Player Matchup

Persephone
Persephone
 
Persephone
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
LogicPrototype
Scylla
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 111L
1,441 Elo+
Solo
Neith
Neith
davidelvrg4larga
Neith
Level 63
God Stats
29W - 29L
1,480 SR
Queue Stats
331W - 312L
1,490 Elo+
Party 1
Bellona
Bellona
gamborimbo123
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 8L
1,794 Elo+
Solo
Sobek
Sobek
l1lSummer
Sobek
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
433W - 388L
1,550 Elo+
Party 1
Team Averages
Level 108
1,496 SR
1,555 Elo+

VS

Team Averages
Level 72
1,540 SR
1,466 Elo+
Xbalanque
Xbalanque
Akitarou
Xbalanque
Level 109
God Stats
6W - 1L
1,678 SR
Queue Stats
53W - 64L
1,469 Elo+
Party 2
Tiamat
Tiamat
CaughtNappin
Tiamat
Level 107
God Stats
1W - 1L
1,757 SR
Queue Stats
53W - 60L
1,496 Elo+
Party 2
Sylvanus
Sylvanus
Loganator57
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
RagnarTheBlue
Zhong Kui
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 80L
1,473 Elo+
Party 2
Tsukuyomi
Tsukuyomi
idestroytacos
Tsukuyomi
Level 14
God Stats
1W - 2L
1,263 SR
Queue Stats
9W - 12L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
0 / 1 / 11
6,648
831
7,601
6,080
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 0 / 6
7,839
980
7,466
3,680
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
3 / 1 / 7
7,074
884
5,527
5,037
2,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
13
2 / 0 / 6
7,205
901
5,851
8,705
6,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
l1lSummer
Sobek
13
4 / 1 / 9
7,213
902
4,894
11,435
10,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Akitarou
Xbalanque
12
0 / 4 / 2
6,081
760
7,320
8,789
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
12
1 / 3 / 2
6,096
762
6,316
7,592
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Loganator57
Sylvanus
8
0 / 1 / 0
5,151
644
0
1,804
972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
RagnarTheBlue
Zhong Kui
12
1 / 4 / 2
5,950
744
5,671
9,477
6,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
idestroytacos
Tsukuyomi
11
1 / 4 / 0
6,042
755
6,894
8,830
3,934
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
16
Kills
3
3
Deaths
16
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
0
1
11
5.5
L
Xbalanque
Akitarou
Xbalanque
0
4
2
0.25
L
Tiamat
1
3
2
0.67
L
Sylvanus
Loganator57
Sylvanus
0
1
0
0
W
7
0
6
10
L
Zhong Kui
RagnarTheBlue
Zhong Kui
1
4
2
0.5
W
3
1
7
6.5
W
Bellona
2
0
6
5
L
Tsukuyomi
idestroytacos
Tsukuyomi
1
4
0
0.25
W
Sobek
l1lSummer
Sobek
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,339
Damage
26,201
34,937
Taken
36,492
23,402
Mitigated
20,058
9,394
Healing
5,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
7,601
262
0
1,483
6,080
2,438
21
3,323
2,756
23,488
0
L
Xbalanque
Akitarou
Xbalanque
7,320
4,050
0
1,332
8,789
3,664
0
3,238
5,371
0
20,501
L
Tiamat
6,316
1,049
0
1,439
7,592
5,149
0
4,874
2,621
11,841
0
L
Sylvanus
Loganator57
Sylvanus
0
0
0
0
1,804
972
0
1,425
365
0
0
W
7,466
178
0
0
3,680
1,250
57
414
3,266
25,537
0
L
Zhong Kui
RagnarTheBlue
Zhong Kui
5,671
680
0
1,908
9,477
6,339
0
6,658
2,647
13,502
0
W
5,527
2,457
0
1,592
5,037
2,480
618
1,783
3,254
0
18,608
W
Bellona
5,851
1,741
0
3,905
8,705
6,305
0
2,395
6,310
0
25,817
L
Tsukuyomi
idestroytacos
Tsukuyomi
6,894
1,705
0
754
8,830
3,934
0
3,213
5,527
0
16,463
W
Sobek
l1lSummer
Sobek
4,894
954
0
2,414
11,435
10,929
17
4,071
7,364
11,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,979
Gold Earned
29,320
188
Minions Killed
91
0
Camps Cleared
0
915,691
Distance Traveled
660,714
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,648
831
35
4
0
176,521
1
L
Xbalanque
6,081
760
32
4
0
154,464
0
L
Tiamat
6,096
762
12
2
0
168,280
0
L
Sylvanus
5,151
644
0
0
0
9,631
0
W
Scylla
7,839
980
54
7
0
180,140
3
L
Zhong Kui
5,950
744
25
3
0
155,874
1
W
Neith
7,074
884
35
4
0
164,277
1
W
Bellona
7,205
901
49
6
0
200,100
3
L
Tsukuyomi
6,042
755
22
3
0
172,465
3
W
Sobek
7,213
902
15
2
0
194,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role