigated
138,235
30,771
Healing
72,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
B0shyWashy
Medusa
20,648
8,036
0
4,750
23,049
12,805
0
3,065
19,984
0
152,367
W
Athena
Dasklote
Athena
12,112
4,545
3,952
6,898
31,718
42,397
12
9,793
21,177
37,703
0
L
Merlin
Exaltera
Merlin
21,587
1,688
174
2,572
22,755
9,355
335
8,256
14,499
122,855
0
W
Anubis
27,573
1,637
0
10,888
28,407
17,779
1,352
9,558
18,849
110,721
0
W
Cupid
LashedAsp
Cupid
28,802
17,476
3,388
17,495
26,548
14,843
6,771
6,189
20,359
0
203,511
W
24,274
10,842
0
11,196
29,485
16,358
5,808
6,987
22,498
0
162,765
L
Nemesis
Mlnxz
Nemesis
15,825
7,243
0
10,691
26,862
15,878
363
3,988
22,874
0
118,152
W
Guan Yu
Nat2727
Guan Yu
16,371
1,442
4,428
13,851
29,798
46,858
758
5,994
23,804
0
105,404
L
Cliodhna
Nixkin
Cliodhna
16,078
3,876
0
10,188
31,386
16,502
742
12,108
19,278
0
107,847
L
Kuzenbo
v1perr
Kuzenbo
14,518
3,217
0
2,396
36,068
42,514
0
12,268
23,800
40,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,882
Gold Earned
80,485
803
Minions Killed
788
0
Camps Cleared
0
2,384,327
Distance Traveled
2,716,391
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,971
554
233
9
0
491,450
1
W
Athena
15,799
585
38
1
0
599,650
7
L
Merlin
12,554
465
192
7
0
430,790
8
W
Anubis
14,951
554
142
5
0
418,127
3
W
Cupid
17,422
645
263
10
0
503,554
6
W
Kali
16,654
617
167
6
0
584,355
1
L
Nemesis
13,834
512
200
7
0
533,820
10
W
Guan Yu
15,659
580
178
7
0
610,705
5
L
Cliodhna
11,176
414
139
5
0
450,787
0
L
Kuzenbo
11,347
420
39
1
0
477,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role