Player Matchup

Awilix
Awilix
Silver II
KyokaaSuiigetsu
Awilix
Silver II
Level 141
God Stats
7W - 3L
1,866 SR
Queue Stats
9W - 7L
1,500 MMR
Solo
Charybdis
Charybdis
Gold I
MONSTERxMJDx
Charybdis
Gold I
Level 160
God Stats
2W - 2L
1,624 SR
Queue Stats
55W - 54L
1,519 MMR
Solo
Ravana
Ravana
Gold II
RoaringDino
Ravana
Gold II
Level 141
God Stats
5W - 2L
1,635 SR
Queue Stats
249W - 246L
1,580 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Ung_HSA
Cthulhu
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Vulcan
Vulcan
Gold II
sadfers
Vulcan
Gold II
Level 142
God Stats
12W - 10L
1,570 SR
Queue Stats
539W - 543L
1,570 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,639 SR
1,534 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,522 SR
1,515 MMR
Kali
Kali
Bronze III
Benny4237
Kali
Bronze III
Level 60
God Stats
0W - 1L
1,387 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
DaniParra2x2
Guan Yu
Gold IV
Level 139
God Stats
1W - 7L
1,381 SR
Queue Stats
501W - 523L
1,434 MMR
Party 1
Ymir
Ymir
Gold I
Pascuaal16
Ymir
Gold I
Level 122
God Stats
57W - 48L
1,604 SR
Queue Stats
286W - 288L
1,714 MMR
Party 1
Chiron
Chiron
Bronze III
Toace3218
Chiron
Bronze III
Level 64
God Stats
0W - 1L
1,512 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold IV
pesdl_
Morgan Le Fay
Gold IV
Level 137
God Stats
57W - 62L
1,725 SR
Queue Stats
651W - 650L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 12
18,612
582
42,755
29,200
17,765
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
MONSTERxMJDx
Charybdis
20
9 / 3 / 6
19,392
606
32,600
25,414
12,159
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
20
6 / 1 / 6
17,642
551
34,323
20,054
19,409
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cthulhu
Ung_HSA
Cthulhu
20
1 / 4 / 9
14,922
466
13,480
23,573
25,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
sadfers
Vulcan
20
2 / 4 / 10
16,524
516
26,635
18,261
9,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ShivaArtioJanusCliodhna

VS

Bans
AnubisAo KuangRatatoskrAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
5 / 11 / 1
14,861
464
16,533
39,240
20,459
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
DaniParra2x2
Guan Yu
20
2 / 4 / 5
14,294
447
15,118
46,324
65,485
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 2 / 9
15,359
480
15,609
42,966
75,888
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
Toace3218
Chiron
20
2 / 8 / 2
13,070
408
9,260
30,902
14,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
pesdl_
Morgan Le Fay
20
2 / 7 / 5
14,182
443
14,903
24,102
12,603
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
37
32
Kills
15
15
Deaths
32
43
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kali
5
11
1
0.5
L
Guan Yu
DaniParra2x2
Guan Yu
2
4
5
1.13
W
14
3
12
6.67
W
Charybdis
MONSTERxMJDx
Charybdis
9
3
6
4
L
4
2
9
4.25
W
Ravana
6
1
6
9
L
Chiron
Toace3218
Chiron
2
8
2
0.38
W
Cthulhu
Ung_HSA
Cthulhu
1
4
9
1.38
L
Morgan Le Fay
pesdl_
Morgan Le Fay
2
7
5
0.64
W
Vulcan
sadfers
Vulcan
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,793
Damage
71,423
116,502
Taken
183,534
84,257
Mitigated
188,582
33,600
Healing
63,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
16,533
9,352
0
10,463
39,240
20,459
720
7,979
31,261
0
95,792
L
Guan Yu
DaniParra2x2
Guan Yu
15,118
1,944
8,551
19,825
46,324
65,485
64
10,067
36,257
0
118,730
W
42,755
17,662
0
4,418
29,200
17,765
5,224
5,736
23,394
0
206,650
W
Charybdis
MONSTERxMJDx
Charybdis
32,600
24,082
0
10,309
25,414
12,159
7,409
3,868
21,546
0
220,055
L
15,609
3,063
1,294
9,723
42,966
75,888
0
14,799
28,167
74,469
0
W
Ravana
34,323
7,900
0
9,459
20,054
19,409
1,104
6,184
13,870
0
158,427
L
Chiron
Toace3218
Chiron
9,260
3,624
1,368
7,398
30,902
14,147
1,578
2,392
28,510
0
98,011
W
Cthulhu
Ung_HSA
Cthulhu
13,480
1,071
1,460
5,562
23,573
25,598
64
10,632
12,941
81,496
0
L
Morgan Le Fay
pesdl_
Morgan Le Fay
14,903
1,211
369
4,284
24,102
12,603
2,409
4,947
19,155
145,568
0
W
Vulcan
sadfers
Vulcan
26,635
7,286
0
2,392
18,261
9,326
2,217
5,558
12,703
162,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,092
Gold Earned
71,766
979
Minions Killed
813
0
Camps Cleared
0
3,007,758
Distance Traveled
2,698,286
43
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
14,861
464
147
5
0
502,105
1
L
Guan Yu
14,294
447
206
6
0
608,279
6
W
Awilix
18,612
582
176
6
0
680,321
10
W
Charybdis
19,392
606
273
9
0
544,339
9
L
Ymir
15,359
480
83
3
0
548,314
8
W
Ravana
17,642
551
219
7
0
569,912
4
L
Chiron
13,070
408
166
5
0
510,533
2
W
Cthulhu
14,922
466
98
3
0
557,483
9
L
Morgan Le Fay
14,182
443
211
7
0
529,055
5
W
Vulcan
16,524
516
213
7
0
655,703
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role