Player Matchup

Amaterasu
Amaterasu
Bradstockz
Amaterasu
Level 106
God Stats
7W - 3L
1,608 SR
Queue Stats
70W - 60L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
Degen100
Zhong Kui
Level 102
God Stats
5W - 1L
1,795 SR
Queue Stats
304W - 321L
1,473 Elo+
Party 2
Raijin
Raijin
EnOhAyAitch
Raijin
Level 90
God Stats
4W - 2L
1,201 SR
Queue Stats
111W - 108L
1,485 Elo+
Party 2
Bacchus
Bacchus
elXaro
Bacchus
Level 109
God Stats
6W - 9L
1,435 SR
Queue Stats
334W - 383L
1,440 Elo+
Solo
Mercury
Mercury
josegoncalves
Mercury
Level 119
God Stats
4W - 4L
1,290 SR
Queue Stats
104W - 120L
1,476 Elo+
Solo
Team Averages
Level 105
1,466 SR
1,472 Elo+

VS

Team Averages
Level 87
1,435 SR
1,483 Elo+
Shiva
Shiva
 
Shiva
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Illusioneer
Neith
Level 107
God Stats
12W - 19L
1,424 SR
Queue Stats
58W - 69L
1,468 Elo+
Party 1
Thanatos
Thanatos
LejsuUuUu
Thanatos
Level 87
God Stats
1W - 3L
1,253 SR
Queue Stats
148W - 146L
1,449 Elo+
Solo
King Arthur
King Arthur
Lezerchil
King Arthur
Level 68
God Stats
1W - 2L
1,496 SR
Queue Stats
47W - 51L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bradstockz
Amaterasu
20
6 / 0 / 8
12,761
532
15,714
23,446
22,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Degen100
Zhong Kui
20
2 / 0 / 6
13,872
578
4,073
7,143
11,213
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
20
8 / 0 / 8
13,059
544
20,304
13,699
6,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
elXaro
Bacchus
17
3 / 1 / 9
12,127
505
6,729
19,647
28,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
18
4 / 1 / 6
12,150
506
7,384
18,995
7,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
0 / 1 / 1
10,096
421
5,968
16,377
13,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
 
Nox
16
0 / 3 / 1
9,824
409
7,859
11,399
5,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 8 / 2
9,544
398
10,907
17,475
7,411
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
LejsuUuUu
Thanatos
17
1 / 5 / 0
10,488
437
5,069
21,023
10,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Lezerchil
King Arthur
12
1 / 6 / 1
8,127
339
6,709
18,893
17,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
23
Kills
2
2
Deaths
23
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
1
1
0.5
L
Nox
 
Nox
0
3
1
0.17
W
Amaterasu
Bradstockz
Amaterasu
6
0
8
10
W
Zhong Kui
Degen100
Zhong Kui
2
0
6
5
W
Raijin
8
0
8
12
L
0
8
2
0.13
L
Thanatos
LejsuUuUu
Thanatos
1
5
0
0.2
L
King Arthur
Lezerchil
King Arthur
1
6
1
0.25
W
Bacchus
elXaro
Bacchus
3
1
9
7.5
W
Mercury
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,204
Damage
36,512
82,930
Taken
85,167
77,074
Mitigated
53,921
31,725
Healing
32,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,968
399
0
4,801
16,377
13,017
0
4,963
11,381
0
73,901
L
Nox
 
Nox
7,859
765
0
2,329
11,399
5,702
0
6,279
5,104
80,424
0
W
Amaterasu
Bradstockz
Amaterasu
15,714
5,242
0
10,660
23,446
22,551
967
1,177
22,039
22
125,037
W
Zhong Kui
Degen100
Zhong Kui
4,073
629
0
4,364
7,143
11,213
1,195
803
6,304
99,880
0
W
Raijin
20,304
1,643
228
5,151
13,699
6,861
1,680
2,200
11,357
121,030
0
L
10,907
5,917
0
3,133
17,475
7,411
1,113
5,088
12,371
0
80,973
L
Thanatos
LejsuUuUu
Thanatos
5,069
723
196
20,425
21,023
10,627
0
5,488
15,466
0
99,189
L
King Arthur
Lezerchil
King Arthur
6,709
645
249
1,720
18,893
17,164
32
9,133
9,717
0
35,181
W
Bacchus
elXaro
Bacchus
6,729
1,292
554
4,531
19,647
28,493
629
2,614
16,831
46,474
0
W
Mercury
7,384
3,504
0
6,237
18,995
7,956
1,974
2,950
15,637
0
104,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,969
Gold Earned
48,079
743
Minions Killed
616
0
Camps Cleared
0
2,428,421
Distance Traveled
2,209,753
31
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,096
421
150
6
0
421,975
2
L
Nox
9,824
409
147
6
0
457,280
13
W
Amaterasu
12,761
532
147
6
0
544,148
2
W
Zhong Kui
13,872
578
246
10
0
411,227
1
W
Raijin
13,059
544
162
7
0
473,716
10
L
Neith
9,544
398
132
6
0
369,918
4
L
Thanatos
10,488
437
146
6
0
528,389
6
L
King Arthur
8,127
339
41
2
0
432,191
13
W
Bacchus
12,127
505
51
2
0
450,974
6
W
Mercury
12,150
506
137
6
0
548,356
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role