Player Matchup

Mulan
Mulan
DataRiku234
Mulan
Level 69
God Stats
7W - 15L
1,264 SR
Queue Stats
141W - 172L
1,348 Elo+
Party 3
Fenrir
Fenrir
MONKEYBIZNESS12
Fenrir
Level 157
God Stats
2W - 1L
1,753 SR
Queue Stats
238W - 266L
1,329 Elo+
Party 1
Ra
Ra
aw102090king4077
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,118 Elo+
Party 3
Charybdis
Charybdis
brandansmith01
Charybdis
Level 82
God Stats
4W - 2L
1,264 SR
Queue Stats
335W - 344L
1,338 Elo+
Solo
Baron Samedi
Baron Samedi
tolongtosay
Baron Samedi
Level 123
God Stats
22W - 10L
1,518 SR
Queue Stats
143W - 137L
1,355 Elo+
Party 1
Team Averages
Level 92
1,460 SR
1,298 Elo+

VS

Team Averages
Level 47
1,493 SR
1,352 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
AdesDaDeepWeb
Janus
Level 26
God Stats
0W - 1L
1,695 SR
Queue Stats
51W - 56L
1,406 Elo+
Party 2
Ymir
Ymir
BWD_sales
Ymir
Level 27
God Stats
5W - 10L
1,336 SR
Queue Stats
12W - 23L
1,196 Elo+
Party 2
Ao Kuang
Ao Kuang
Joao_vm_
Ao Kuang
Level 89
God Stats
17W - 18L
1,434 SR
Queue Stats
167W - 200L
1,373 Elo+
Solo
Atlas
Atlas
yGirl_Lonely
Atlas
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 39L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 7
7,563
540
8,787
11,054
5,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 0 / 5
7,337
524
5,878
10,007
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 2 / 4
7,410
529
6,197
7,552
2,796
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
brandansmith01
Charybdis
13
3 / 2 / 4
8,109
579
6,090
10,642
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
tolongtosay
Baron Samedi
12
10 / 1 / 2
8,053
575
12,021
6,844
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
1 / 4 / 2
5,744
410
3,281
8,529
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 4 / 3
6,406
458
4,784
9,476
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
10
2 / 4 / 1
6,156
440
5,714
12,265
10,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Joao_vm_
Ao Kuang
11
2 / 5 / 0
6,679
477
5,178
15,117
5,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 1
5,880
420
3,630
11,190
4,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
20
Kills
5
8
Deaths
20
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
4
2
0.5
L
0
4
3
0.38
L
Ymir
2
4
1
0.63
W
2
3
7
1.83
L
Ao Kuang
Joao_vm_
Ao Kuang
2
5
0
0.4
W
4
0
5
6.5
W
1
2
4
1.5
W
Charybdis
brandansmith01
Charybdis
3
2
4
2.5
W
Baron Samedi
tolongtosay
Baron Samedi
10
1
2
11
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,973
Damage
22,587
46,099
Taken
56,577
19,396
Mitigated
27,492
20,065
Healing
14,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,281
2,334
0
1,159
8,529
2,691
0
3,885
4,339
0
28,351
L
4,784
349
0
1,530
9,476
3,572
29
4,189
5,247
36,761
0
L
Ymir
5,714
2,245
0
1,250
12,265
10,983
301
2,998
9,164
24,185
0
W
8,787
990
12
3,125
11,054
5,757
0
6,863
4,169
0
42,460
L
Ao Kuang
Joao_vm_
Ao Kuang
5,178
1,499
0
6,876
15,117
5,518
0
2,889
12,102
38,834
0
W
5,878
1,789
238
4,519
10,007
4,183
190
3,696
6,185
0
39,563
W
6,197
918
0
1,947
7,552
2,796
1,784
4,088
3,224
52,096
0
W
Charybdis
brandansmith01
Charybdis
6,090
2,834
0
6,421
10,642
3,525
1,794
1,324
9,218
0
57,751
W
Baron Samedi
tolongtosay
Baron Samedi
12,021
1,037
637
3,166
6,844
3,135
830
2,847
3,997
42,505
0
L
3,630
1,479
1,415
1,984
11,190
4,728
0
3,480
7,507
22,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,472
Gold Earned
30,865
385
Minions Killed
263
0
Camps Cleared
0
1,250,140
Distance Traveled
1,222,761
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,744
410
48
3
0
254,926
1
L
Janus
6,406
458
71
5
0
241,508
0
L
Ymir
6,156
440
38
3
0
234,454
3
W
Mulan
7,563
540
67
5
0
239,998
1
L
Ao Kuang
6,679
477
80
6
0
248,204
1
W
Fenrir
7,337
524
75
5
0
288,778
1
W
Ra
7,410
529
78
6
0
232,400
3
W
Charybdis
8,109
579
108
8
0
223,911
4
W
Baron Samedi
8,053
575
57
4
0
265,053
3
L
Atlas
5,880
420
26
2
0
243,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role