Player Matchup

Charybdis
Charybdis
El_gloty
Charybdis
Level 124
God Stats
85W - 91L
1,475 SR
Queue Stats
245W - 229L
1,497 Elo+
Solo
Cthulhu
Cthulhu
IRB__GOTTI
Cthulhu
Level 129
God Stats
2W - 6L
1,500 SR
Queue Stats
164W - 164L
1,549 Elo+
Solo
Bellona
Bellona
ZanMan666
Bellona
Level 128
God Stats
7W - 6L
1,487 SR
Queue Stats
50W - 65L
1,466 Elo+
Solo
Ne Zha
Ne Zha
kоdyyne
Ne Zha
Level 27
God Stats
12W - 1L
1,708 SR
Queue Stats
153W - 21L
1,852 Elo+
Party 1
Discordia
Discordia
tennese
Discordia
Level 150
God Stats
10W - 2L
1,869 SR
Queue Stats
411W - 192L
1,768 Elo+
Party 1
Team Averages
Level 112
1,608 SR
1,626 Elo+

VS

Team Averages
Level 107
1,506 SR
1,521 Elo+
Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MajicSilver
Apollo
Level 141
God Stats
1W - 2L
1,224 SR
Queue Stats
58W - 53L
1,525 Elo+
Party 2
Chang'e
Chang'e
Miggle02
Chang'e
Level 37
God Stats
6W - 4L
1,561 SR
Queue Stats
49W - 60L
1,543 Elo+
Solo
Thor
Thor
StaticTsunami
Thor
Level 141
God Stats
0W - 1L
1,607 SR
Queue Stats
13W - 20L
1,479 Elo+
Party 2
Skadi
Skadi
pitibu200
Skadi
Level 88
God Stats
205W - 154L
1,637 SR
Queue Stats
378W - 397L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
El_gloty
Charybdis
19
4 / 5 / 9
12,520
522
11,340
16,050
6,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
IRB__GOTTI
Cthulhu
18
5 / 2 / 6
12,055
502
6,736
18,888
17,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
ZanMan666
Bellona
20
5 / 2 / 8
13,293
554
14,108
22,552
24,615
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ne Zha
kоdyyne
Ne Zha
20
11 / 0 / 4
15,864
661
31,719
27,436
26,805
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
tennese
Discordia
20
8 / 2 / 5
14,009
584
11,027
10,514
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 0 / 1
7,474
311
2,629
10,454
7,115
Apollo
18
5 / 7 / 2
11,838
493
10,926
21,058
9,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Miggle02
Chang'e
9
0 / 5 / 0
7,210
300
1,954
13,455
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 10 / 3
10,398
433
7,284
23,565
9,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
pitibu200
Skadi
14
2 / 11 / 1
9,409
392
8,193
28,683
11,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
33
Kills
9
11
Deaths
33
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
1
0.5
W
Charybdis
El_gloty
Charybdis
4
5
9
1.7
W
Cthulhu
IRB__GOTTI
Cthulhu
5
2
6
4
L
Apollo
5
7
2
0.86
L
Chang'e
Miggle02
Chang'e
0
5
0
0
L
2
10
3
0.35
W
Bellona
ZanMan666
Bellona
5
2
8
4.5
W
Ne Zha
kоdyyne
Ne Zha
11
0
4
13
L
Skadi
pitibu200
Skadi
2
11
1
0.23
W
Discordia
tennese
Discordia
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,930
Damage
30,986
95,440
Taken
97,215
79,452
Mitigated
41,184
22,112
Healing
8,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,629
1,375
486
1,454
10,454
7,115
0
1,866
8,422
0
25,079
W
Charybdis
El_gloty
Charybdis
11,340
5,220
0
4,427
16,050
6,282
3,346
1,551
14,431
0
98,994
W
Cthulhu
IRB__GOTTI
Cthulhu
6,736
452
0
1,223
18,888
17,235
666
2,764
16,078
58,841
0
L
Apollo
10,926
7,318
0
1,978
21,058
9,462
0
4,602
16,325
0
98,334
L
Chang'e
Miggle02
Chang'e
1,954
198
0
1,358
13,455
3,302
0
1,057
12,398
24,460
0
L
7,284
2,507
0
2,991
23,565
9,993
0
7,761
15,482
0
68,816
W
Bellona
ZanMan666
Bellona
14,108
3,477
0
7,051
22,552
24,615
1,718
1,565
20,581
0
124,722
W
Ne Zha
kоdyyne
Ne Zha
31,719
9,809
0
8,932
27,436
26,805
4,647
1,954
24,526
1,256
144,263
L
Skadi
pitibu200
Skadi
8,193
3,224
0
415
28,683
11,312
913
2,662
26,007
0
62,668
W
Discordia
tennese
Discordia
11,027
1,308
0
479
10,514
4,515
5,955
348
9,840
104,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,741
Gold Earned
46,329
776
Minions Killed
449
0
Camps Cleared
0
2,306,610
Distance Traveled
1,661,851
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,474
311
34
1
0
348,318
0
W
Charybdis
12,520
522
134
6
0
370,477
7
W
Cthulhu
12,055
502
87
4
0
500,658
3
L
Apollo
11,838
493
154
6
0
404,413
3
L
Chang'e
7,210
300
47
2
0
193,614
4
L
Thor
10,398
433
108
5
0
370,411
3
W
Bellona
13,293
554
148
6
0
465,818
2
W
Ne Zha
15,864
661
225
9
0
498,311
3
L
Skadi
9,409
392
106
4
0
345,095
6
W
Discordia
14,009
584
182
8
0
471,346
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role