Player Matchup

Cu Chulainn
Cu Chulainn
Breb
Cu Chulainn
Level 37
God Stats
10W - 12L
1,720 SR
Queue Stats
19W - 31L
1,317 Elo+
Party 1
Mercury
Mercury
Faddi
Mercury
Level 29
God Stats
7W - 11L
1,237 SR
Queue Stats
32W - 59L
1,254 Elo+
Party 1
Jormungandr
Jormungandr
Rocaill
Jormungandr
Level 104
God Stats
1W - 4L
1,805 SR
Queue Stats
30W - 60L
1,228 Elo+
Party 1
Ra
Ra
Sayskel
Ra
Level 25
God Stats
31W - 53L
1,310 SR
Queue Stats
31W - 54L
1,276 Elo+
Party 1
Charybdis
Charybdis
jmart2415
Charybdis
Level 149
God Stats
1W - 2L
1,515 SR
Queue Stats
70W - 99L
1,397 Elo+
Solo
Team Averages
Level 69
1,517 SR
1,294 Elo+

VS

Team Averages
Level 54
1,552 SR
1,377 Elo+
Lancelot
Lancelot
DraconicWanderer
Lancelot
Level 41
God Stats
27W - 21L
1,502 SR
Queue Stats
62W - 90L
1,299 Elo+
Party 2
Discordia
Discordia
Gimeros
Discordia
Level 106
God Stats
6W - 0L
1,556 SR
Queue Stats
71W - 54L
1,464 Elo+
Solo
Fafnir
Fafnir
NinjaMike9
Fafnir
Level 20
God Stats
4W - 3L
1,568 SR
Queue Stats
5W - 11L
1,248 Elo+
Party 2
Shiva
Shiva
ProjectBeowulf
Shiva
Level 32
God Stats
32W - 24L
1,495 SR
Queue Stats
51W - 73L
1,290 Elo+
Party 2
Xbalanque
Xbalanque
SVUHamptons
Xbalanque
Level 72
God Stats
5W - 1L
1,642 SR
Queue Stats
148W - 134L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Breb
Cu Chulainn
9
0 / 3 / 0
5,116
426
5,991
12,567
8,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
Faddi
Mercury
9
1 / 4 / 1
5,866
489
3,162
9,747
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Rocaill
Jormungandr
9
1 / 4 / 0
5,789
482
5,515
12,546
8,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 0
6,540
545
1,547
7,594
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
jmart2415
Charybdis
10
0 / 0 / 1
6,042
504
4,614
7,766
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 4
7,242
604
7,232
8,433
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Gimeros
Discordia
14
2 / 0 / 0
7,852
654
4,245
3,567
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
NinjaMike9
Fafnir
11
0 / 1 / 2
7,060
588
1,989
8,501
8,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
4 / 0 / 1
6,994
583
10,000
11,051
5,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xbalanque
SVUHamptons
Xbalanque
11
3 / 0 / 0
6,377
531
10,144
7,913
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
14
14
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Breb
Cu Chulainn
0
3
0
0
W
5
2
4
3.5
L
Mercury
Faddi
Mercury
1
4
1
0.38
W
Discordia
Gimeros
Discordia
2
0
0
2
W
Fafnir
NinjaMike9
Fafnir
0
1
2
1
W
4
0
1
4.5
L
Jormungandr
Rocaill
Jormungandr
1
4
0
0.25
W
Xbalanque
SVUHamptons
Xbalanque
3
0
0
3
L
1
3
0
0.33
L
Charybdis
jmart2415
Charybdis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,829
Damage
33,610
50,220
Taken
39,465
25,887
Mitigated
21,406
11,621
Healing
13,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Breb
Cu Chulainn
5,991
1,641
0
2,985
12,567
8,641
21
0
12,567
2,532
21,489
W
7,232
1,556
0
425
8,433
3,423
0
696
7,737
0
38,986
L
Mercury
Faddi
Mercury
3,162
1,460
0
980
9,747
3,264
0
434
9,247
0
30,962
W
Discordia
Gimeros
Discordia
4,245
0
0
989
3,567
1,267
624
281
3,286
66,755
0
W
Fafnir
NinjaMike9
Fafnir
1,989
318
178
3,020
8,501
8,397
0
2,777
5,724
13,540
0
W
10,000
2,657
355
4,956
11,051
5,393
815
1,421
9,630
0
41,579
L
Jormungandr
Rocaill
Jormungandr
5,515
1,020
0
1,374
12,546
8,678
0
2,392
10,114
32,346
0
W
Xbalanque
SVUHamptons
Xbalanque
10,144
5,535
0
3,479
7,913
2,926
430
2,738
5,175
0
59,356
L
1,547
36
141
1,761
7,594
3,041
0
2,832
4,382
49,901
0
L
Charybdis
jmart2415
Charybdis
4,614
1,985
0
4,380
7,766
2,263
0
90
7,676
0
44,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,353
Gold Earned
35,525
313
Minions Killed
368
0
Camps Cleared
0
1,155,235
Distance Traveled
1,272,585
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,116
426
34
3
0
235,962
1
W
Lancelot
7,242
604
68
6
0
309,237
0
L
Mercury
5,866
489
54
5
0
253,370
2
W
Discordia
7,852
654
134
11
0
250,003
2
W
Fafnir
7,060
588
16
1
0
241,115
2
W
Shiva
6,994
583
52
4
0
268,391
3
L
Jormungandr
5,789
482
48
4
0
203,364
4
W
Xbalanque
6,377
531
98
8
0
203,839
4
L
Ra
6,540
545
90
8
0
242,964
2
L
Charybdis
6,042
504
87
7
0
219,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role