Player Matchup

Cerberus
Cerberus
Chuchoelroto577
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,287 Elo+
Party 1
Chiron
Chiron
JohnBabaYaga
Chiron
Level 33
God Stats
2W - 0L
1,727 SR
Queue Stats
13W - 16L
1,267 Elo+
Party 1
Janus
Janus
TachyonicGravy1
Janus
Level 69
God Stats
1W - 1L
1,422 SR
Queue Stats
13W - 16L
1,267 Elo+
Party 1
Team Averages
Level 43
1,550 SR
1,274 Elo+

VS

Team Averages
Level 25
1,371 SR
1,280 Elo+
Chernobog
Chernobog
Lig Mybhalz
Chernobog
Level 47
God Stats
0W - 1L
1,403 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
RipInItOK420
Fenrir
Level 10
God Stats
0W - 2L
1,210 SR
Queue Stats
0W - 2L
1,170 Elo+
Party 2
Yemoja
Yemoja
TheVatiHendo
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
3 / 1 / 11
7,450
931
3,197
11,369
10,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
12
4 / 0 / 10
7,130
891
7,362
4,594
1,916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
7 / 0 / 7
7,772
972
10,223
2,647
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Lig Mybhalz
Chernobog
7
0 / 3 / 1
5,366
671
2,568
7,350
2,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
8
0 / 7 / 0
5,050
631
1,833
8,829
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
9
0 / 4 / 0
5,294
662
3,204
7,803
3,242
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
1
14
Kills
0
1
Deaths
14
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
1
11
8.5
W
Chiron
4
0
10
9
L
Chernobog
Lig Mybhalz
Chernobog
0
3
1
0.17
L
Fenrir
0
7
0
0
W
7
0
7
10.5
L
Yemoja
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,782
Damage
7,605
18,610
Taken
23,982
13,600
Mitigated
8,876
2,643
Healing
3,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,197
636
0
1,136
11,369
10,701
305
2,008
9,361
8,599
0
W
Chiron
7,362
3,285
851
656
4,594
1,916
1,082
1,050
3,544
0
23,239
L
Chernobog
Lig Mybhalz
Chernobog
2,568
1,111
0
968
7,350
2,384
0
3,433
3,699
0
12,124
L
Fenrir
1,833
435
0
62
8,829
3,250
0
4,767
3,886
0
4,357
W
10,223
1,004
0
0
2,647
983
827
403
2,244
31,619
0
L
Yemoja
3,204
1,512
877
1,129
7,803
3,242
0
4,997
2,544
14,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,352
Gold Earned
15,710
106
Minions Killed
53
5
Camps Cleared
3
453,547
Distance Traveled
295,431
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,450
931
16
2
2
144,642
1
W
Chiron
7,130
891
29
4
3
163,517
1
L
Chernobog
5,366
671
24
3
2
76,720
0
L
Fenrir
5,050
631
6
1
0
123,632
0
W
Janus
7,772
972
61
8
0
145,388
2
L
Yemoja
5,294
662
23
3
1
95,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role