Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Danguba
Achilles
Level 39
God Stats
3W - 0L
1,859 SR
Queue Stats
22W - 5L
1,766 Elo+
Party 1
Freya
Freya
UnholyLegion
Freya
Level 88
God Stats
2W - 0L
1,796 SR
Queue Stats
24W - 27L
1,466 Elo+
Solo
Team Averages
Level 72
1,718 SR
1,577 Elo+

VS

Team Averages
Level 67
1,490 SR
1,436 Elo+
Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
IIByNursEII
Odin
Level 33
God Stats
0W - 3L
1,282 SR
Queue Stats
9W - 23L
1,338 Elo+
Solo
Izanami
Izanami
xXHerbstXx
Izanami
Level 80
God Stats
2W - 1L
1,688 SR
Queue Stats
331W - 410L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
6 / 1 / 6
8,994
818
11,665
8,340
3,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Danguba
Achilles
13
6 / 0 / 7
8,915
810
8,394
8,268
9,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 3 / 7
7,684
699
3,801
6,877
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 4 / 1
7,223
657
6,860
8,700
3,956
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 3 / 4
6,702
609
4,906
8,155
2,942
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
xXHerbstXx
Izanami
11
2 / 6 / 2
7,226
657
6,417
10,135
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
13
Kills
4
4
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
6
9
L
Anubis
 
Anubis
2
4
1
0.63
W
Achilles
Danguba
Achilles
6
0
7
9.5
L
0
3
4
0.67
W
1
3
7
1.5
L
Izanami
xXHerbstXx
Izanami
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,860
Damage
18,183
23,485
Taken
26,990
14,709
Mitigated
10,384
6,573
Healing
3,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,665
5,977
0
2,270
8,340
3,108
766
3,399
4,941
0
36,646
L
Anubis
 
Anubis
6,860
261
0
2,310
8,700
3,956
0
1,384
7,146
18,433
0
W
Achilles
Danguba
Achilles
8,394
2,076
0
3,049
8,268
9,357
75
2,253
6,015
0
18,994
L
4,906
1,062
0
0
8,155
2,942
0
1,581
6,424
0
14,060
W
3,801
755
0
1,254
6,877
2,244
87
1,678
5,199
18,335
0
L
Izanami
xXHerbstXx
Izanami
6,417
2,968
0
1,582
10,135
3,486
0
416
9,557
0
23,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,593
Gold Earned
21,151
114
Minions Killed
105
7
Camps Cleared
3
600,186
Distance Traveled
591,539
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,994
818
57
5
7
198,822
3
L
Anubis
7,223
657
34
3
2
191,886
3
W
Achilles
8,915
810
21
2
0
228,537
2
L
Odin
6,702
609
22
2
1
210,522
2
W
Freya
7,684
699
36
3
0
172,827
1
L
Izanami
7,226
657
49
4
0
189,131
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role