Player Matchup

Thanatos
Thanatos
KahleFC6051
Thanatos
Level 17
God Stats
23W - 30L
1,743 SR
Queue Stats
116W - 135L
1,375 Elo+
Party 2
Achilles
Achilles
RSASX
Achilles
Level 59
God Stats
38W - 54L
1,293 SR
Queue Stats
334W - 425L
1,382 Elo+
Party 2
Poseidon
Poseidon
TesteeClops
Poseidon
Level 29
God Stats
11W - 5L
1,605 SR
Queue Stats
352W - 389L
1,322 Elo+
Party 2
Team Averages
Level 35
1,547 SR
1,360 Elo+

VS

Team Averages
Level 51
1,435 SR
1,411 Elo+
Mercury
Mercury
H0L0dragon
Mercury
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 61L
1,402 Elo+
Party 1
Anhur
Anhur
H0L0shinobi
Anhur
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 64L
1,409 Elo+
Party 1
Medusa
Medusa
JungleHeat__
Medusa
Level 75
God Stats
1W - 5L
1,304 SR
Queue Stats
136W - 175L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KahleFC6051
Thanatos
13
2 / 2 / 5
8,458
705
4,867
8,320
4,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
RSASX
Achilles
14
4 / 0 / 5
9,842
820
11,538
11,686
13,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
TesteeClops
Poseidon
14
3 / 2 / 4
8,732
728
6,972
5,594
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
H0L0dragon
Mercury
11
1 / 5 / 3
7,296
608
2,895
10,096
4,767
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
3 / 2 / 1
7,719
643
8,332
9,117
3,639
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
12
0 / 2 / 2
7,210
601
6,721
8,437
3,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
9
Kills
4
4
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
H0L0dragon
Mercury
1
5
3
0.5
L
3
2
1
1.75
L
Medusa
0
2
2
0.5
W
Thanatos
KahleFC6051
Thanatos
2
2
5
2.25
W
Achilles
RSASX
Achilles
4
0
5
6.5
W
Poseidon
TesteeClops
Poseidon
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,377
Damage
17,948
25,600
Taken
27,650
19,067
Mitigated
11,679
11,630
Healing
2,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
H0L0dragon
Mercury
2,895
933
802
443
10,096
4,767
0
2,749
7,347
0
6,220
L
8,332
1,820
350
403
9,117
3,639
0
2,479
6,638
0
20,101
L
Medusa
6,721
2,187
0
961
8,437
3,273
0
1,918
6,519
0
34,358
W
Thanatos
KahleFC6051
Thanatos
4,867
77
249
6,462
8,320
4,109
531
0
8,320
0
22,602
W
Achilles
RSASX
Achilles
11,538
1,145
0
3,287
11,686
13,310
372
171
11,515
0
23,959
W
Poseidon
TesteeClops
Poseidon
6,972
458
0
1,632
5,594
1,648
647
484
5,110
43,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,032
Gold Earned
22,225
154
Minions Killed
109
10
Camps Cleared
1
714,351
Distance Traveled
641,837
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,296
608
8
1
1
225,929
2
L
Anhur
7,719
643
42
4
0
197,441
1
L
Medusa
7,210
601
59
5
0
218,467
0
W
Thanatos
8,458
705
41
3
4
240,024
3
W
Achilles
9,842
820
24
2
0
259,608
2
W
Poseidon
8,732
728
89
7
6
214,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role