Player Matchup

Cabrakan
Cabrakan
Diamond I
Durvurkiin
Cabrakan
Diamond I
Level 156
God Stats
3W - 1L
1,971 SR
Queue Stats
145W - 96L
2,777 MMR
Party 1
Ganesha
Ganesha
Masters
JackHunchoo
Ganesha
Masters
Level 70
God Stats
2W - 0L
1,892 SR
Queue Stats
68W - 39L
2,808 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
NinJaBoltZz
Tsukuyomi
Masters
Level 160
God Stats
27W - 18L
1,752 SR
Queue Stats
456W - 307L
2,988 MMR
Solo
Ah Puch
Ah Puch
Grandmaster
pradα
Ah Puch
Grandmaster
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 97L
3,173 MMR
Solo
Artemis
Artemis
Diamond I
thunderinghrdz
Artemis
Diamond I
Level 148
God Stats
1W - 0L
1,820 SR
Queue Stats
132W - 94L
2,722 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 122
1,787 SR
2,894 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 145
1,722 SR
2,817 MMR
He Bo
He Bo
Grandmaster
DivineCDNL
He Bo
Grandmaster
Level 127
God Stats
24W - 13L
1,840 SR
Queue Stats
309W - 246L
3,302 MMR
Solo
Heimdallr
Heimdallr
Masters
Vkryzzz
Heimdallr
Masters
Level 156
God Stats
4W - 7L
1,572 SR
Queue Stats
146W - 112L
2,799 MMR
Solo
Ne Zha
Ne Zha
Masters
XxChipixX4016
Ne Zha
Masters
Level 160
God Stats
1W - 5L
1,500 SR
Queue Stats
331W - 310L
2,668 MMR
Solo
Khepri
Khepri
Diamond III
scrubbycasul
Khepri
Diamond III
Level 143
God Stats
2W - 3L
1,951 SR
Queue Stats
61W - 26L
2,563 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
temp-438205
Cu Chulainn
Masters
Level 137
God Stats
32W - 17L
1,747 SR
Queue Stats
146W - 137L
2,755 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Durvurkiin
Cabrakan
20
8 / 4 / 8
16,820
601
34,421
26,426
23,991
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ganesha
JackHunchoo
Ganesha
20
0 / 4 / 16
14,771
528
7,332
32,643
44,922
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
NinJaBoltZz
Tsukuyomi
20
11 / 3 / 9
17,431
623
24,523
32,071
17,507
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
pradα
Ah Puch
20
7 / 1 / 12
16,251
580
24,039
14,543
9,771
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 4 / 10
15,567
556
15,297
21,607
11,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThorBakasuraNemesisFreya

VS

Bans
GebKaliCliodhnaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
6 / 6 / 4
13,497
482
19,662
22,139
9,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Vkryzzz
Heimdallr
20
4 / 2 / 4
14,166
506
20,788
19,683
11,544
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 8 / 7
13,057
466
17,177
33,860
15,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
17
0 / 6 / 9
11,408
407
4,386
30,932
29,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
temp-438205
Cu Chulainn
20
3 / 6 / 3
13,762
492
17,446
30,576
38,587
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
42
28
Kills
15
16
Deaths
28
55
Assists
27
Player
Kills
Deaths
Assists
KDA
L
He Bo
6
6
4
1.33
W
Cabrakan
Durvurkiin
Cabrakan
8
4
8
3
W
Ganesha
JackHunchoo
Ganesha
0
4
16
2
W
Tsukuyomi
NinJaBoltZz
Tsukuyomi
11
3
9
5.17
L
Heimdallr
Vkryzzz
Heimdallr
4
2
4
3
L
2
8
7
0.69
W
Ah Puch
pradα
Ah Puch
7
1
12
13
L
Khepri
0
6
9
0.75
L
Cu Chulainn
temp-438205
Cu Chulainn
3
6
3
0.75
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,612
Damage
79,459
127,290
Taken
137,190
107,758
Mitigated
104,810
52,539
Healing
34,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
19,662
986
0
6,284
22,139
9,575
0
10,075
12,064
121,972
0
W
Cabrakan
Durvurkiin
Cabrakan
34,421
4,170
0
12,465
26,426
23,991
1,890
3,874
22,552
143,135
0
W
Ganesha
JackHunchoo
Ganesha
7,332
865
3,887
9,258
32,643
44,922
1,623
9,124
23,519
40,917
0
W
Tsukuyomi
NinJaBoltZz
Tsukuyomi
24,523
8,034
0
14,219
32,071
17,507
6,396
5,990
26,081
0
160,827
L
Heimdallr
Vkryzzz
Heimdallr
20,788
13,150
0
8,268
19,683
11,544
0
5,820
13,863
0
151,161
L
17,177
4,462
0
12,186
33,860
15,813
0
10,847
23,013
0
129,377
W
Ah Puch
pradα
Ah Puch
24,039
1,483
0
5,770
14,543
9,771
3,455
7,004
7,539
129,798
0
L
Khepri
4,386
880
1
4,167
30,932
29,291
0
20,894
10,038
41,760
0
L
Cu Chulainn
temp-438205
Cu Chulainn
17,446
1,770
0
3,277
30,576
38,587
0
19,371
11,205
0
114,839
W
15,297
8,380
0
6,940
21,607
11,567
7,394
5,169
16,438
0
140,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,840
Gold Earned
65,890
761
Minions Killed
890
0
Camps Cleared
0
2,722,985
Distance Traveled
2,489,822
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,497
482
205
7
0
527,439
9
W
Cabrakan
16,820
601
178
6
0
518,575
4
W
Ganesha
14,771
528
7
0
0
557,938
15
W
Tsukuyomi
17,431
623
194
7
0
574,895
5
L
Heimdallr
14,166
506
236
8
0
511,734
5
L
Ne Zha
13,057
466
183
7
0
501,293
2
W
Ah Puch
16,251
580
180
6
0
562,556
4
L
Khepri
11,408
407
67
2
0
528,411
9
L
Cu Chulainn
13,762
492
199
7
0
420,945
4
W
Artemis
15,567
556
202
7
0
509,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role