Player Matchup

Chang'e
Chang'e
Alcatraz XVIII
Chang'e
Level 154
God Stats
5W - 12L
1,437 SR
Queue Stats
205W - 218L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
BananaGrandi
Ao Kuang
Level 57
God Stats
1W - 7L
1,148 SR
Queue Stats
43W - 47L
1,455 Elo+
Party 1
Neith
Neith
HgLiquid11
Neith
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,478 Elo+
Party 1
Bacchus
Bacchus
N3v3Tsx
Bacchus
Level 140
God Stats
1W - 6L
1,464 SR
Queue Stats
102W - 114L
1,498 Elo+
Solo
Ne Zha
Ne Zha
pandaboy662
Ne Zha
Level 140
God Stats
10W - 16L
1,686 SR
Queue Stats
140W - 173L
1,427 Elo+
Solo
Team Averages
Level 111
1,447 SR
1,469 Elo+

VS

Team Averages
Level 100
1,487 SR
1,472 Elo+
Achilles
Achilles
Ah3gaoMyL3go
Achilles
Level 61
God Stats
17W - 22L
1,384 SR
Queue Stats
128W - 126L
1,502 Elo+
Solo
Danzaburou
Danzaburou
Apollyone
Danzaburou
Level 109
God Stats
10W - 5L
1,590 SR
Queue Stats
560W - 551L
1,467 Elo+
Party 2
Scylla
Scylla
Emilos22
Scylla
Level 116
God Stats
2W - 1L
1,608 SR
Queue Stats
608W - 627L
1,453 Elo+
Party 2
Hades
Hades
GaMer I JetCroc
Hades
Level 127
God Stats
1W - 2L
1,208 SR
Queue Stats
125W - 132L
1,442 Elo+
Solo
Shiva
Shiva
marSel_xl
Shiva
Level 89
God Stats
18W - 19L
1,644 SR
Queue Stats
60W - 64L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
10,867
988
14,421
14,913
6,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
BananaGrandi
Ao Kuang
16
0 / 4 / 4
9,689
881
4,153
15,330
7,315
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
16
3 / 2 / 5
11,108
1,010
19,739
13,000
6,000
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
N3v3Tsx
Bacchus
17
0 / 3 / 10
12,210
1,110
17,059
20,761
26,408
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
17
5 / 3 / 3
11,807
1,073
10,714
17,312
7,653
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Team 1 Tickets

177

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ah3gaoMyL3go
Achilles
17
3 / 0 / 7
11,644
1,059
10,176
9,069
8,459
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Apollyone
Danzaburou
17
5 / 5 / 10
12,072
1,097
16,990
15,857
7,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
Emilos22
Scylla
17
3 / 2 / 10
11,212
1,019
15,932
10,086
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 0 / 11
11,344
1,031
17,198
14,262
7,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
marSel_xl
Shiva
17
2 / 3 / 14
11,419
1,038
17,339
21,049
23,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
10
Kills
16
16
Deaths
10
25
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Achilles
Ah3gaoMyL3go
Achilles
3
0
7
6.5
L
2
4
3
0.88
W
Danzaburou
Apollyone
Danzaburou
5
5
10
2
L
Ao Kuang
BananaGrandi
Ao Kuang
0
4
4
0.5
W
Scylla
Emilos22
Scylla
3
2
10
4
W
3
0
11
8.5
L
Neith
3
2
5
2.75
L
Bacchus
N3v3Tsx
Bacchus
0
3
10
1.67
W
Shiva
marSel_xl
Shiva
2
3
14
3
L
Ne Zha
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,086
Damage
77,635
81,316
Taken
70,323
53,679
Mitigated
51,005
13,709
Healing
18,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Ah3gaoMyL3go
Achilles
10,176
1,767
950
3,431
9,069
8,459
0
4,576
4,493
0
26,544
L
14,421
467
3,836
2,902
14,913
6,303
0
6,532
7,977
40,228
0
W
Danzaburou
Apollyone
Danzaburou
16,990
9,945
0
4,157
15,857
7,505
0
7,337
8,520
0
39,269
L
Ao Kuang
BananaGrandi
Ao Kuang
4,153
1,445
0
2,108
15,330
7,315
0
6,456
8,491
7,639
0
W
Scylla
Emilos22
Scylla
15,932
735
0
0
10,086
3,849
0
5,477
4,609
28,812
0
W
17,198
2,346
1,214
5,113
14,262
7,963
0
7,083
7,179
33,898
0
L
Neith
19,739
9,735
0
1,685
13,000
6,000
0
4,548
8,247
0
40,148
L
Bacchus
N3v3Tsx
Bacchus
17,059
553
0
1,653
20,761
26,408
0
7,301
12,828
28,716
0
W
Shiva
marSel_xl
Shiva
17,339
2,600
1,177
2,313
21,049
23,229
0
11,160
9,889
193
31,451
L
Ne Zha
10,714
3,467
0
1,525
17,312
7,653
0
7,369
9,534
0
33,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,681
Gold Earned
57,691
197
Minions Killed
200
7
Camps Cleared
10
1,022,139
Distance Traveled
1,073,502
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,644
1,059
29
3
3
212,847
0
L
Chang'e
10,867
988
74
7
1
210,938
0
W
Danzaburou
12,072
1,097
60
5
5
195,402
1
L
Ao Kuang
9,689
881
17
2
0
171,439
0
W
Scylla
11,212
1,019
39
4
2
212,133
0
W
Hades
11,344
1,031
47
4
0
218,925
2
L
Neith
11,108
1,010
35
3
3
195,352
1
L
Bacchus
12,210
1,110
23
2
1
224,519
0
W
Shiva
11,419
1,038
25
2
0
234,195
1
L
Ne Zha
11,807
1,073
48
4
2
219,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role