Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BadMoonjr
King Arthur
Level 54
God Stats
4W - 3L
1,517 SR
Queue Stats
11W - 6L
1,106 Elo+
Solo
Lancelot
Lancelot
Imsteve1
Lancelot
Level 157
God Stats
4W - 1L
1,630 SR
Queue Stats
39W - 39L
1,571 Elo+
Solo
Athena
Athena
Tredizzog
Athena
Level 159
God Stats
16W - 13L
1,556 SR
Queue Stats
134W - 149L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
scoobysaurio
Baron Samedi
Level 145
God Stats
2W - 2L
1,467 SR
Queue Stats
207W - 213L
1,550 Elo+
Solo
Team Averages
Level 128
1,534 SR
1,457 Elo+

VS

Team Averages
Level 110
1,634 SR
1,532 Elo+
Cupid
Cupid
Equitys
Cupid
Level 122
God Stats
19W - 15L
1,768 SR
Queue Stats
175W - 170L
1,598 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gamory
Morgan Le Fay
Level 114
God Stats
0W - 4L
1,101 SR
Queue Stats
5W - 11L
1,408 Elo+
Solo
Bellona
Bellona
Nroahh
Bellona
Level 61
God Stats
3W - 6L
1,695 SR
Queue Stats
160W - 151L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
PsychoKoala320
Gilgamesh
Level 145
God Stats
1W - 1L
1,752 SR
Queue Stats
13W - 20L
1,447 Elo+
Solo
Janus
Janus
SwiftMN
Janus
Level 109
God Stats
1W - 2L
1,855 SR
Queue Stats
12W - 9L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
7 / 1 / 6
12,303
1,230
17,843
8,810
4,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
BadMoonjr
King Arthur
16
2 / 4 / 11
10,046
1,005
11,201
16,683
17,159
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Lancelot
Imsteve1
Lancelot
17
5 / 0 / 12
10,938
1,094
16,347
13,067
17,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
Tredizzog
Athena
16
2 / 4 / 13
11,504
1,150
9,658
17,616
22,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
scoobysaurio
Baron Samedi
17
5 / 1 / 12
11,722
1,172
24,534
11,442
7,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Team 1 Tickets

249

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Equitys
Cupid
16
3 / 2 / 7
10,749
1,075
14,556
10,532
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Gamory
Morgan Le Fay
15
1 / 4 / 6
9,448
945
12,903
12,870
6,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Nroahh
Bellona
15
0 / 3 / 8
9,159
916
8,613
21,951
25,269
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
PsychoKoala320
Gilgamesh
16
5 / 9 / 3
11,052
1,105
15,070
26,826
10,318
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
SwiftMN
Janus
16
1 / 3 / 8
9,891
989
11,743
10,326
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
42
21
Kills
10
10
Deaths
21
54
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
6
10
W
King Arthur
BadMoonjr
King Arthur
2
4
11
1.88
L
Cupid
Equitys
Cupid
3
2
7
3.25
L
Morgan Le Fay
Gamory
Morgan Le Fay
1
4
6
1
W
Lancelot
Imsteve1
Lancelot
5
0
12
11
L
Bellona
Nroahh
Bellona
0
3
8
1.33
L
Gilgamesh
PsychoKoala320
Gilgamesh
5
9
3
0.72
L
Janus
SwiftMN
Janus
1
3
8
1.67
W
Athena
Tredizzog
Athena
2
4
13
2.13
W
Baron Samedi
scoobysaurio
Baron Samedi
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,583
Damage
62,885
67,618
Taken
82,505
68,677
Mitigated
51,456
16,009
Healing
5,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
17,843
8,281
0
2,574
8,810
4,980
0
3,654
5,156
0
51,654
W
King Arthur
BadMoonjr
King Arthur
11,201
1,521
0
210
16,683
17,159
0
7,554
9,129
0
18,291
L
Cupid
Equitys
Cupid
14,556
10,204
231
3,344
10,532
4,722
0
4,211
6,321
0
38,085
L
Morgan Le Fay
Gamory
Morgan Le Fay
12,903
1,837
0
362
12,870
6,856
0
5,295
7,575
24,831
0
W
Lancelot
Imsteve1
Lancelot
16,347
2,166
0
1,060
13,067
17,280
0
4,240
8,827
0
21,848
L
Bellona
Nroahh
Bellona
8,613
1,465
0
907
21,951
25,269
0
9,699
12,252
4,083
7,973
L
Gilgamesh
PsychoKoala320
Gilgamesh
15,070
5,919
0
299
26,826
10,318
0
12,641
14,185
0
28,932
L
Janus
SwiftMN
Janus
11,743
654
123
692
10,326
4,291
0
2,346
7,980
35,438
0
W
Athena
Tredizzog
Athena
9,658
2,273
0
3,308
17,616
22,030
0
8,281
9,335
14,634
0
W
Baron Samedi
scoobysaurio
Baron Samedi
24,534
737
4,458
4,399
11,442
7,228
0
3,556
7,886
63,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,513
Gold Earned
50,299
207
Minions Killed
197
12
Camps Cleared
6
1,036,967
Distance Traveled
905,219
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,303
1,230
95
10
7
188,194
7
W
King Arthur
10,046
1,005
11
1
0
208,906
0
L
Cupid
10,749
1,075
72
7
3
172,358
0
L
Morgan Le Fay
9,448
945
23
2
1
190,839
0
W
Lancelot
10,938
1,094
9
1
0
233,277
0
L
Bellona
9,159
916
5
1
0
194,407
0
L
Gilgamesh
11,052
1,105
37
4
0
184,282
1
L
Janus
9,891
989
60
6
2
163,333
0
W
Athena
11,504
1,150
10
1
0
201,892
2
W
Baron Samedi
11,722
1,172
82
8
5
204,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role