Player Matchup

Discordia
Discordia
Morbi
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,179 Elo+
Party 1
Neith
Neith
PaulR97
Neith
Level 109
God Stats
1W - 1L
1,726 SR
Queue Stats
49W - 58L
1,391 Elo+
Solo
Tiamat
Tiamat
Skrimminer
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,483 Elo+
Solo
Fenrir
Fenrir
plainflow
Fenrir
Level 59
God Stats
2W - 5L
1,243 SR
Queue Stats
116W - 125L
1,422 Elo+
Solo
Terra
Terra
roncixx
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,179 Elo+
Party 1
Team Averages
Level 58
1,494 SR
1,331 Elo+

VS

Team Averages
Level 109
1,476 SR
1,428 Elo+
Da Ji
Da Ji
 
Da Ji
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CreedBornPL
Cerberus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,282 Elo+
Solo
Ra
Ra
MrsBerserker83
Ra
Level 160
God Stats
6W - 3L
1,581 SR
Queue Stats
553W - 556L
1,466 Elo+
Solo
Chernobog
Chernobog
Noutsnotis
Chernobog
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
114W - 123L
1,485 Elo+
Solo
Osiris
Osiris
SmeaGoldMan
Osiris
Level 160
God Stats
3W - 1L
1,300 SR
Queue Stats
644W - 663L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Morbi
Discordia
17
2 / 5 / 8
9,978
713
15,985
10,547
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
PaulR97
Neith
11
2 / 1 / 7
8,131
581
8,629
5,936
2,663
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Skrimminer
Tiamat
17
2 / 5 / 11
9,643
689
19,398
15,143
12,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
plainflow
Fenrir
19
13 / 2 / 5
11,143
796
15,250
15,984
12,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Terra
roncixx
Terra
16
1 / 6 / 13
9,211
658
7,385
16,558
19,863
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
8 / 8 / 6
10,937
781
12,160
18,498
9,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
CreedBornPL
Cerberus
17
1 / 4 / 14
10,927
781
7,953
21,879
20,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
1 / 3 / 15
10,246
732
11,256
13,479
6,441
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Noutsnotis
Chernobog
20
7 / 2 / 11
12,211
872
15,254
15,065
7,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
17
2 / 3 / 12
10,316
737
8,178
22,319
18,996
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
77
20
Kills
19
19
Deaths
20
44
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
8
6
1.38
W
Cerberus
CreedBornPL
Cerberus
1
4
14
2
L
Discordia
Morbi
Discordia
2
5
8
1.2
W
1
3
15
2.83
W
Chernobog
Noutsnotis
Chernobog
7
2
11
6.25
L
Neith
PaulR97
Neith
2
1
7
5.5
L
Tiamat
Skrimminer
Tiamat
2
5
11
1.5
W
Osiris
2
3
12
2.67
L
Fenrir
plainflow
Fenrir
13
2
5
7.75
L
Terra
roncixx
Terra
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,647
Damage
54,801
64,168
Taken
91,240
51,217
Mitigated
62,789
23,811
Healing
42,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
12,160
1,452
770
3,132
18,498
9,224
1,661
5,932
12,566
0
21,717
W
Cerberus
CreedBornPL
Cerberus
7,953
507
2,539
8,725
21,879
20,533
1,184
11,097
10,782
15,731
0
L
Discordia
Morbi
Discordia
15,985
1,108
359
1,498
10,547
4,493
168
2,809
7,738
36,057
0
W
11,256
1,278
7,770
4,456
13,479
6,441
1,444
7,377
6,102
34,606
0
W
Chernobog
Noutsnotis
Chernobog
15,254
7,879
1,455
5,585
15,065
7,595
3,031
9,293
5,772
0
38,753
L
Neith
PaulR97
Neith
8,629
1,724
408
2,052
5,936
2,663
0
2,749
3,187
0
19,059
L
Tiamat
Skrimminer
Tiamat
19,398
1,450
1,980
4,575
15,143
12,034
0
5,577
9,566
35,434
0
W
Osiris
8,178
1,472
685
6,951
22,319
18,996
773
9,069
13,250
0
23,808
L
Fenrir
plainflow
Fenrir
15,250
4,132
1,935
6,512
15,984
12,164
0
3,593
12,391
0
22,921
L
Terra
roncixx
Terra
7,385
1,289
2,204
2,288
16,558
19,863
0
4,481
12,077
12,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,106
Gold Earned
54,637
128
Minions Killed
161
0
Camps Cleared
0
1,200,793
Distance Traveled
1,297,960
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,937
781
19
1
0
233,638
4
W
Cerberus
10,927
781
17
1
0
282,434
0
L
Discordia
9,978
713
43
3
0
244,964
0
W
Ra
10,246
732
67
5
0
275,642
4
W
Chernobog
12,211
872
36
3
0
247,544
1
L
Neith
8,131
581
21
2
0
148,475
1
L
Tiamat
9,643
689
44
3
0
264,078
1
W
Osiris
10,316
737
22
2
0
258,702
0
L
Fenrir
11,143
796
17
1
0
300,478
0
L
Terra
9,211
658
3
0
0
242,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role