Player Matchup

Amaterasu
Amaterasu
Asire94
Amaterasu
Level 154
God Stats
11W - 8L
1,410 SR
Queue Stats
708W - 702L
1,537 Elo+
Solo
Vamana
Vamana
Goreeleon
Vamana
Level 125
God Stats
9W - 2L
1,737 SR
Queue Stats
146W - 141L
1,561 Elo+
Solo
Medusa
Medusa
JGallo
Medusa
Level 149
God Stats
8W - 4L
1,489 SR
Queue Stats
353W - 334L
1,521 Elo+
Solo
Ne Zha
Ne Zha
LordJokerTK
Ne Zha
Level 126
God Stats
3W - 0L
1,521 SR
Queue Stats
207W - 212L
1,542 Elo+
Solo
Chernobog
Chernobog
fransitodetijoco
Chernobog
Level 155
God Stats
2W - 1L
1,586 SR
Queue Stats
272W - 280L
1,454 Elo+
Solo
Team Averages
Level 142
1,549 SR
1,523 Elo+

VS

Team Averages
Level 119
1,534 SR
1,516 Elo+
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
J2kOnoseJedi
Chronos
Level 126
God Stats
21W - 6L
1,626 SR
Queue Stats
589W - 584L
1,538 Elo+
Solo
Raijin
Raijin
Kizuneko
Raijin
Level 160
God Stats
0W - 1L
1,261 SR
Queue Stats
6W - 6L
1,558 Elo+
Solo
Chiron
Chiron
LiseliAKIN
Chiron
Level 93
God Stats
1W - 3L
1,781 SR
Queue Stats
265W - 235L
1,485 Elo+
Solo
Rama
Rama
Mentinell
Rama
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Asire94
Amaterasu
16
4 / 3 / 18
10,307
793
9,281
18,585
17,511
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
Goreeleon
Vamana
18
5 / 2 / 15
11,094
853
11,775
17,984
24,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
JGallo
Medusa
18
8 / 1 / 13
10,989
845
17,080
10,133
4,907
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
18
8 / 4 / 9
10,672
821
13,672
12,583
7,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
14
0 / 4 / 16
8,980
691
5,488
11,236
5,769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
6 / 7 / 1
9,482
729
8,045
11,773
4,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
J2kOnoseJedi
Chronos
16
1 / 4 / 7
8,839
680
8,192
16,318
8,573
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
Kizuneko
Raijin
14
2 / 8 / 4
8,642
665
10,704
12,800
5,249
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
LiseliAKIN
Chiron
15
1 / 2 / 5
8,671
667
9,742
7,397
3,257
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
15
4 / 4 / 6
9,021
694
9,244
11,556
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
37
25
Kills
14
14
Deaths
25
71
Assists
23
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
6
7
1
0.93
W
Amaterasu
Asire94
Amaterasu
4
3
18
4.33
W
Vamana
Goreeleon
Vamana
5
2
15
6.25
L
Chronos
J2kOnoseJedi
Chronos
1
4
7
1.13
W
Medusa
JGallo
Medusa
8
1
13
14.5
L
Raijin
Kizuneko
Raijin
2
8
4
0.5
L
Chiron
LiseliAKIN
Chiron
1
2
5
1.75
W
Ne Zha
8
4
9
3.13
L
Rama
4
4
6
1.75
W
Chernobog
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,296
Damage
45,927
70,521
Taken
59,844
60,130
Mitigated
26,665
34,821
Healing
13,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,045
292
0
806
11,773
4,304
0
0
11,573
18,192
0
W
Amaterasu
Asire94
Amaterasu
9,281
3,436
3,232
6,610
18,585
17,511
636
5,017
13,568
0
14,550
W
Vamana
Goreeleon
Vamana
11,775
4,637
4,480
7,885
17,984
24,338
1,020
4,315
13,669
0
19,268
L
Chronos
J2kOnoseJedi
Chronos
8,192
3,022
1,409
3,096
16,318
8,573
65
0
16,174
22,206
685
W
Medusa
JGallo
Medusa
17,080
5,850
453
2,793
10,133
4,907
3,955
5,739
4,394
0
34,955
L
Raijin
Kizuneko
Raijin
10,704
573
1,829
521
12,800
5,249
0
0
12,731
18,004
0
L
Chiron
LiseliAKIN
Chiron
9,742
2,466
1,405
2,653
7,397
3,257
0
0
7,227
0
24,514
W
Ne Zha
13,672
2,708
1,814
4,477
12,583
7,605
2,266
5,343
7,240
0
30,903
L
Rama
9,244
4,010
300
1,775
11,556
5,282
0
0
11,342
0
17,086
W
Chernobog
5,488
1,823
1,328
1,749
11,236
5,769
1,594
5,992
5,244
0
27,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,042
Gold Earned
44,655
136
Minions Killed
117
0
Camps Cleared
0
1,313,214
Distance Traveled
1,033,782
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,482
729
30
2
0
194,860
0
W
Amaterasu
10,307
793
8
1
0
275,022
3
W
Vamana
11,094
853
19
1
0
280,768
0
L
Chronos
8,839
680
27
2
0
215,713
1
W
Medusa
10,989
845
29
2
0
292,831
2
L
Raijin
8,642
665
20
2
0
179,093
4
L
Chiron
8,671
667
22
2
0
231,855
0
W
Ne Zha
10,672
821
30
2
0
242,124
0
L
Rama
9,021
694
18
1
0
212,261
2
W
Chernobog
8,980
691
50
4
0
222,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role