Player Matchup

Bakasura
Bakasura
Gold IV
Awesome_Benny
Bakasura
Gold IV
Level 119
God Stats
6W - 5L
1,988 SR
Queue Stats
110W - 96L
1,465 MMR
Solo
Poseidon
Poseidon
Gold IV
Chora NeNe5831
Poseidon
Gold IV
Level 69
God Stats
14W - 12L
1,686 SR
Queue Stats
283W - 309L
1,371 MMR
Solo
Ymir
Ymir
Gold III
TopC_BlacKouT
Ymir
Gold III
Level 129
God Stats
5W - 3L
1,680 SR
Queue Stats
219W - 217L
1,392 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
XxG3tXxPoN3dXx
Cu Chulainn
Gold V
Level 125
God Stats
0W - 1L
1,425 SR
Queue Stats
58W - 55L
1,506 MMR
Party 1
Izanami
Izanami
Silver I
grimmykitty98
Izanami
Silver I
Level 146
God Stats
5W - 3L
1,592 SR
Queue Stats
53W - 61L
1,389 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,674 SR
1,425 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 154
1,608 SR
1,579 MMR
Ares
Ares
Platinum III
CHIKIRUTA
Ares
Platinum III
Level 159
God Stats
17W - 10L
1,629 SR
Queue Stats
131W - 126L
1,628 MMR
Party 3
Xbalanque
Xbalanque
Gold III
Pharaoh Returns
Xbalanque
Gold III
Level 160
God Stats
17W - 12L
1,647 SR
Queue Stats
73W - 66L
1,614 MMR
Party 3
Chaac
Chaac
Gold III
Phat Shizno
Chaac
Gold III
Level 160
God Stats
33W - 27L
1,579 SR
Queue Stats
719W - 718L
1,461 MMR
Party 2
Hun Batz
Hun Batz
Gold I
Reaper5024
Hun Batz
Gold I
Level 160
God Stats
3W - 1L
1,684 SR
Queue Stats
169W - 165L
1,646 MMR
Party 2
Agni
Agni
Silver I
Theporck666
Agni
Silver I
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Awesome_Benny
Bakasura
18
4 / 3 / 1
11,404
456
12,167
24,776
15,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
16
1 / 6 / 2
10,399
416
14,124
16,085
7,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 1 / 3
9,816
393
9,254
20,798
23,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
XxG3tXxPoN3dXx
Cu Chulainn
18
0 / 4 / 1
11,305
452
12,716
19,591
24,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
20
1 / 5 / 1
12,583
503
5,878
20,959
10,412
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ApolloRavanaBastetKhepriMercury

VS

Bans
GebLokiUllrGilgameshAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
3 / 2 / 7
11,670
467
8,197
26,111
33,262
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Pharaoh Returns
Xbalanque
20
2 / 0 / 8
14,590
584
11,496
14,101
7,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 0 / 5
14,363
575
20,947
23,071
27,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hun Batz
Reaper5024
Hun Batz
20
6 / 4 / 7
14,753
590
16,136
25,228
12,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 2 / 9
13,595
544
19,503
15,430
8,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
7
Kills
19
19
Deaths
8
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Awesome_Benny
Bakasura
4
3
1
1.5
W
Ares
3
2
7
3.25
L
Poseidon
1
6
2
0.33
W
Xbalanque
Pharaoh Returns
Xbalanque
2
0
8
6
W
4
0
5
6.5
W
Hun Batz
Reaper5024
Hun Batz
6
4
7
2.38
W
4
2
9
4.25
L
1
1
3
2.5
L
Cu Chulainn
XxG3tXxPoN3dXx
Cu Chulainn
0
4
1
0.13
L
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,139
Damage
76,279
102,209
Taken
103,941
81,921
Mitigated
88,671
25,066
Healing
28,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Awesome_Benny
Bakasura
12,167
7,112
0
4,913
24,776
15,118
0
7,225
17,551
0
97,174
W
Ares
8,197
557
489
3,460
26,111
33,262
787
9,869
15,704
23,792
0
L
Poseidon
14,124
1,639
0
1,867
16,085
7,702
66
7,441
8,644
94,963
0
W
Xbalanque
Pharaoh Returns
Xbalanque
11,496
4,742
0
3,297
14,101
7,189
11,478
1,341
12,760
0
151,339
W
20,947
4,664
0
11,702
23,071
27,416
964
4,469
18,220
0
124,127
W
Hun Batz
Reaper5024
Hun Batz
16,136
4,845
0
7,133
25,228
12,300
1,826
4,952
18,842
0
127,242
W
19,503
1,958
159
2,594
15,430
8,504
2,500
4,675
9,951
117,893
0
L
9,254
1,521
0
8,157
20,798
23,847
0
7,520
13,278
24,598
0
L
Cu Chulainn
XxG3tXxPoN3dXx
Cu Chulainn
12,716
2,927
0
3,905
19,591
24,842
606
2,611
16,980
8,683
90,604
L
Izanami
5,878
3,678
0
6,224
20,959
10,412
1,159
3,055
17,904
0
136,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,507
Gold Earned
68,971
737
Minions Killed
786
0
Camps Cleared
0
2,171,767
Distance Traveled
2,475,922
27
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,404
456
169
7
0
508,599
4
W
Ares
11,670
467
18
1
0
500,478
8
L
Poseidon
10,399
416
143
6
0
446,385
6
W
Xbalanque
14,590
584
239
10
0
476,388
3
W
Chaac
14,363
575
196
8
0
484,177
9
W
Hun Batz
14,753
590
156
6
0
558,348
8
W
Agni
13,595
544
177
7
0
456,531
6
L
Ymir
9,816
393
33
1
0
372,379
5
L
Cu Chulainn
11,305
452
166
7
0
414,544
0
L
Izanami
12,583
503
226
9
0
429,860
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role