Player Matchup

Discordia
Discordia
Abroz
Discordia
Level 160
God Stats
8W - 1L
1,815 SR
Queue Stats
179W - 54L
1,874 Elo+
Party 1
Ravana
Ravana
PanSD
Ravana
Level 156
God Stats
2W - 0L
1,637 SR
Queue Stats
364W - 171L
1,808 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SirStanciu
Cu Chulainn
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 113
1,651 SR
1,727 Elo+

VS

Team Averages
Level 77
1,559 SR
1,538 Elo+
Cthulhu
Cthulhu
Kibab993
Cthulhu
Level 20
God Stats
2W - 4L
1,675 SR
Queue Stats
2W - 5L
1,564 Elo+
Party 2
Sol
Sol
TheSoppyCup
Sol
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,701 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mattjepatatje
Ah Muzen Cab
Level 123
God Stats
32W - 30L
1,501 SR
Queue Stats
157W - 189L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Abroz
Discordia
14
8 / 1 / 7
8,992
899
12,628
5,248
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
PanSD
Ravana
13
5 / 1 / 11
8,296
830
7,807
6,918
3,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
SirStanciu
Cu Chulainn
13
3 / 1 / 9
8,099
810
4,942
6,967
5,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kibab993
Cthulhu
10
0 / 5 / 0
6,025
603
2,232
9,402
5,643
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 4 / 2
6,568
657
3,490
8,610
3,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
mattjepatatje
Ah Muzen Cab
10
2 / 7 / 1
6,693
669
5,488
10,510
4,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
16
Kills
3
3
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
Abroz
Discordia
8
1
7
11.5
L
Cthulhu
Kibab993
Cthulhu
0
5
0
0
W
Ravana
PanSD
Ravana
5
1
11
10.5
W
Cu Chulainn
SirStanciu
Cu Chulainn
3
1
9
7.5
L
1
4
2
0.5
L
Ah Muzen Cab
mattjepatatje
Ah Muzen Cab
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,377
Damage
11,210
19,133
Taken
28,522
10,863
Mitigated
13,350
4,022
Healing
4,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Abroz
Discordia
12,628
752
0
1,419
5,248
2,116
874
1,381
3,867
46,708
0
L
Cthulhu
Kibab993
Cthulhu
2,232
91
243
502
9,402
5,643
115
5,298
4,104
11,321
0
W
Ravana
PanSD
Ravana
7,807
1,267
0
972
6,918
3,474
66
2,137
4,781
0
21,578
W
Cu Chulainn
SirStanciu
Cu Chulainn
4,942
417
0
1,631
6,967
5,273
66
2,008
4,959
0
18,329
L
3,490
1,122
0
1,771
8,610
3,337
344
3,286
5,324
11,384
1,047
L
Ah Muzen Cab
mattjepatatje
Ah Muzen Cab
5,488
1,560
340
1,888
10,510
4,370
324
4,044
6,466
0
22,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,387
Gold Earned
19,286
133
Minions Killed
85
10
Camps Cleared
0
623,464
Distance Traveled
471,747
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,992
899
76
8
4
199,940
2
L
Cthulhu
6,025
603
18
2
0
178,491
1
W
Ravana
8,296
830
28
3
5
209,868
1
W
Cu Chulainn
8,099
810
29
3
1
213,656
3
L
Sol
6,568
657
27
3
0
146,492
1
L
Ah Muzen Cab
6,693
669
40
4
0
146,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role