Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
BeerDeleter
Athena
Level 104
God Stats
1W - 0L
1,160 SR
Queue Stats
30W - 35L
1,326 Elo+
Solo
Nu Wa
Nu Wa
KimbosSIice
Nu Wa
Level 103
God Stats
8W - 5L
1,442 SR
Queue Stats
246W - 228L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
NoFaiith-
Danzaburou
Level 45
God Stats
6W - 4L
1,638 SR
Queue Stats
139W - 149L
1,417 Elo+
Party 1
King Arthur
King Arthur
cagedaura
King Arthur
Level 62
God Stats
2W - 2L
1,474 SR
Queue Stats
21W - 25L
1,381 Elo+
Solo
Team Averages
Level 87
1,443 SR
1,417 Elo+

VS

Team Averages
Level 89
1,523 SR
1,403 Elo+
Hera
Hera
Dwn2hell
Hera
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,419 Elo+
Solo
Thor
Thor
Sh00terMcStabin
Thor
Level 143
God Stats
2W - 4L
1,645 SR
Queue Stats
114W - 126L
1,407 Elo+
Solo
Fenrir
Fenrir
ShqipE96
Fenrir
Level 87
God Stats
37W - 34L
1,515 SR
Queue Stats
264W - 282L
1,410 Elo+
Party 2
Izanami
Izanami
VaToS II LoCoS
Izanami
Level 108
God Stats
10W - 13L
1,449 SR
Queue Stats
408W - 468L
1,394 Elo+
Party 2
Ymir
Ymir
jojomojo158
Ymir
Level 62
God Stats
92W - 77L
1,505 SR
Queue Stats
247W - 277L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
7 / 1 / 2
8,550
611
7,987
12,572
5,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
11
1 / 0 / 8
7,410
529
4,488
11,825
10,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 1 / 4
7,515
537
6,318
5,314
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
NoFaiith-
Danzaburou
12
3 / 2 / 5
7,723
552
8,856
8,409
3,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
cagedaura
King Arthur
12
1 / 2 / 0
7,490
535
6,227
10,450
7,251
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
0 / 2 / 0
5,791
414
6,761
8,165
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 0
6,655
475
4,517
11,746
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
ShqipE96
Fenrir
10
1 / 0 / 2
5,933
424
4,344
8,450
3,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 5 / 1
5,039
360
4,329
8,296
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 4 / 0
5,915
423
2,799
10,498
6,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
5
6
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
1
2
8
W
Athena
1
0
8
5
L
Hera
0
2
0
0
W
0
1
4
2
W
Danzaburou
NoFaiith-
Danzaburou
3
2
5
2.75
L
3
1
0
3
L
Fenrir
ShqipE96
Fenrir
1
0
2
2
L
0
5
1
0.1
W
King Arthur
cagedaura
King Arthur
1
2
0
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,876
Damage
22,750
48,570
Taken
47,155
28,543
Mitigated
19,779
12,520
Healing
11,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,987
5,641
0
3,506
12,572
5,382
36
1,446
11,126
0
59,961
W
Athena
4,488
1,295
0
1,431
11,825
10,249
14
2,623
9,202
23,534
0
L
Hera
6,761
1,983
0
500
8,165
2,270
0
3,678
3,988
39,369
0
W
6,318
1,611
0
1,675
5,314
2,584
321
2,901
2,380
47,171
0
W
Danzaburou
NoFaiith-
Danzaburou
8,856
4,140
308
3,599
8,409
3,077
3,296
652
7,757
0
51,535
L
4,517
669
209
3,089
11,746
4,336
0
2,104
9,085
0
37,476
L
Fenrir
ShqipE96
Fenrir
4,344
889
182
3,015
8,450
3,965
54
1,230
7,105
0
25,977
L
4,329
3,355
217
1,741
8,296
2,667
546
1,003
7,270
0
35,990
W
King Arthur
cagedaura
King Arthur
6,227
535
0
2,001
10,450
7,251
0
1,938
8,198
0
43,076
L
2,799
602
154
2,364
10,498
6,541
150
2,212
7,886
12,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,688
Gold Earned
29,333
399
Minions Killed
250
0
Camps Cleared
0
1,381,897
Distance Traveled
1,079,679
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,550
611
113
8
0
334,410
0
W
Athena
7,410
529
36
3
0
304,473
8
L
Hera
5,791
414
63
5
0
221,695
2
W
Nu Wa
7,515
537
90
6
0
244,529
3
W
Danzaburou
7,723
552
75
5
0
234,671
6
L
Thor
6,655
475
61
4
0
260,543
0
L
Fenrir
5,933
424
39
3
0
222,878
0
L
Izanami
5,039
360
70
5
0
178,690
1
W
King Arthur
7,490
535
85
6
0
263,814
2
L
Ymir
5,915
423
17
1
0
195,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role