Player Matchup

Nemesis
Nemesis
HMBAG
Nemesis
Level 117
God Stats
6W - 4L
1,725 SR
Queue Stats
155W - 168L
1,468 Elo+
Party 2
Medusa
Medusa
Suaatic
Medusa
Level 85
God Stats
8W - 5L
1,786 SR
Queue Stats
82W - 90L
1,352 Elo+
Party 1
Ymir
Ymir
captaindoody77
Ymir
Level 87
God Stats
2W - 0L
1,764 SR
Queue Stats
10W - 5L
1,432 Elo+
Party 2
Zhong Kui
Zhong Kui
darkmage522
Zhong Kui
Level 64
God Stats
13W - 10L
1,497 SR
Queue Stats
46W - 42L
1,377 Elo+
Party 1
Amaterasu
Amaterasu
radamesin atu
Amaterasu
Level 121
God Stats
5W - 1L
1,795 SR
Queue Stats
43W - 50L
1,369 Elo+
Solo
Team Averages
Level 95
1,713 SR
1,400 Elo+

VS

Team Averages
Level 99
1,400 SR
1,366 Elo+
Lancelot
Lancelot
Abrhan_Sato
Lancelot
Level 61
God Stats
7W - 16L
1,394 SR
Queue Stats
17W - 25L
1,312 Elo+
Solo
Yu Huang
Yu Huang
BHC_Mystro
Yu Huang
Level 143
God Stats
5W - 7L
1,404 SR
Queue Stats
168W - 178L
1,458 Elo+
Solo
Xing Tian
Xing Tian
TheWhiteFang0993
Xing Tian
Level 119
God Stats
3W - 3L
1,616 SR
Queue Stats
134W - 213L
1,309 Elo+
Solo
Da Ji
Da Ji
lLoveRiasSenpai_
Da Ji
Level 67
God Stats
0W - 2L
1,145 SR
Queue Stats
119W - 122L
1,367 Elo+
Solo
Neith
Neith
squanchy024
Neith
Level 103
God Stats
35W - 28L
1,442 SR
Queue Stats
284W - 278L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HMBAG
Nemesis
16
2 / 1 / 11
10,408
548
10,068
15,222
9,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Suaatic
Medusa
16
7 / 1 / 5
10,588
557
9,421
11,985
5,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 1 / 13
10,208
537
7,223
15,718
16,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
darkmage522
Zhong Kui
16
4 / 1 / 10
10,619
559
17,318
13,846
10,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
radamesin atu
Amaterasu
18
7 / 0 / 6
12,528
659
9,851
19,342
18,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Abrhan_Sato
Lancelot
15
1 / 4 / 0
8,969
472
10,364
18,947
11,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
BHC_Mystro
Yu Huang
12
1 / 4 / 1
8,291
436
12,340
9,689
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
10
0 / 3 / 4
7,470
393
5,641
17,850
14,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 5 / 1
8,200
432
5,938
15,424
7,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 7 / 3
7,598
400
11,074
13,558
6,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
23
Kills
4
4
Deaths
23
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Abrhan_Sato
Lancelot
1
4
0
0.25
L
Yu Huang
BHC_Mystro
Yu Huang
1
4
1
0.38
W
Nemesis
HMBAG
Nemesis
2
1
11
7.5
W
Medusa
Suaatic
Medusa
7
1
5
9.5
L
Xing Tian
0
3
4
0.67
W
3
1
13
9.5
W
Zhong Kui
darkmage522
Zhong Kui
4
1
10
9
L
2
5
1
0.5
W
Amaterasu
radamesin atu
Amaterasu
7
0
6
10
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,881
Damage
45,357
76,113
Taken
75,468
60,704
Mitigated
43,005
32,085
Healing
13,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Abrhan_Sato
Lancelot
10,364
2,576
181
5,434
18,947
11,601
0
3,222
15,725
0
73,407
L
Yu Huang
BHC_Mystro
Yu Huang
12,340
802
0
855
9,689
4,235
382
3,708
5,981
55,139
0
W
Nemesis
HMBAG
Nemesis
10,068
4,896
0
1,602
15,222
9,051
1,085
3,004
12,074
0
96,630
W
Medusa
Suaatic
Medusa
9,421
5,636
0
5,252
11,985
5,696
2,943
3,006
8,929
0
74,411
L
Xing Tian
5,641
483
0
1,375
17,850
14,063
24
7,636
10,214
23,231
0
W
7,223
1,134
1,004
5,393
15,718
16,710
440
4,307
11,191
34,898
0
W
Zhong Kui
darkmage522
Zhong Kui
17,318
1,704
0
6,902
13,846
10,791
359
6,798
6,362
77,558
0
L
5,938
979
0
3,608
15,424
7,020
0
5,036
10,388
0
52,540
W
Amaterasu
radamesin atu
Amaterasu
9,851
4,166
0
11,932
19,342
18,456
661
2,476
16,828
0
100,922
L
11,074
4,841
0
2,255
13,558
6,086
350
4,939
8,619
0
54,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,351
Gold Earned
40,528
552
Minions Killed
423
0
Camps Cleared
0
1,861,598
Distance Traveled
1,790,515
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,969
472
117
6
0
400,651
1
L
Yu Huang
8,291
436
118
6
0
326,197
6
W
Nemesis
10,408
548
124
7
0
413,736
4
W
Medusa
10,588
557
103
5
0
365,543
4
L
Xing Tian
7,470
393
26
1
0
373,295
9
W
Ymir
10,208
537
41
2
0
352,433
3
W
Zhong Kui
10,619
559
129
7
0
365,382
4
L
Da Ji
8,200
432
88
5
0
382,534
0
W
Amaterasu
12,528
659
155
8
0
364,504
1
L
Neith
7,598
400
74
4
0
307,838
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role