Player Matchup

Achilles
Achilles
Platinum II
 
Achilles
Platinum II
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Bronze IV
FortunateSTG
Discordia
Bronze IV
Level 100
God Stats
0W - 1L
1,235 SR
Queue Stats
7W - 15L
1,282 MMR
Solo
Ganesha
Ganesha
Bronze II
Miralax
Ganesha
Bronze II
Level 158
God Stats
0W - 4L
1,231 SR
Queue Stats
36W - 115L
701 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,322 SR
1,161 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,529 SR
1,350 MMR
Zeus
Zeus
Platinum IV
 
Zeus
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold IV
Klëin
Bastet
Gold IV
Level 148
God Stats
7W - 3L
1,651 SR
Queue Stats
26W - 38L
1,590 MMR
Solo
Ares
Ares
Silver IV
Rigby0307
Ares
Silver IV
Level 157
God Stats
2W - 4L
1,437 SR
Queue Stats
107W - 223L
960 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
7 / 3 / 1
11,625
727
19,863
19,869
26,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
FortunateSTG
Discordia
13
1 / 5 / 4
9,588
599
10,305
14,199
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Miralax
Ganesha
14
0 / 5 / 6
10,506
657
4,540
20,186
23,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AgniThothMorgan Le FayAh Muzen Cab

VS

Bans
Baron SamediSolOdinCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
5 / 2 / 2
11,392
712
16,371
15,572
7,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Klëin
Bastet
17
7 / 1 / 6
11,991
749
20,957
16,501
9,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ares
16
1 / 5 / 8
11,474
717
6,869
17,048
18,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
8
Kills
13
13
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
7
3
1
2.5
W
Zeus
 
Zeus
5
2
2
3
L
Discordia
FortunateSTG
Discordia
1
5
4
0.6
W
Bastet
Klëin
Bastet
7
1
6
10
L
Ganesha
Miralax
Ganesha
0
5
6
0.6
W
Ares
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,708
Damage
44,197
54,254
Taken
49,121
55,313
Mitigated
35,683
9,180
Healing
15,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
19,863
4,403
0
3,448
19,869
26,443
420
9,856
9,470
0
42,789
W
Zeus
 
Zeus
16,371
3,406
185
2,110
15,572
7,420
707
2,992
12,580
56,465
0
L
Discordia
FortunateSTG
Discordia
10,305
509
0
3,702
14,199
5,795
245
4,390
9,567
34,959
0
W
Bastet
Klëin
Bastet
20,957
5,748
0
8,452
16,501
9,361
1,377
5,833
10,668
0
51,726
L
Ganesha
Miralax
Ganesha
4,540
926
0
2,030
20,186
23,075
0
7,920
11,660
21,272
0
W
Ares
6,869
316
0
4,527
17,048
18,902
629
6,220
10,828
11,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,719
Gold Earned
34,857
155
Minions Killed
153
5
Camps Cleared
7
848,621
Distance Traveled
918,573
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,625
727
89
6
3
313,289
1
W
Zeus
11,392
712
90
6
3
280,003
2
L
Discordia
9,588
599
61
4
2
249,757
4
W
Bastet
11,991
749
59
4
4
353,334
4
L
Ganesha
10,506
657
5
0
0
285,575
2
W
Ares
11,474
717
4
0
0
285,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role