Player Matchup

Aphrodite
Aphrodite
Platinum V
ChelsDivaDoll
Aphrodite
Platinum V
Level 154
God Stats
118W - 99L
1,564 SR
Queue Stats
338W - 344L
1,696 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
Thiago3fs
Gilgamesh
Gold I
Level 156
God Stats
1W - 3L
1,391 SR
Queue Stats
241W - 224L
1,340 MMR
Party 1
Cerberus
Cerberus
Platinum II
XXV BAAM2670
Cerberus
Platinum II
Level 67
God Stats
2W - 3L
1,620 SR
Queue Stats
97W - 88L
1,891 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,525 SR
1,642 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 106
1,574 SR
1,634 MMR
Chang'e
Chang'e
Platinum I
ADuckOnQwuack
Chang'e
Platinum I
Level 127
God Stats
2W - 1L
1,566 SR
Queue Stats
41W - 40L
1,819 MMR
Solo
Artemis
Artemis
Gold IV
DhatboiMoni
Artemis
Gold IV
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,550 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
TTV_EriceSan
Baron Samedi
Gold IV
Level 66
God Stats
2W - 2L
1,657 SR
Queue Stats
16W - 18L
1,534 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChelsDivaDoll
Aphrodite
15
1 / 3 / 4
9,723
648
6,054
12,957
7,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Thiago3fs
Gilgamesh
12
2 / 7 / 1
9,092
606
10,651
17,928
17,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
XXV BAAM2670
Cerberus
14
2 / 2 / 3
9,997
666
8,489
21,918
25,081
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AtlasAresAh Muzen CabAchillesMulan

VS

Bans
ArtioAh PuchHou YiKumbhakarnaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
2 / 3 / 7
10,314
688
12,063
11,566
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
DhatboiMoni
Artemis
15
6 / 2 / 5
10,649
710
15,815
9,864
3,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TTV_EriceSan
Baron Samedi
16
4 / 0 / 7
10,813
721
15,208
12,398
11,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
12
12
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
2
3
7
1.83
L
Aphrodite
ChelsDivaDoll
Aphrodite
1
3
4
1
W
Artemis
DhatboiMoni
Artemis
6
2
5
4.25
W
Baron Samedi
TTV_EriceSan
Baron Samedi
4
0
7
7.5
L
Gilgamesh
Thiago3fs
Gilgamesh
2
7
1
0.36
L
Cerberus
XXV BAAM2670
Cerberus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,194
Damage
43,086
52,803
Taken
33,828
50,617
Mitigated
19,145
16,173
Healing
17,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
12,063
706
4,404
4,663
11,566
4,207
475
5,911
5,260
49,717
0
L
Aphrodite
ChelsDivaDoll
Aphrodite
6,054
293
4,628
6,841
12,957
7,857
0
6,827
6,130
46,954
0
W
Artemis
DhatboiMoni
Artemis
15,815
10,006
0
609
9,864
3,530
2,218
4,856
4,778
0
36,555
W
Baron Samedi
TTV_EriceSan
Baron Samedi
15,208
1,372
2,160
5,637
12,398
11,408
453
3,823
8,131
41,314
0
L
Gilgamesh
Thiago3fs
Gilgamesh
10,651
2,913
0
752
17,928
17,679
0
9,938
7,990
0
23,682
L
Cerberus
XXV BAAM2670
Cerberus
8,489
169
212
3,740
21,918
25,081
0
10,863
11,055
24,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,812
Gold Earned
31,776
170
Minions Killed
171
5
Camps Cleared
10
761,101
Distance Traveled
787,591
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,314
688
71
5
4
263,374
2
L
Aphrodite
9,723
648
97
6
4
257,066
2
W
Artemis
10,649
710
53
4
3
254,247
1
W
Baron Samedi
10,813
721
47
3
3
269,970
1
L
Gilgamesh
9,092
606
29
2
1
242,478
5
L
Cerberus
9,997
666
44
3
0
261,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role