Player Matchup

Kuzenbo
Kuzenbo
Analxste
Kuzenbo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,493 Elo+
Solo
Cernunnos
Cernunnos
LordJonny
Cernunnos
Level 151
God Stats
4W - 5L
1,669 SR
Queue Stats
367W - 373L
1,499 Elo+
Solo
Fenrir
Fenrir
Maykon111
Fenrir
Level 160
God Stats
2W - 6L
1,286 SR
Queue Stats
199W - 210L
1,441 Elo+
Solo
Artemis
Artemis
Wahrley
Artemis
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 51L
1,533 Elo+
Solo
Chaac
Chaac
tonnyG
Chaac
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,197 Elo+
Solo
Team Averages
Level 109
1,491 SR
1,433 Elo+

VS

Team Averages
Level 107
1,596 SR
1,479 Elo+
Poseidon
Poseidon
 
Poseidon
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
HighClowns
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,450 Elo+
Solo
Sol
Sol
Hubixux
Sol
Level 103
God Stats
4W - 0L
1,942 SR
Queue Stats
93W - 94L
1,407 Elo+
Solo
Fafnir
Fafnir
Nidhalz
Fafnir
Level 134
God Stats
2W - 0L
1,722 SR
Queue Stats
402W - 401L
1,529 Elo+
Solo
Izanami
Izanami
evolutsionshaze
Izanami
Level 129
God Stats
14W - 10L
1,318 SR
Queue Stats
809W - 810L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Analxste
Kuzenbo
6
0 / 1 / 2
7,641
478
62
1,727
1,896
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
LordJonny
Cernunnos
19
2 / 6 / 16
11,278
705
17,213
18,389
8,918
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
Maykon111
Fenrir
18
6 / 7 / 15
11,443
715
12,982
28,026
26,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Artemis
Wahrley
Artemis
20
8 / 7 / 15
13,017
814
28,668
18,329
9,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
tonnyG
Chaac
20
10 / 2 / 13
12,944
809
20,224
22,109
35,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
8 / 3 / 8
12,464
779
16,431
15,842
9,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 7 / 10
13,653
853
20,072
22,444
13,693
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sol
17
0 / 7 / 15
10,775
673
13,018
18,330
9,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
Nidhalz
Fafnir
20
5 / 3 / 16
12,927
808
9,238
22,796
46,483
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 7 / 9
10,372
648
13,966
19,972
11,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
81
26
Kills
23
23
Deaths
27
61
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
3
8
4
L
Kuzenbo
Analxste
Kuzenbo
0
1
2
1
W
7
7
10
1.71
W
Sol
0
7
15
1.07
L
Cernunnos
LordJonny
Cernunnos
2
6
16
1.67
L
Fenrir
Maykon111
Fenrir
6
7
15
1.93
W
Fafnir
Nidhalz
Fafnir
5
3
16
4.33
L
Artemis
Wahrley
Artemis
8
7
15
2.21
W
3
7
9
1.07
L
Chaac
tonnyG
Chaac
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,149
Damage
72,725
88,580
Taken
99,384
82,086
Mitigated
89,993
31,707
Healing
30,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
16,431
1,656
1,726
3,912
15,842
9,319
639
0
15,657
50,860
0
L
Kuzenbo
Analxste
Kuzenbo
62
62
0
0
1,727
1,896
0
1,077
650
62
0
W
20,072
4,530
608
5,526
22,444
13,693
1,250
0
22,332
0
32,756
W
Sol
13,018
3,612
1,473
3,907
18,330
9,228
4,104
62
18,030
34,873
0
L
Cernunnos
LordJonny
Cernunnos
17,213
8,730
1,488
4,767
18,389
8,918
1,924
7,500
10,889
0
45,625
L
Fenrir
Maykon111
Fenrir
12,982
1,240
1,263
7,082
28,026
26,867
62
13,023
15,003
0
19,777
W
Fafnir
Nidhalz
Fafnir
9,238
2,580
2,368
5,503
22,796
46,483
406
0
22,705
16,350
0
L
Artemis
Wahrley
Artemis
28,668
11,770
1,511
3,894
18,329
9,345
1,801
8,702
9,627
0
51,433
W
13,966
9,504
1,572
3,554
19,972
11,270
3,776
0
19,844
0
24,467
L
Chaac
tonnyG
Chaac
20,224
1,728
1,249
10,453
22,109
35,060
342
8,385
13,724
0
30,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,323
Gold Earned
60,191
154
Minions Killed
167
0
Camps Cleared
0
1,046,389
Distance Traveled
1,404,837
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,464
779
53
3
0
298,433
2
L
Kuzenbo
7,641
478
0
0
0
21,245
0
W
Pele
13,653
853
24
2
0
295,345
0
W
Sol
10,775
673
51
3
0
274,615
0
L
Cernunnos
11,278
705
63
4
0
211,771
1
L
Fenrir
11,443
715
13
1
0
258,279
1
W
Fafnir
12,927
808
17
1
0
279,124
0
L
Artemis
13,017
814
61
4
0
248,431
0
W
Izanami
10,372
648
22
1
0
257,320
1
L
Chaac
12,944
809
17
1
0
306,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role