Player Matchup

Nemesis
Nemesis
EmberNoble
Nemesis
Level 103
God Stats
7W - 8L
1,698 SR
Queue Stats
102W - 117L
1,551 Elo+
Party 2
Artemis
Artemis
FunkMann
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,357 Elo+
Party 2
Kukulkan
Kukulkan
Kaqzii
Kukulkan
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 15L
1,350 Elo+
Party 2
Gilgamesh
Gilgamesh
ObamaTrump69
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,357 Elo+
Party 2
Cthulhu
Cthulhu
X1l1x
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,357 Elo+
Party 2
Team Averages
Level 37
1,540 SR
1,395 Elo+

VS

Team Averages
Level 103
1,560 SR
1,491 Elo+
Gilgamesh
Gilgamesh
Deathkus
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 102L
1,518 Elo+
Party 1
Zeus
Zeus
FaikkenF7
Zeus
Level 154
God Stats
12W - 11L
1,483 SR
Queue Stats
541W - 520L
1,544 Elo+
Party 1
Heimdallr
Heimdallr
HandyCaptain
Heimdallr
Level 27
God Stats
6W - 2L
1,773 SR
Queue Stats
109W - 118L
1,404 Elo+
Party 1
Mulan
Mulan
ONEP00PStaiN
Mulan
Level 149
God Stats
6W - 5L
1,520 SR
Queue Stats
92W - 75L
1,509 Elo+
Party 1
Lancelot
Lancelot
RAWhound
Lancelot
Level 155
God Stats
6W - 0L
1,524 SR
Queue Stats
46W - 46L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EmberNoble
Nemesis
15
3 / 5 / 2
9,228
461
6,342
16,256
8,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
FunkMann
Artemis
12
1 / 4 / 1
7,669
383
7,363
9,693
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Kaqzii
Kukulkan
16
2 / 3 / 0
9,183
459
3,039
9,206
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
ObamaTrump69
Gilgamesh
15
2 / 2 / 2
9,135
457
8,717
15,985
13,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
X1l1x
Cthulhu
12
1 / 2 / 1
8,575
429
6,365
11,640
11,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deathkus
Gilgamesh
16
2 / 5 / 1
10,270
514
10,110
17,635
12,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
20
7 / 1 / 4
11,855
593
12,260
8,750
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
HandyCaptain
Heimdallr
15
2 / 1 / 2
9,009
450
6,166
9,961
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 1 / 7
8,301
415
4,693
13,587
8,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
RAWhound
Lancelot
18
5 / 1 / 6
10,830
542
7,934
8,321
4,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
9
Kills
16
16
Deaths
9
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Deathkus
Gilgamesh
2
5
1
0.5
L
Nemesis
EmberNoble
Nemesis
3
5
2
0.8
W
Zeus
7
1
4
9
L
Artemis
FunkMann
Artemis
1
4
1
0.38
W
Heimdallr
HandyCaptain
Heimdallr
2
1
2
3
L
Kukulkan
Kaqzii
Kukulkan
2
3
0
0.67
W
0
1
7
3.5
L
Gilgamesh
ObamaTrump69
Gilgamesh
2
2
2
1.5
W
Lancelot
RAWhound
Lancelot
5
1
6
8
L
Cthulhu
X1l1x
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,826
Damage
41,163
62,780
Taken
58,254
41,970
Mitigated
32,393
10,608
Healing
18,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Deathkus
Gilgamesh
10,110
3,375
0
3,139
17,635
12,282
1,666
0
17,635
0
70,032
L
Nemesis
EmberNoble
Nemesis
6,342
2,432
0
5,872
16,256
8,217
0
4,177
12,079
0
57,995
W
Zeus
12,260
1,246
0
2,905
8,750
3,451
1,792
894
7,856
112,705
0
L
Artemis
FunkMann
Artemis
7,363
2,903
0
1,654
9,693
3,741
848
2,486
7,049
0
39,078
W
Heimdallr
HandyCaptain
Heimdallr
6,166
2,809
478
3,788
9,961
4,203
68
2,137
7,824
0
69,049
L
Kukulkan
Kaqzii
Kukulkan
3,039
949
0
1,006
9,206
4,633
0
2,359
6,766
70,175
0
W
4,693
453
0
6,479
13,587
8,269
1,332
4,678
8,909
0
42,479
L
Gilgamesh
ObamaTrump69
Gilgamesh
8,717
2,978
0
946
15,985
13,560
0
1,173
14,772
0
41,714
W
Lancelot
RAWhound
Lancelot
7,934
991
0
2,005
8,321
4,188
834
1,695
6,626
0
89,994
L
Cthulhu
X1l1x
Cthulhu
6,365
308
269
861
11,640
11,819
212
2,065
9,412
37,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,790
Gold Earned
50,265
420
Minions Killed
627
0
Camps Cleared
0
1,834,840
Distance Traveled
1,907,540
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,270
514
127
6
0
359,086
4
L
Nemesis
9,228
461
99
5
0
388,284
3
W
Zeus
11,855
593
196
10
0
383,518
5
L
Artemis
7,669
383
72
4
0
337,065
7
W
Heimdallr
9,009
450
119
6
0
313,341
0
L
Kukulkan
9,183
459
127
6
0
318,487
0
W
Mulan
8,301
415
59
3
0
393,299
2
L
Gilgamesh
9,135
457
70
4
0
415,342
12
W
Lancelot
10,830
542
126
6
0
458,296
0
L
Cthulhu
8,575
429
52
3
0
375,662
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role