Player Matchup

Ganesha
Ganesha
Platinum III
BrettAztec
Ganesha
Platinum III
Level 136
God Stats
12W - 10L
1,557 SR
Queue Stats
63W - 49L
1,888 MMR
Party 1
Osiris
Osiris
Diamond IV
MrDÏzzy
Osiris
Diamond IV
Level 160
God Stats
3W - 8L
1,631 SR
Queue Stats
174W - 163L
2,121 MMR
Solo
Freya
Freya
Diamond II
Ru3ditas
Freya
Diamond II
Level 160
God Stats
10W - 2L
2,031 SR
Queue Stats
173W - 168L
2,290 MMR
Solo
Chang'e
Chang'e
Platinum III
Sanctifying
Chang'e
Platinum III
Level 160
God Stats
4W - 2L
1,709 SR
Queue Stats
62W - 49L
1,888 MMR
Party 1
Nemesis
Nemesis
Platinum I
Yelvey
Nemesis
Platinum I
Level 153
God Stats
1W - 1L
1,854 SR
Queue Stats
50W - 25L
2,188 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,756 SR
2,075 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 118
1,659 SR
2,033 MMR
Erlang Shen
Erlang Shen
Diamond II
 
Erlang Shen
Diamond II
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
Chisáto
Hou Yi
Platinum IV
Level 130
God Stats
7W - 4L
1,558 SR
Queue Stats
101W - 72L
1,942 MMR
Solo
Cupid
Cupid
Diamond V
Kanuhbis
Cupid
Diamond V
Level 97
God Stats
56W - 24L
1,744 SR
Queue Stats
67W - 39L
2,126 MMR
Solo
Susano
Susano
Masters
Plowskii
Susano
Masters
Level 158
God Stats
36W - 44L
1,568 SR
Queue Stats
745W - 731L
2,243 MMR
Solo
Baba Yaga
Baba Yaga
Diamond II
Shwimmityy
Baba Yaga
Diamond II
Level 160
God Stats
2W - 0L
1,926 SR
Queue Stats
303W - 286L
2,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BrettAztec
Ganesha
14
0 / 3 / 9
9,770
489
7,213
16,570
21,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
MrDÏzzy
Osiris
17
0 / 3 / 1
10,079
504
8,243
22,335
32,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
Ru3ditas
Freya
15
3 / 6 / 1
9,481
474
7,952
18,367
8,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
Sanctifying
Chang'e
15
4 / 6 / 5
10,398
520
11,530
19,900
10,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Yelvey
Nemesis
16
7 / 7 / 2
10,555
528
12,087
23,753
13,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
CabrakanKaliAnhurAtlas

VS

Bans
NoxVamanaLancelotUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
4 / 1 / 11
11,473
574
10,691
25,577
20,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
Chisáto
Hou Yi
18
6 / 5 / 11
11,799
590
16,423
17,281
8,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
Kanuhbis
Cupid
17
5 / 1 / 7
11,359
568
19,584
17,477
7,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
Plowskii
Susano
19
6 / 4 / 8
12,313
616
11,818
15,472
7,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Shwimmityy
Baba Yaga
18
4 / 3 / 10
12,025
601
16,560
9,885
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
14
Kills
25
25
Deaths
14
18
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
1
11
9.5
L
Ganesha
BrettAztec
Ganesha
0
3
9
1.5
W
Hou Yi
Chisáto
Hou Yi
6
5
11
2.3
W
Cupid
Kanuhbis
Cupid
5
1
7
8.5
L
Osiris
MrDÏzzy
Osiris
0
3
1
0.17
W
Susano
Plowskii
Susano
6
4
8
2.5
L
Freya
Ru3ditas
Freya
3
6
1
0.58
L
Chang'e
Sanctifying
Chang'e
4
6
5
1.08
W
Baba Yaga
Shwimmityy
Baba Yaga
4
3
10
3
L
Nemesis
Yelvey
Nemesis
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,025
Damage
75,076
100,925
Taken
85,692
87,167
Mitigated
49,529
28,146
Healing
36,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
10,691
6,237
3,120
13,618
25,577
20,951
114
10,139
14,935
0
41,832
L
Ganesha
BrettAztec
Ganesha
7,213
1,009
0
2,700
16,570
21,887
282
4,509
12,061
34,521
0
W
Hou Yi
Chisáto
Hou Yi
16,423
9,403
0
4,611
17,281
8,680
4,635
4,278
12,665
0
89,112
W
Cupid
Kanuhbis
Cupid
19,584
14,526
852
8,863
17,477
7,999
4,561
4,208
13,149
0
81,688
L
Osiris
MrDÏzzy
Osiris
8,243
954
0
7,991
22,335
32,636
499
822
21,513
0
82,348
W
Susano
Plowskii
Susano
11,818
3,544
0
2,617
15,472
7,385
0
5,478
9,667
0
103,954
L
Freya
Ru3ditas
Freya
7,952
2,415
0
5,487
18,367
8,862
1,058
6,064
12,303
60,362
0
L
Chang'e
Sanctifying
Chang'e
11,530
852
1,982
7,713
19,900
10,014
192
3,150
16,750
72,122
0
W
Baba Yaga
Shwimmityy
Baba Yaga
16,560
1,442
0
2,429
9,885
4,514
1,053
3,137
6,617
93,981
0
L
Nemesis
Yelvey
Nemesis
12,087
6,402
0
2,273
23,753
13,768
0
2,015
21,738
0
82,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,283
Gold Earned
58,969
527
Minions Killed
578
0
Camps Cleared
0
1,981,809
Distance Traveled
2,066,114
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,473
574
44
2
0
435,743
4
L
Ganesha
9,770
489
4
0
0
424,277
10
W
Hou Yi
11,799
590
120
6
0
390,059
2
W
Cupid
11,359
568
94
5
0
434,897
4
L
Osiris
10,079
504
147
7
0
374,347
9
W
Susano
12,313
616
161
8
0
413,494
7
L
Freya
9,481
474
114
6
0
344,709
7
L
Chang'e
10,398
520
147
7
0
388,920
3
W
Baba Yaga
12,025
601
159
8
0
391,921
4
L
Nemesis
10,555
528
115
6
0
449,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role