Player Matchup

Cabrakan
Cabrakan
GreatGastro
Cabrakan
Level 138
God Stats
1W - 0L
1,646 SR
Queue Stats
20W - 12L
1,549 Elo+
Party 1
Discordia
Discordia
Ma3ry
Discordia
Level 100
God Stats
48W - 40L
1,543 SR
Queue Stats
188W - 210L
1,412 Elo+
Solo
Arachne
Arachne
NAJIRAMBA
Arachne
Level 160
God Stats
1W - 0L
1,539 SR
Queue Stats
39W - 35L
1,559 Elo+
Party 1
Neith
Neith
RebuffTheWicked
Neith
Level 155
God Stats
111W - 107L
1,567 SR
Queue Stats
490W - 504L
1,502 Elo+
Solo
Serqet
Serqet
thatk6079
Serqet
Level 144
God Stats
1W - 0L
1,358 SR
Queue Stats
6W - 5L
1,549 Elo+
Party 1
Team Averages
Level 139
1,530 SR
1,514 Elo+

VS

Team Averages
Level 71
1,457 SR
1,460 Elo+
King Arthur
King Arthur
CommanderJBW
King Arthur
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 143L
1,449 Elo+
Solo
Ah Puch
Ah Puch
DA MASTA 03
Ah Puch
Level 82
God Stats
26W - 23L
1,485 SR
Queue Stats
118W - 94L
1,517 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FracturedFaucet
Tsukuyomi
Level 122
God Stats
1W - 5L
1,233 SR
Queue Stats
74W - 109L
1,358 Elo+
Solo
Hera
Hera
Lil Pepsii
Hera
Level 28
God Stats
19W - 17L
1,490 SR
Queue Stats
43W - 38L
1,473 Elo+
Party 2
Anubis
Anubis
Mix Static
Anubis
Level 66
God Stats
12W - 12L
1,575 SR
Queue Stats
17W - 16L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GreatGastro
Cabrakan
20
6 / 6 / 15
13,877
991
26,339
26,667
18,389
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Ma3ry
Discordia
20
5 / 2 / 10
14,529
1,038
16,007
7,798
2,544
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
NAJIRAMBA
Arachne
20
12 / 3 / 17
16,193
1,157
19,053
21,837
10,822
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 0 / 16
15,873
1,134
17,978
9,302
3,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
thatk6079
Serqet
20
7 / 3 / 26
16,150
1,154
19,683
18,553
9,559
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CommanderJBW
King Arthur
19
1 / 5 / 10
13,054
932
8,909
24,617
35,156
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
DA MASTA 03
Ah Puch
19
6 / 8 / 7
14,863
1,062
22,961
26,133
13,091
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
FracturedFaucet
Tsukuyomi
20
2 / 16 / 10
13,921
994
17,919
30,985
15,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
4 / 4 / 4
13,935
995
16,713
12,727
5,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Mix Static
Anubis
19
1 / 6 / 8
13,622
973
11,446
12,851
7,195
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
53
39
Kills
14
14
Deaths
39
84
Assists
39
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CommanderJBW
King Arthur
1
5
10
1.2
L
Ah Puch
DA MASTA 03
Ah Puch
6
8
7
1.19
L
Tsukuyomi
FracturedFaucet
Tsukuyomi
2
16
10
0.44
W
Cabrakan
GreatGastro
Cabrakan
6
6
15
2.25
L
4
4
4
1.5
W
Discordia
Ma3ry
Discordia
5
2
10
5
L
Anubis
Mix Static
Anubis
1
6
8
0.83
W
Arachne
NAJIRAMBA
Arachne
12
3
17
6.83
W
9
0
16
17
W
Serqet
thatk6079
Serqet
7
3
26
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,060
Damage
77,948
84,157
Taken
107,313
45,051
Mitigated
76,644
12,840
Healing
6,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CommanderJBW
King Arthur
8,909
503
0
0
24,617
35,156
0
12,096
12,149
0
21,790
L
Ah Puch
DA MASTA 03
Ah Puch
22,961
1,077
0
2,787
26,133
13,091
0
10,602
15,189
53,790
0
L
Tsukuyomi
FracturedFaucet
Tsukuyomi
17,919
5,447
0
260
30,985
15,352
0
10,847
19,415
0
37,739
W
Cabrakan
GreatGastro
Cabrakan
26,339
3,288
0
4,307
26,667
18,389
0
15,347
11,320
34,300
0
L
16,713
2,558
0
351
12,727
5,850
0
5,287
7,150
47,681
0
W
Discordia
Ma3ry
Discordia
16,007
296
0
1,050
7,798
2,544
0
4,218
3,580
49,763
0
L
Anubis
Mix Static
Anubis
11,446
516
660
2,414
12,851
7,195
0
3,514
8,974
63,535
0
W
Arachne
NAJIRAMBA
Arachne
19,053
12,476
0
5,267
21,837
10,822
0
13,725
8,112
0
27,254
W
17,978
6,621
0
1,651
9,302
3,737
0
5,884
3,418
0
68,255
W
Serqet
thatk6079
Serqet
19,683
5,807
0
565
18,553
9,559
0
11,946
6,607
0
33,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,622
Gold Earned
69,395
278
Minions Killed
318
10
Camps Cleared
11
1,323,807
Distance Traveled
1,250,419
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,054
932
30
2
2
285,131
0
L
Ah Puch
14,863
1,062
64
5
1
252,844
0
L
Tsukuyomi
13,921
994
49
4
2
229,215
0
W
Cabrakan
13,877
991
11
1
2
234,310
0
L
Hera
13,935
995
69
5
1
258,009
0
W
Discordia
14,529
1,038
82
6
0
252,436
3
L
Anubis
13,622
973
106
8
5
225,220
0
W
Arachne
16,193
1,157
12
1
4
291,386
0
W
Neith
15,873
1,134
130
9
1
244,984
1
W
Serqet
16,150
1,154
43
3
3
300,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role