Player Matchup

Cupid
Cupid
CellularLevel
Cupid
Level 160
God Stats
3W - 5L
1,105 SR
Queue Stats
1,169W - 1,226L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
Defiler_X-1
Ao Kuang
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 212L
1,458 Elo+
Party 1
Bellona
Bellona
Donutz124
Bellona
Level 113
God Stats
7W - 5L
1,374 SR
Queue Stats
146W - 181L
1,357 Elo+
Solo
Hera
Hera
LacedFlower
Hera
Level 83
God Stats
3W - 5L
1,154 SR
Queue Stats
192W - 191L
1,439 Elo+
Party 1
Heimdallr
Heimdallr
RJDio
Heimdallr
Level 160
God Stats
5W - 9L
1,375 SR
Queue Stats
607W - 681L
1,356 Elo+
Solo
Team Averages
Level 126
1,302 SR
1,403 Elo+

VS

Team Averages
Level 73
1,453 SR
1,349 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Kyle67
Thoth
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 177L
1,298 Elo+
Solo
Artio
Artio
YayoSoldier
Artio
Level 128
God Stats
2W - 3L
1,301 SR
Queue Stats
527W - 581L
1,360 Elo+
Solo
Da Ji
Da Ji
ZekeSach
Da Ji
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 23L
1,177 Elo+
Solo
Hercules
Hercules
lebranx
Hercules
Level 109
God Stats
3W - 4L
1,463 SR
Queue Stats
131W - 123L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 10
9,922
827
11,117
11,253
5,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Defiler_X-1
Ao Kuang
16
7 / 6 / 9
10,292
858
11,877
13,543
6,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Donutz124
Bellona
16
4 / 5 / 14
10,446
871
11,006
17,593
16,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 2 / 12
9,127
761
12,532
10,236
5,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
RJDio
Heimdallr
18
2 / 1 / 17
9,935
828
11,307
10,950
4,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
4 / 3 / 6
8,862
739
13,380
9,469
5,805
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Kyle67
Thoth
16
4 / 4 / 9
8,959
747
13,316
11,279
5,382
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 4 / 10
9,037
753
3,339
18,354
28,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
ZekeSach
Da Ji
13
1 / 6 / 7
7,577
631
6,446
11,731
6,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
lebranx
Hercules
14
4 / 4 / 8
8,681
723
10,611
13,959
9,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
55
21
Kills
15
15
Deaths
21
62
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
3
6
2.33
W
5
1
10
10
W
Ao Kuang
Defiler_X-1
Ao Kuang
7
6
9
1.92
W
Bellona
Donutz124
Bellona
4
5
14
2.2
L
Thoth
Kyle67
Thoth
4
4
9
2.13
W
3
2
12
4.5
W
Heimdallr
RJDio
Heimdallr
2
1
17
10.5
L
2
4
10
1.75
L
Da Ji
ZekeSach
Da Ji
1
6
7
0.75
L
Hercules
lebranx
Hercules
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,839
Damage
47,092
63,575
Taken
64,792
37,806
Mitigated
56,227
33,224
Healing
22,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
13,380
1,020
4,729
1,720
9,469
5,805
176
4,475
4,994
30,442
0
W
11,117
4,237
5,742
4,930
11,253
5,113
1,675
3,124
8,129
0
35,517
W
Ao Kuang
Defiler_X-1
Ao Kuang
11,877
3,022
2,498
3,684
13,543
6,762
1,726
6,210
7,333
12,430
1,127
W
Bellona
Donutz124
Bellona
11,006
1,951
2,419
3,425
17,593
16,017
1,182
7,372
10,221
0
13,857
L
Thoth
Kyle67
Thoth
13,316
1,569
842
2,019
11,279
5,382
0
3,875
7,404
29,897
0
W
12,532
3,566
2,596
2,740
10,236
5,441
1,050
6,085
4,151
20,165
0
W
Heimdallr
RJDio
Heimdallr
11,307
4,073
1,133
4,057
10,950
4,473
1,401
7,244
3,706
0
28,444
L
3,339
704
2,083
3,431
18,354
28,580
0
7,125
11,221
7,997
0
L
Da Ji
ZekeSach
Da Ji
6,446
1,935
783
588
11,731
6,962
135
3,774
7,957
0
10,842
L
Hercules
lebranx
Hercules
10,611
1,570
2,167
4,067
13,959
9,498
45
4,106
9,853
0
15,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,722
Gold Earned
43,116
115
Minions Killed
99
0
Camps Cleared
0
1,138,602
Distance Traveled
1,143,669
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,862
739
43
4
0
210,484
0
W
Cupid
9,922
827
46
4
0
248,849
1
W
Ao Kuang
10,292
858
2
0
0
182,585
0
W
Bellona
10,446
871
1
0
0
252,042
1
L
Thoth
8,959
747
33
3
0
188,894
0
W
Hera
9,127
761
16
1
0
210,245
0
W
Heimdallr
9,935
828
50
4
0
244,881
0
L
Artio
9,037
753
4
0
0
256,276
0
L
Da Ji
7,577
631
8
1
0
244,380
0
L
Hercules
8,681
723
11
1
0
243,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role